Player Matchup

Khepri
Khepri
Diamond V
FadeOutcast
Khepri
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Diamond IV
Ghostboyee1
Thanatos
Diamond IV
Level 148
God Stats
25W - 18L
1,713 SR
Queue Stats
689W - 674L
2,142 MMR
Solo
Amaterasu
Amaterasu
Platinum I
IrvineOTK
Amaterasu
Platinum I
Level 157
God Stats
11W - 9L
1,310 SR
Queue Stats
692W - 682L
2,104 MMR
Solo
Vulcan
Vulcan
Platinum III
WeHatekyle
Vulcan
Platinum III
Level 55
God Stats
2W - 1L
1,780 SR
Queue Stats
31W - 22L
2,175 MMR
Party 3
Izanami
Izanami
Diamond V
Zikovich
Izanami
Diamond V
Level 149
God Stats
0W - 3L
1,733 SR
Queue Stats
217W - 187L
2,150 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,607 SR
2,014 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,722 SR
2,143 MMR
Discordia
Discordia
Diamond V
BabymetalSu
Discordia
Diamond V
Level 154
God Stats
10W - 9L
1,783 SR
Queue Stats
159W - 149L
2,172 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
QROX99
Danzaburou
Diamond V
Level 156
God Stats
17W - 15L
1,500 SR
Queue Stats
209W - 196L
2,172 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
SleepyTurtle345
Cu Chulainn
Platinum I
Level 126
God Stats
107W - 94L
1,702 SR
Queue Stats
304W - 300L
2,088 MMR
Solo
Ares
Ares
Diamond V
arias-97
Ares
Diamond V
Level 143
God Stats
7W - 6L
1,821 SR
Queue Stats
584W - 589L
2,165 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
jusarhe
Ne Zha
Diamond III
Level 160
God Stats
2W - 1L
1,801 SR
Queue Stats
374W - 370L
2,117 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 6 / 7
8,733
416
5,546
22,594
22,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Ghostboyee1
Thanatos
16
9 / 8 / 2
10,546
502
14,650
20,834
8,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
IrvineOTK
Amaterasu
17
1 / 5 / 1
9,929
473
6,299
22,602
21,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
WeHatekyle
Vulcan
15
1 / 4 / 5
9,353
445
13,531
10,904
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Zikovich
Izanami
17
0 / 6 / 3
10,087
480
9,379
16,197
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaAphroditeNemesisChang'eSet

VS

Bans
Nu WaCabrakanJanusErlang ShenGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabymetalSu
Discordia
17
4 / 3 / 8
11,578
551
11,529
7,814
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
QROX99
Danzaburou
20
16 / 0 / 3
15,589
742
26,673
22,738
13,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SleepyTurtle345
Cu Chulainn
19
5 / 2 / 8
12,496
595
23,441
21,224
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
14
1 / 3 / 10
10,548
502
5,695
22,850
22,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
jusarhe
Ne Zha
19
3 / 3 / 13
12,451
593
9,815
18,002
8,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
11
Kills
29
29
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabymetalSu
Discordia
4
3
8
2.67
L
Khepri
0
6
7
0.58
L
Thanatos
Ghostboyee1
Thanatos
9
8
2
1.25
L
Amaterasu
IrvineOTK
Amaterasu
1
5
1
0.3
W
Danzaburou
QROX99
Danzaburou
16
0
3
17.5
W
Cu Chulainn
SleepyTurtle345
Cu Chulainn
5
2
8
4.5
L
Vulcan
WeHatekyle
Vulcan
1
4
5
0.88
L
Izanami
Zikovich
Izanami
0
6
3
0.25
W
Ares
1
3
10
2
W
Ne Zha
jusarhe
Ne Zha
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
77,153
93,131
Taken
92,628
65,028
Mitigated
68,788
29,324
Healing
35,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabymetalSu
Discordia
11,529
543
0
743
7,814
2,673
357
4,775
2,818
81,063
0
L
Khepri
5,546
350
0
1,558
22,594
22,937
0
7,391
14,830
15,748
0
L
Thanatos
Ghostboyee1
Thanatos
14,650
1,911
0
14,052
20,834
8,546
0
4,189
16,328
0
58,560
L
Amaterasu
IrvineOTK
Amaterasu
6,299
1,348
0
9,689
22,602
21,069
718
2,755
19,177
375
57,579
W
Danzaburou
QROX99
Danzaburou
26,673
18,487
0
15,693
22,738
13,505
5,346
2,559
20,111
0
151,674
W
Cu Chulainn
SleepyTurtle345
Cu Chulainn
23,441
3,248
0
7,793
21,224
21,260
1,490
2,259
18,607
11,877
84,625
L
Vulcan
WeHatekyle
Vulcan
13,531
4,926
0
674
10,904
5,428
0
3,709
6,831
63,945
0
L
Izanami
Zikovich
Izanami
9,379
6,557
0
3,351
16,197
7,048
2,138
1,478
14,692
0
90,248
W
Ares
5,695
493
0
3,302
22,850
22,700
256
6,633
15,875
20,059
0
W
Ne Zha
jusarhe
Ne Zha
9,815
2,962
0
8,032
18,002
8,650
543
2,879
14,981
0
91,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
62,662
528
Minions Killed
649
0
Camps Cleared
0
1,940,836
Distance Traveled
2,065,893
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,578
551
138
7
0
415,240
9
L
Khepri
8,733
416
17
1
0
368,631
4
L
Thanatos
10,546
502
80
4
0
413,984
5
L
Amaterasu
9,929
473
114
5
0
421,862
6
W
Danzaburou
15,589
742
192
9
0
395,027
7
W
Cu Chulainn
12,496
595
154
7
0
420,276
2
L
Vulcan
9,353
445
134
6
0
376,999
7
L
Izanami
10,087
480
183
9
0
359,360
4
W
Ares
10,548
502
19
1
0
398,535
3
W
Ne Zha
12,451
593
146
7
0
436,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role