Player Matchup

Anhur
Anhur
DD The Avian
Anhur
Level 26
God Stats
14W - 19L
1,399 SR
Queue Stats
34W - 37L
1,371 Elo+
Solo
Athena
Athena
SwitchPro_Bea
Athena
Level 19
God Stats
14W - 15L
1,443 SR
Queue Stats
23W - 30L
1,368 Elo+
Solo
Tiamat
Tiamat
TannicShrimp532
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,413 Elo+

VS

Team Averages
Level 51
1,500 SR
1,386 Elo+
Tiamat
Tiamat
GoldenPrestigeX
Tiamat
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
SlashedFire823
Erlang Shen
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,386 Elo+
Party 1
Pele
Pele
xDasMorderX
Pele
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,160
654
7,992
11,425
3,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 2
9,336
667
3,925
16,161
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 9 / 2
7,895
564
4,509
13,621
10,288
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,920
709
8,488
6,842
3,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SlashedFire823
Erlang Shen
14
7 / 1 / 8
10,171
727
14,571
10,726
7,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
9 / 3 / 8
10,719
766
10,117
10,169
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
20
20
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
4
2
13
5.25
W
Erlang Shen
SlashedFire823
Erlang Shen
7
1
8
11
L
2
5
2
0.6
L
1
9
2
0.22
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
33,176
41,207
Taken
27,737
26,714
Mitigated
14,245
4,936
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,992
2,822
0
1,819
11,425
3,165
730
2,286
9,039
0
30,291
W
8,488
1,410
0
2,057
6,842
3,810
629
2,183
4,659
25,270
0
W
Erlang Shen
SlashedFire823
Erlang Shen
14,571
7,969
552
4,182
10,726
7,136
0
4,164
6,562
0
30,829
L
3,925
1,438
0
1,471
16,161
13,261
221
3,362
12,474
16,126
0
L
4,509
1,150
0
1,646
13,621
10,288
155
3,052
10,334
16,039
0
W
10,117
3,184
0
3,796
10,169
3,299
605
2,452
7,717
0
49,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
30,810
94
Minions Killed
121
0
Camps Cleared
0
613,181
Distance Traveled
728,132
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,160
654
49
4
0
175,234
3
W
Tiamat
9,920
709
40
3
0
233,414
1
W
Erlang Shen
10,171
727
20
1
0
228,738
0
L
Athena
9,336
667
19
1
0
262,546
6
L
Tiamat
7,895
564
26
2
0
175,401
1
W
Pele
10,719
766
61
4
0
265,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role