Player Matchup

Tiamat
Tiamat
DjinIntroDay
Tiamat
Level 16
God Stats
3W - 8L
1,485 SR
Queue Stats
12W - 30L
1,274 Elo+
Solo
Arachne
Arachne
TARISYUS
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,774 Elo+
Party 1
Sobek
Sobek
TSBD3niz
Sobek
Level 5
God Stats
1W - 2L
1,678 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 2
Olorun
Olorun
daarkmoon6
Olorun
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,774 Elo+
Party 1
Mercury
Mercury
derPoporeiter
Mercury
Level 4
God Stats
1W - 1L
1,678 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 2
Team Averages
Level 10
1,568 SR
1,519 Elo+

VS

Team Averages
Level 18
1,433 SR
1,536 Elo+
Cthulhu
Cthulhu
ItzSophie
Cthulhu
Level 24
God Stats
3W - 2L
1,626 SR
Queue Stats
89W - 94L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Manhurt
Kukulkan
Level 17
God Stats
2W - 0L
1,178 SR
Queue Stats
21W - 26L
1,095 Elo+
Solo
Set
Set
NotMrdog2106
Set
Level 17
God Stats
10W - 2L
1,629 SR
Queue Stats
197W - 154L
1,694 Elo+
Solo
Tiamat
Tiamat
SAITACHIK
Tiamat
Level 29
God Stats
7W - 2L
1,230 SR
Queue Stats
20W - 16L
1,663 Elo+
Solo
Ymir
Ymir
samirnasri
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 7 / 2
9,493
396
7,669
14,828
8,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TARISYUS
Arachne
15
1 / 9 / 2
9,556
398
5,719
26,635
9,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
TSBD3niz
Sobek
15
4 / 9 / 6
10,732
447
8,517
25,554
23,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
daarkmoon6
Olorun
15
2 / 8 / 3
9,577
399
10,503
20,940
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
14
7 / 11 / 3
9,954
415
14,071
16,963
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzSophie
Cthulhu
15
5 / 5 / 13
11,263
469
14,036
25,442
21,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Manhurt
Kukulkan
12
2 / 4 / 8
9,735
406
10,190
8,840
3,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 1 / 7
15,904
663
27,457
19,433
11,673
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
SAITACHIK
Tiamat
16
6 / 2 / 10
11,423
476
17,408
11,560
7,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 2 / 17
12,201
508
13,658
11,797
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
14
Kills
44
44
Deaths
14
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
2
0.14
W
Cthulhu
ItzSophie
Cthulhu
5
5
13
2.3
W
Kukulkan
Manhurt
Kukulkan
2
4
8
1.5
W
22
1
7
25.5
W
Tiamat
SAITACHIK
Tiamat
6
2
10
5.5
L
Arachne
TARISYUS
Arachne
1
9
2
0.22
L
Sobek
TSBD3niz
Sobek
4
9
6
0.78
L
Olorun
daarkmoon6
Olorun
2
8
3
0.44
L
Mercury
7
11
3
0.77
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,479
Damage
82,749
104,920
Taken
77,072
54,152
Mitigated
57,426
28,233
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,669
1,348
0
3,737
14,828
8,347
954
10,430
4,195
48,946
0
W
Cthulhu
ItzSophie
Cthulhu
14,036
1,592
0
10,133
25,442
21,688
749
10,756
14,686
43,556
0
W
Kukulkan
Manhurt
Kukulkan
10,190
702
0
470
8,840
3,188
2,414
1,533
7,307
37,475
0
W
27,457
12,062
0
6,788
19,433
11,673
6,375
4,319
15,114
0
127,218
W
Tiamat
SAITACHIK
Tiamat
17,408
2,364
0
4,770
11,560
7,649
2,248
4,320
7,240
55,971
0
L
Arachne
TARISYUS
Arachne
5,719
3,436
0
11,096
26,635
9,022
0
9,483
16,942
0
42,447
L
Sobek
TSBD3niz
Sobek
8,517
1,504
0
4,700
25,554
23,141
0
15,978
9,073
23,617
0
L
Olorun
daarkmoon6
Olorun
10,503
5,445
253
8,197
20,940
7,422
138
11,192
9,513
59,517
0
L
Mercury
14,071
5,142
0
250
16,963
6,220
0
7,338
9,345
0
48,677
W
13,658
2,738
0
639
11,797
13,228
610
5,761
6,036
32,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
60,526
378
Minions Killed
438
0
Camps Cleared
0
2,049,045
Distance Traveled
2,226,655
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,493
396
103
4
0
377,255
3
W
Cthulhu
11,263
469
71
3
0
409,450
0
W
Kukulkan
9,735
406
52
2
0
409,824
0
W
Set
15,904
663
197
8
0
506,286
2
W
Tiamat
11,423
476
77
3
0
451,070
1
L
Arachne
9,556
398
73
3
0
348,283
2
L
Sobek
10,732
447
31
1
0
458,110
0
L
Olorun
9,577
399
103
4
0
396,791
4
L
Mercury
9,954
415
68
3
0
468,606
5
W
Ymir
12,201
508
41
2
0
450,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role