Player Matchup

Odin
Odin
Beef95
Odin
Level 15
God Stats
15W - 14L
1,550 SR
Queue Stats
55W - 67L
1,467 Elo+
Party 1
Chaac
Chaac
Ozm1s
Chaac
Level 44
God Stats
19W - 32L
1,500 SR
Queue Stats
128W - 175L
1,467 Elo+
Party 1
Da Ji
Da Ji
wikileaks0707
Da Ji
Level 38
God Stats
23W - 31L
1,622 SR
Queue Stats
59W - 93L
1,356 Elo+
Party 1
Team Averages
Level 32
1,557 SR
1,430 Elo+

VS

Team Averages
Level 82
1,381 SR
1,527 Elo+
Artio
Artio
AnnieMayHunter
Artio
Level 29
God Stats
2W - 1L
1,350 SR
Queue Stats
16W - 13L
1,535 Elo+
Party 2
Tiamat
Tiamat
ProfessorTwig
Tiamat
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 2
Medusa
Medusa
swolverene
Medusa
Level 107
God Stats
2W - 1L
1,292 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Beef95
Odin
11
0 / 4 / 5
6,583
658
2,575
7,348
4,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Ozm1s
Chaac
8
2 / 5 / 3
6,727
673
5,848
8,733
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 7 / 2
6,652
665
4,651
9,983
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
8,106
811
5,558
4,858
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 2 / 6
8,074
807
7,309
6,121
4,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
swolverene
Medusa
11
5 / 2 / 11
7,996
800
9,728
6,453
1,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
16
16
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Odin
Beef95
Odin
0
4
5
0.63
L
Chaac
Ozm1s
Chaac
2
5
3
0.7
W
7
2
6
5
W
Medusa
swolverene
Medusa
5
2
11
5.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
22,595
26,064
Taken
17,432
12,512
Mitigated
9,831
5,465
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,558
1,182
1,550
2,625
4,858
3,244
155
6
4,852
14,156
0
L
Odin
Beef95
Odin
2,575
531
0
1,262
7,348
4,120
0
3,911
3,437
0
18,505
L
Chaac
Ozm1s
Chaac
5,848
628
0
2,266
8,733
5,084
0
4,858
3,875
0
15,146
W
7,309
1,380
0
1,008
6,121
4,611
0
24
6,097
25,135
0
W
Medusa
swolverene
Medusa
9,728
5,692
0
1,691
6,453
1,976
312
0
6,453
0
36,143
L
4,651
1,227
515
1,422
9,983
3,308
0
4,161
5,822
0
8,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,962
Gold Earned
24,176
67
Minions Killed
97
0
Camps Cleared
0
478,015
Distance Traveled
525,495
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,106
811
22
2
0
154,381
1
L
Odin
6,583
658
40
4
0
168,663
0
L
Chaac
6,727
673
16
2
0
139,458
4
W
Tiamat
8,074
807
45
5
0
189,445
1
W
Medusa
7,996
800
30
3
0
181,669
4
L
Da Ji
6,652
665
11
1
0
169,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role