Player Matchup

Achilles
Achilles
Gold I
AAAhhhYokai
Achilles
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 374L
1,494 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Me llamo Bean
The Morrigan
Gold IV
Level 154
God Stats
1W - 2L
1,684 SR
Queue Stats
108W - 109L
1,494 MMR
Solo
Ravana
Ravana
Gold II
Remyklk
Ravana
Gold II
Level 115
God Stats
4W - 1L
1,884 SR
Queue Stats
75W - 82L
1,494 MMR
Solo
Geb
Geb
Gold III
Snap AcG
Geb
Gold III
Level 155
God Stats
12W - 8L
1,946 SR
Queue Stats
482W - 489L
1,399 MMR
Party 2
Hachiman
Hachiman
Gold IV
SupaDerel8
Hachiman
Gold IV
Level 155
God Stats
3W - 3L
1,477 SR
Queue Stats
85W - 68L
1,586 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,698 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,554 SR
1,522 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
JohnVeras_
Danzaburou
Gold II
Level 149
God Stats
2W - 5L
1,763 SR
Queue Stats
187W - 172L
1,649 MMR
Party 1
Odin
Odin
Bronze III
SizeableMusic66
Odin
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
stax t 54321
Fenrir
Bronze III
Level 149
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 9L
1,459 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AAAhhhYokai
Achilles
19
5 / 2 / 9
12,909
561
14,429
20,295
23,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Me llamo Bean
The Morrigan
20
8 / 0 / 12
13,916
605
17,547
12,957
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Remyklk
Ravana
19
9 / 1 / 11
13,018
566
14,438
14,402
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 16
10,932
475
5,697
23,639
26,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
SupaDerel8
Hachiman
18
3 / 1 / 9
12,246
532
15,628
19,957
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnTsukuyomiMerlinPersephoneSet

VS

Bans
CthulhuKaliScyllaAwilixNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 6 / 1
9,812
427
12,975
9,728
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
12
0 / 6 / 2
8,345
363
8,617
22,327
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
JohnVeras_
Danzaburou
17
3 / 3 / 1
11,018
479
10,101
20,191
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 0
10,398
452
8,973
17,286
15,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
16
0 / 8 / 4
9,928
432
4,794
19,267
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
26
Kills
6
6
Deaths
26
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
1
0.42
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Achilles
AAAhhhYokai
Achilles
5
2
9
4.75
L
Danzaburou
JohnVeras_
Danzaburou
3
3
1
1.17
W
The Morrigan
Me llamo Bean
The Morrigan
8
0
12
14
W
Ravana
Remyklk
Ravana
9
1
11
14.5
L
1
3
0
0.33
W
1
2
16
4.5
W
Hachiman
SupaDerel8
Hachiman
3
1
9
7.5
L
Fenrir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
45,460
91,250
Taken
88,799
73,308
Mitigated
54,244
42,230
Healing
25,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,975
5,111
0
527
9,728
4,062
0
3,258
6,420
70,351
0
L
Sylvanus
 
Sylvanus
8,617
1,376
1,718
7,376
22,327
16,466
0
8,299
13,878
25,982
0
W
Achilles
AAAhhhYokai
Achilles
14,429
5,054
0
8,176
20,295
23,222
1,300
5,846
13,999
0
82,180
L
Danzaburou
JohnVeras_
Danzaburou
10,101
3,642
0
8,109
20,191
7,695
417
3,864
16,302
0
98,959
W
The Morrigan
Me llamo Bean
The Morrigan
17,547
2,301
963
3,398
12,957
5,902
1,760
4,214
8,668
111,986
2,150
W
Ravana
Remyklk
Ravana
14,438
3,722
0
9,194
14,402
9,918
4,964
4,887
9,450
0
88,767
L
8,973
3,098
0
5,081
17,286
15,295
0
3,012
13,824
0
60,841
W
5,697
855
0
5,299
23,639
26,098
0
6,623
16,866
14,065
0
W
Hachiman
SupaDerel8
Hachiman
15,628
9,805
0
15,200
19,957
8,168
3,952
3,969
15,938
0
92,380
L
Fenrir
4,794
1,066
0
2,997
19,267
10,726
0
3,050
16,112
0
75,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,021
Gold Earned
49,501
585
Minions Killed
535
0
Camps Cleared
0
2,221,816
Distance Traveled
2,131,943
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,812
427
110
5
0
415,187
7
L
Sylvanus
8,345
363
24
1
0
412,280
8
W
Achilles
12,909
561
134
6
0
436,558
0
L
Danzaburou
11,018
479
163
7
0
407,545
13
W
The Morrigan
13,916
605
192
8
0
417,797
6
W
Ravana
13,018
566
115
5
0
487,309
3
L
Odin
10,398
452
116
5
0
482,741
3
W
Geb
10,932
475
11
0
0
483,631
3
W
Hachiman
12,246
532
133
6
0
396,521
5
L
Fenrir
9,928
432
122
5
0
414,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role