Player Matchup

Jing Wei
Jing Wei
ChauntDillyBar91
Jing Wei
Level 89
God Stats
0W - 6L
1,247 SR
Queue Stats
22W - 33L
1,467 Elo+
Solo
Bastet
Bastet
HEADSHOT 4 HIRE
Bastet
Level 63
God Stats
0W - 1L
1,571 SR
Queue Stats
25W - 23L
1,499 Elo+
Party 1
Tiamat
Tiamat
THEBBP
Tiamat
Level 146
God Stats
9W - 9L
1,155 SR
Queue Stats
49W - 37L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Yes I Spank You
Baba Yaga
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 172L
1,575 Elo+
Party 1
Osiris
Osiris
werdna2662
Osiris
Level 154
God Stats
24W - 26L
1,219 SR
Queue Stats
270W - 276L
1,523 Elo+
Solo
Team Averages
Level 121
1,338 SR
1,519 Elo+

VS

Team Averages
Level 113
1,439 SR
1,380 Elo+
Hades
Hades
AKA_Papa_Don
Hades
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 16L
1,088 Elo+
Solo
Tiamat
Tiamat
GunmetalFall07
Tiamat
Level 89
God Stats
13W - 9L
1,500 SR
Queue Stats
124W - 133L
1,488 Elo+
Solo
Khepri
Khepri
Melioura
Khepri
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 82L
1,415 Elo+
Solo
Danzaburou
Danzaburou
WalkingOrb
Danzaburou
Level 158
God Stats
12W - 21L
1,193 SR
Queue Stats
466W - 500L
1,539 Elo+
Solo
Loki
Loki
XeGundy
Loki
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 111L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,385
670
6,887
9,727
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 0
9,174
655
8,062
10,169
4,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
THEBBP
Tiamat
16
0 / 4 / 3
8,867
633
7,368
10,141
5,438
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Yes I Spank You
Baba Yaga
17
1 / 3 / 1
9,649
689
16,060
9,519
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
werdna2662
Osiris
14
1 / 3 / 0
8,133
581
5,816
16,873
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,392
814
17,476
15,754
8,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 10
10,142
724
9,806
6,937
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Melioura
Khepri
16
1 / 0 / 13
10,580
756
4,079
10,852
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WalkingOrb
Danzaburou
19
5 / 1 / 5
11,710
836
10,553
10,690
5,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
XeGundy
Loki
16
2 / 2 / 9
9,878
706
5,077
9,879
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
17
17
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
2
3
2
1
W
2
1
10
7
L
2
4
0
0.5
W
Khepri
Melioura
Khepri
1
0
13
7.5
L
Tiamat
THEBBP
Tiamat
0
4
3
0.38
W
Danzaburou
WalkingOrb
Danzaburou
5
1
5
7.5
W
Loki
XeGundy
Loki
2
2
9
3.25
L
Baba Yaga
Yes I Spank You
Baba Yaga
1
3
1
0.5
L
Osiris
werdna2662
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,193
Damage
46,991
56,429
Taken
54,112
27,518
Mitigated
37,455
9,764
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,476
1,011
1,151
6,251
15,754
8,845
448
6,055
9,408
30,444
0
L
6,887
5,168
402
844
9,727
3,804
0
4,366
5,137
0
24,060
W
9,806
1,055
0
2,177
6,937
5,686
1
2,207
4,672
35,105
0
L
8,062
1,946
0
657
10,169
4,014
0
5,688
4,049
0
23,444
W
Khepri
Melioura
Khepri
4,079
330
0
2,203
10,852
13,522
267
5,437
5,047
17,771
0
L
Tiamat
THEBBP
Tiamat
7,368
895
0
1,114
10,141
5,438
0
5,906
4,012
34,215
0
W
Danzaburou
WalkingOrb
Danzaburou
10,553
6,421
0
2,204
10,690
5,116
1,485
5,782
4,664
0
53,229
W
Loki
XeGundy
Loki
5,077
1,573
0
1,581
9,879
4,286
544
3,508
6,215
0
22,933
L
Baba Yaga
Yes I Spank You
Baba Yaga
16,060
1,062
0
3,291
9,519
3,677
0
5,521
3,603
59,444
0
L
Osiris
werdna2662
Osiris
5,816
1,714
0
3,456
16,873
10,585
0
8,432
7,796
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
53,702
346
Minions Killed
327
9
Camps Cleared
8
1,268,240
Distance Traveled
1,315,212
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,392
814
54
4
1
243,420
1
L
Jing Wei
9,385
670
51
4
0
241,243
1
W
Tiamat
10,142
724
65
5
2
281,996
0
L
Bastet
9,174
655
48
3
0
278,515
1
W
Khepri
10,580
756
26
2
0
271,060
3
L
Tiamat
8,867
633
80
6
2
239,438
4
W
Danzaburou
11,710
836
131
9
3
249,578
3
W
Loki
9,878
706
51
4
2
269,158
3
L
Baba Yaga
9,649
689
124
9
3
250,083
1
L
Osiris
8,133
581
43
3
4
258,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role