Player Matchup

Baron Samedi
Baron Samedi
Breller
Baron Samedi
Level 80
God Stats
9W - 2L
1,763 SR
Queue Stats
12W - 8L
1,580 Elo+
Solo
Chiron
Chiron
Schmeat2006
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,209 Elo+
Party 2
Nike
Nike
Stuke99
Nike
Level 149
God Stats
1W - 0L
1,628 SR
Queue Stats
28W - 28L
1,458 Elo+
Party 2
Team Averages
Level 117
1,630 SR
1,416 Elo+

VS

Team Averages
Level 112
1,380 SR
1,551 Elo+
Apollo
Apollo
Aceroy
Apollo
Level 124
God Stats
3W - 1L
1,278 SR
Queue Stats
67W - 79L
1,576 Elo+
Solo
Tiamat
Tiamat
DelteM
Tiamat
Level 109
God Stats
15W - 17L
1,283 SR
Queue Stats
131W - 131L
1,546 Elo+
Party 1
Hercules
Hercules
Kostasil12
Hercules
Level 103
God Stats
13W - 12L
1,580 SR
Queue Stats
138W - 145L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breller
Baron Samedi
12
4 / 2 / 5
8,849
737
10,503
7,005
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
13
4 / 2 / 6
8,721
727
11,159
9,235
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
Stuke99
Nike
11
2 / 2 / 6
7,996
666
7,858
12,430
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aceroy
Apollo
10
2 / 2 / 4
7,913
659
4,085
7,045
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
DelteM
Tiamat
9
1 / 4 / 1
7,014
585
7,475
9,011
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kostasil12
Hercules
12
3 / 4 / 2
8,243
687
6,960
17,307
13,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aceroy
Apollo
2
2
4
2
W
Baron Samedi
Breller
Baron Samedi
4
2
5
3.25
L
Tiamat
DelteM
Tiamat
1
4
1
0.38
L
Hercules
Kostasil12
Hercules
3
4
2
1
W
Chiron
4
2
6
3.5
W
Nike
Stuke99
Nike
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
18,520
28,670
Taken
33,363
17,492
Mitigated
21,660
10,877
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aceroy
Apollo
4,085
2,408
0
985
7,045
2,265
333
1,270
5,329
0
16,201
W
Baron Samedi
Breller
Baron Samedi
10,503
911
2,438
3,160
7,005
2,908
47
2,128
4,802
30,142
0
L
Tiamat
DelteM
Tiamat
7,475
384
0
1,004
9,011
6,201
0
2,664
6,059
20,904
0
L
Hercules
Kostasil12
Hercules
6,960
2,277
0
4,668
17,307
13,194
74
6,708
9,849
0
26,826
W
Chiron
11,159
5,961
1,452
3,369
9,235
4,700
655
2,364
6,691
0
40,529
W
Nike
Stuke99
Nike
7,858
1,526
0
458
12,430
9,884
0
3,041
9,264
2,670
14,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
23,170
134
Minions Killed
107
0
Camps Cleared
0
651,005
Distance Traveled
651,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,913
659
39
3
0
182,630
0
W
Baron Samedi
8,849
737
46
4
0
210,238
0
L
Tiamat
7,014
585
20
2
0
229,455
0
L
Hercules
8,243
687
48
4
0
239,342
4
W
Chiron
8,721
727
61
5
0
215,142
3
W
Nike
7,996
666
27
2
0
225,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role