Player Matchup

Artemis
Artemis
HUSKER PRODIGY
Artemis
Level 124
God Stats
15W - 12L
1,932 SR
Queue Stats
136W - 133L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NuttyHusk
Kumbhakarna
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
563W - 552L
1,507 Elo+
Party 3
Anubis
Anubis
StaticYeen
Anubis
Level 21
God Stats
47W - 22L
1,759 SR
Queue Stats
241W - 218L
1,581 Elo+
Party 3
Nemesis
Nemesis
TicTac28
Nemesis
Level 39
God Stats
2W - 0L
1,817 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 1
Chaac
Chaac
oTx Jswagger
Chaac
Level 108
God Stats
36W - 25L
1,556 SR
Queue Stats
190W - 180L
1,556 Elo+
Party 1
Team Averages
Level 67
1,713 SR
1,535 Elo+

VS

Team Averages
Level 58
1,470 SR
1,507 Elo+
Hachiman
Hachiman
Hamburglar1360
Hachiman
Level 45
God Stats
5W - 9L
1,307 SR
Queue Stats
61W - 65L
1,533 Elo+
Party 2
Tiamat
Tiamat
REAPER OF MAR5
Tiamat
Level 64
God Stats
2W - 9L
1,500 SR
Queue Stats
83W - 70L
1,426 Elo+
Party 2
Khepri
Khepri
RobinFlix
Khepri
Level 34
God Stats
3W - 3L
1,732 SR
Queue Stats
86W - 65L
1,629 Elo+
Solo
Achilles
Achilles
lKrimson
Achilles
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 75L
1,399 Elo+
Solo
Mercury
Mercury
pipusplace
Mercury
Level 109
God Stats
11W - 6L
1,311 SR
Queue Stats
294W - 270L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,917
583
10,217
7,454
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
NuttyHusk
Kumbhakarna
13
3 / 1 / 8
9,512
560
5,974
14,370
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
StaticYeen
Anubis
18
8 / 3 / 2
11,783
693
13,205
12,926
7,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
TicTac28
Nemesis
14
3 / 2 / 3
9,089
535
2,781
8,938
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 2 / 4
10,783
634
12,059
16,498
18,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 7 / 5
6,976
410
3,715
11,101
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 3
9,118
536
7,789
9,427
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
RobinFlix
Khepri
9
0 / 5 / 0
6,298
370
3,256
10,771
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
lKrimson
Achilles
14
1 / 3 / 1
7,671
451
7,321
16,081
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
pipusplace
Mercury
19
5 / 2 / 3
10,861
639
9,916
12,709
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
9
9
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Hachiman
0
7
5
0.36
W
Kumbhakarna
NuttyHusk
Kumbhakarna
3
1
8
7
L
3
5
3
0.9
L
Khepri
RobinFlix
Khepri
0
5
0
0
W
Anubis
StaticYeen
Anubis
8
3
2
3
W
Nemesis
TicTac28
Nemesis
3
2
3
2.25
L
Achilles
lKrimson
Achilles
1
3
1
0.5
W
3
2
4
2.5
L
Mercury
pipusplace
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,236
Damage
31,997
60,186
Taken
60,089
47,195
Mitigated
38,095
25,294
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,217
4,802
0
4,831
7,454
2,661
7,111
1,444
5,955
0
58,904
L
Hachiman
3,715
1,502
0
1,014
11,101
2,836
0
4,381
6,720
0
23,722
W
Kumbhakarna
NuttyHusk
Kumbhakarna
5,974
1,131
0
2,426
14,370
15,641
1,329
2,121
12,209
34,366
0
L
7,789
354
0
2,044
9,427
4,697
714
7,202
2,225
43,097
0
L
Khepri
RobinFlix
Khepri
3,256
330
0
3,198
10,771
4,998
0
4,236
6,535
19,182
0
W
Anubis
StaticYeen
Anubis
13,205
1,041
0
7,461
12,926
7,166
1,093
5,771
6,739
69,574
0
W
Nemesis
TicTac28
Nemesis
2,781
961
0
3,783
8,938
3,258
3,135
138
8,687
0
37,088
L
Achilles
lKrimson
Achilles
7,321
1,634
0
4,507
16,081
20,259
220
646
15,435
0
41,263
W
12,059
2,452
0
6,793
16,498
18,469
991
997
14,828
197
69,180
L
Mercury
pipusplace
Mercury
9,916
5,634
0
500
12,709
5,305
0
2,911
9,798
0
107,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
40,924
483
Minions Killed
387
0
Camps Cleared
0
1,580,610
Distance Traveled
1,476,276
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,917
583
108
6
0
298,204
4
L
Hachiman
6,976
410
53
3
0
275,056
1
W
Kumbhakarna
9,512
560
35
2
0
337,216
2
L
Tiamat
9,118
536
88
5
0
277,026
1
L
Khepri
6,298
370
16
1
0
225,913
1
W
Anubis
11,783
693
129
8
0
270,070
3
W
Nemesis
9,089
535
77
5
0
348,427
3
L
Achilles
7,671
451
65
4
0
305,979
0
W
Chaac
10,783
634
134
8
0
326,693
2
L
Mercury
10,861
639
165
10
0
392,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role