Player Matchup

Cernunnos
Cernunnos
Kingchaos1990
Cernunnos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 193L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Pakanatar
Xing Tian
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SneakyLemon
Set
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
rainbowsnfoxes
Hades
Level 88
God Stats
6W - 4L
1,704 SR
Queue Stats
397W - 400L
1,528 Elo+
Solo
Ra
Ra
sTenKoLL
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,541 SR
1,495 Elo+

VS

Team Averages
Level 91
1,457 SR
1,554 Elo+
Geb
Geb
Augustus923
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,596 Elo+
Solo
Vamana
Vamana
Mystogansama
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,477 Elo+
Solo
Kali
Kali
Sam0Kramer
Kali
Level 66
God Stats
0W - 3L
1,285 SR
Queue Stats
107W - 115L
1,511 Elo+
Party 1
Tyr
Tyr
wietepiet
Tyr
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 91L
1,676 Elo+
Party 1
Set
Set
xNicolette7
Set
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 166L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kingchaos1990
Cernunnos
18
10 / 2 / 12
11,287
868
24,809
12,164
6,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Pakanatar
Xing Tian
16
2 / 3 / 20
10,465
805
6,176
16,627
26,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 12
10,062
774
9,350
12,258
7,805
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 13
11,060
851
14,989
18,361
15,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 3 / 16
10,384
799
12,202
11,163
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 10
8,370
644
10,142
15,914
16,411
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
15
4 / 5 / 6
8,840
680
10,144
20,218
17,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 6
9,182
706
8,670
13,626
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 6
9,899
761
10,641
16,774
15,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 4 / 7
10,157
781
10,780
12,992
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
27
Kills
13
15
Deaths
27
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Cernunnos
Kingchaos1990
Cernunnos
10
2
12
8
L
Vamana
4
5
6
1.4
W
Xing Tian
Pakanatar
Xing Tian
2
3
20
4
L
2
6
6
0.83
W
3
4
12
2.25
W
8
3
13
4.83
W
4
3
16
4
L
3
5
6
1.2
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,526
Damage
50,377
70,573
Taken
79,524
66,875
Mitigated
67,768
29,929
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,142
787
1,585
1,293
15,914
16,411
0
6,185
9,729
17,458
0
W
Cernunnos
Kingchaos1990
Cernunnos
24,809
9,504
187
2,635
12,164
6,865
772
2,301
9,863
0
41,397
L
Vamana
10,144
5,450
2,082
6,376
20,218
17,131
0
6,498
13,720
0
20,208
W
Xing Tian
Pakanatar
Xing Tian
6,176
667
1,415
1,601
16,627
26,617
913
2,639
13,988
12,328
0
L
8,670
4,339
1,042
3,426
13,626
8,584
0
6,928
6,698
0
16,098
W
9,350
5,321
0
1,694
12,258
7,805
644
1,764
10,494
0
24,622
W
14,989
1,939
2,271
5,919
18,361
15,465
1,587
1,172
17,189
25,619
0
W
12,202
829
10,316
3,891
11,163
10,123
521
2,598
8,565
33,255
0
L
10,641
1,029
618
2,813
16,774
15,193
33
7,589
9,185
597
25,354
L
10,780
4,190
1,054
3,163
12,992
10,449
216
6,167
6,825
0
24,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,258
Gold Earned
46,448
122
Minions Killed
106
0
Camps Cleared
0
1,121,815
Distance Traveled
1,126,220
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,370
644
5
0
0
205,629
0
W
Cernunnos
11,287
868
19
1
0
226,176
0
L
Vamana
8,840
680
14
1
0
219,777
0
W
Xing Tian
10,465
805
4
0
0
222,748
4
L
Kali
9,182
706
17
1
0
230,167
0
W
Set
10,062
774
29
2
0
209,021
0
W
Hades
11,060
851
33
3
0
227,396
0
W
Ra
10,384
799
37
3
0
236,474
0
L
Tyr
9,899
761
44
3
0
246,521
0
L
Set
10,157
781
26
2
0
224,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role