Player Matchup

Danzaburou
Danzaburou
A7Xzombiekiller
Danzaburou
Level 98
God Stats
17W - 9L
1,690 SR
Queue Stats
58W - 42L
1,626 Elo+
Party 2
Tiamat
Tiamat
JeissonGamerHD
Tiamat
Level 29
God Stats
1W - 2L
1,759 SR
Queue Stats
6W - 12L
1,319 Elo+
Solo
Odin
Odin
mushroomSTAMP124
Odin
Level 28
God Stats
1W - 3L
1,755 SR
Queue Stats
51W - 47L
1,647 Elo+
Party 2
Team Averages
Level 52
1,735 SR
1,531 Elo+

VS

Team Averages
Level 35
1,698 SR
1,599 Elo+
Jormungandr
Jormungandr
DorianSalsa
Jormungandr
Level 29
God Stats
10W - 8L
1,646 SR
Queue Stats
114W - 133L
1,451 Elo+
Solo
Hou Yi
Hou Yi
NoxNoxx
Hou Yi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Party 1
Tiamat
Tiamat
SShinkai
Tiamat
Level 69
God Stats
16W - 3L
1,948 SR
Queue Stats
102W - 58L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A7Xzombiekiller
Danzaburou
12
2 / 2 / 1
9,065
648
9,977
11,572
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 4 / 3
8,174
584
4,966
10,225
5,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
8,762
626
4,446
13,195
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DorianSalsa
Jormungandr
15
8 / 0 / 4
11,311
808
11,315
12,226
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
NoxNoxx
Hou Yi
13
3 / 0 / 6
9,353
668
6,585
4,754
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SShinkai
Tiamat
12
1 / 3 / 8
9,020
644
10,367
10,396
7,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A7Xzombiekiller
Danzaburou
2
2
1
1.25
W
Jormungandr
DorianSalsa
Jormungandr
8
0
4
10
L
0
4
3
0.38
W
Hou Yi
NoxNoxx
Hou Yi
3
0
6
6
W
Tiamat
SShinkai
Tiamat
1
3
8
1.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
28,267
34,992
Taken
27,376
17,381
Mitigated
22,106
9,946
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A7Xzombiekiller
Danzaburou
9,977
3,291
0
2,461
11,572
3,737
148
7,097
4,223
0
44,745
W
Jormungandr
DorianSalsa
Jormungandr
11,315
1,956
0
1,234
12,226
12,802
515
2,031
10,195
45,870
0
L
4,966
298
1,491
2,992
10,225
5,112
120
7,435
2,622
29,678
0
W
Hou Yi
NoxNoxx
Hou Yi
6,585
2,482
0
726
4,754
1,816
1,368
935
3,819
0
24,910
W
Tiamat
SShinkai
Tiamat
10,367
819
0
3,924
10,396
7,488
312
2,082
8,314
48,875
0
L
4,446
1,498
870
2,132
13,195
8,532
953
6,264
6,449
0
11,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
29,684
145
Minions Killed
205
0
Camps Cleared
0
761,483
Distance Traveled
815,968
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,065
648
75
5
0
260,394
2
W
Jormungandr
11,311
808
74
5
0
274,338
0
L
Tiamat
8,174
584
47
3
0
247,405
5
W
Hou Yi
9,353
668
49
4
0
271,490
1
W
Tiamat
9,020
644
82
6
0
270,140
4
L
Odin
8,762
626
23
2
0
253,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role