Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KevIncarnate
Ah Muzen Cab
Level 43
God Stats
20W - 14L
1,618 SR
Queue Stats
90W - 94L
1,455 Elo+
Solo
Mercury
Mercury
LIVEVILxACID
Mercury
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 242L
1,316 Elo+
Party 2
Ymir
Ymir
UWUHOT
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,213 Elo+
Party 1
Tiamat
Tiamat
Voicelessfigure
Tiamat
Level 38
God Stats
2W - 3L
1,692 SR
Queue Stats
28W - 42L
1,369 Elo+
Party 1
Scylla
Scylla
qVisionaryp
Scylla
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 199L
1,458 Elo+
Party 2
Team Averages
Level 43
1,562 SR
1,362 Elo+

VS

Team Averages
Level 55
1,461 SR
1,362 Elo+
Cupid
Cupid
bmoto27
Cupid
Level 83
God Stats
42W - 47L
1,479 SR
Queue Stats
291W - 271L
1,405 Elo+
Party 3
Sylvanus
Sylvanus
kingrhyan2398
Sylvanus
Level 24
God Stats
14W - 14L
1,685 SR
Queue Stats
137W - 149L
1,328 Elo+
Party 3
Osiris
Osiris
thelastboyscout
Osiris
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,372 Elo+
Solo
Tiamat
Tiamat
xXChiefMenuXx22
Tiamat
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 28L
1,378 Elo+
Party 3
Nemesis
Nemesis
xXChiefNapoXx22
Nemesis
Level 62
God Stats
5W - 4L
1,143 SR
Queue Stats
26W - 30L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KevIncarnate
Ah Muzen Cab
13
1 / 3 / 0
7,886
464
7,770
10,967
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
LIVEVILxACID
Mercury
12
0 / 5 / 4
7,659
451
3,511
12,722
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
UWUHOT
Ymir
11
0 / 6 / 0
6,689
393
4,139
10,321
5,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 0
9,242
544
9,281
9,433
9,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
15
8 / 4 / 0
9,721
572
13,380
10,006
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
bmoto27
Cupid
15
8 / 1 / 4
9,539
561
14,270
15,152
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
kingrhyan2398
Sylvanus
12
4 / 1 / 7
7,933
467
7,296
11,267
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 2
9,062
533
6,344
12,116
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 3
8,508
500
4,134
11,733
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 5
8,770
516
6,793
12,985
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
12
Kills
21
22
Deaths
12
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
KevIncarnate
Ah Muzen Cab
1
3
0
0.33
L
Mercury
LIVEVILxACID
Mercury
0
5
4
0.4
L
Ymir
UWUHOT
Ymir
0
6
0
0
L
3
4
0
0.75
W
Cupid
bmoto27
Cupid
8
1
4
10
W
Sylvanus
kingrhyan2398
Sylvanus
4
1
7
7.5
L
Scylla
8
4
0
2
W
2
1
2
3
W
3
5
3
0.9
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
38,837
53,449
Taken
63,253
25,702
Mitigated
33,648
9,318
Healing
27,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
KevIncarnate
Ah Muzen Cab
7,770
2,584
0
4,431
10,967
3,406
0
1,544
9,398
0
45,827
L
Mercury
LIVEVILxACID
Mercury
3,511
2,027
0
2,295
12,722
3,879
0
1,723
10,872
0
28,753
L
Ymir
UWUHOT
Ymir
4,139
867
0
0
10,321
5,280
102
2,473
7,798
22,768
0
L
9,281
2,495
0
892
9,433
9,857
1,729
340
8,820
49,284
0
W
Cupid
bmoto27
Cupid
14,270
7,707
98
8,714
15,152
5,919
537
2,457
12,598
0
64,541
W
Sylvanus
kingrhyan2398
Sylvanus
7,296
1,240
3,960
5,651
11,267
8,976
207
5,819
5,292
28,894
0
L
Scylla
13,380
1,186
0
1,700
10,006
3,280
514
4,935
4,723
48,873
0
W
6,344
2,706
0
3,634
12,116
7,777
1,476
6,645
4,922
0
49,089
W
4,134
345
0
1,680
11,733
5,788
333
7,303
4,156
30,683
0
W
6,793
3,634
0
4,225
12,985
5,188
587
3,323
9,434
0
48,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
43,812
359
Minions Killed
408
0
Camps Cleared
0
1,497,850
Distance Traveled
1,513,713
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,886
464
69
4
0
316,692
6
L
Mercury
7,659
451
53
3
0
298,345
0
L
Ymir
6,689
393
43
3
0
300,592
0
L
Tiamat
9,242
544
105
6
0
276,937
4
W
Cupid
9,539
561
108
6
0
315,954
1
W
Sylvanus
7,933
467
45
3
0
268,504
5
L
Scylla
9,721
572
89
5
0
305,284
1
W
Osiris
9,062
533
105
6
0
301,544
1
W
Tiamat
8,508
500
62
4
0
275,482
3
W
Nemesis
8,770
516
88
5
0
352,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role