Player Matchup

Nike
Nike
EatYourRice
Nike
Level 81
God Stats
22W - 16L
1,585 SR
Queue Stats
316W - 306L
1,516 Elo+
Solo
Hachiman
Hachiman
Jakillsky
Hachiman
Level 97
God Stats
10W - 10L
1,484 SR
Queue Stats
811W - 879L
1,505 Elo+
Party 2
Cerberus
Cerberus
Leoalv34
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jenn99999
Guan Yu
Level 140
God Stats
13W - 3L
1,685 SR
Queue Stats
472W - 471L
1,590 Elo+
Party 2
Tiamat
Tiamat
kingrewindz
Tiamat
Level 62
God Stats
4W - 3L
1,716 SR
Queue Stats
207W - 199L
1,510 Elo+
Solo
Team Averages
Level 89
1,594 SR
1,524 Elo+

VS

Team Averages
Level 101
1,511 SR
1,490 Elo+
Nu Wa
Nu Wa
Communicatedbih
Nu Wa
Level 80
God Stats
5W - 1L
1,955 SR
Queue Stats
74W - 58L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsMrBaklava
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
True_he_yooooo
Osiris
Level 62
God Stats
2W - 5L
1,301 SR
Queue Stats
12W - 13L
1,456 Elo+
Solo
Cerberus
Cerberus
adrr1
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
vermin1349
Izanami
Level 127
God Stats
2W - 4L
1,298 SR
Queue Stats
387W - 363L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,850
650
3,679
4,877
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Jakillsky
Hachiman
8
1 / 2 / 0
4,770
530
2,013
5,838
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Leoalv34
Cerberus
7
0 / 1 / 2
4,622
514
1,281
5,726
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
jenn99999
Guan Yu
11
6 / 0 / 2
6,478
720
3,216
4,853
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
2 / 1 / 3
5,807
645
4,147
4,717
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,482
609
4,775
4,791
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ItsMrBaklava
Tsukuyomi
9
2 / 3 / 1
5,162
574
3,368
6,227
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,136
571
2,479
6,732
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
adrr1
Cerberus
4
0 / 0 / 0
4,068
452
308
1,418
452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
vermin1349
Izanami
8
0 / 2 / 0
4,886
543
2,277
5,643
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
0
2
2
L
Tsukuyomi
ItsMrBaklava
Tsukuyomi
2
3
1
0.83
W
Hachiman
Jakillsky
Hachiman
1
2
0
0.5
W
Cerberus
Leoalv34
Cerberus
0
1
2
1
L
0
1
0
0
L
Cerberus
adrr1
Cerberus
0
0
0
0
W
Guan Yu
jenn99999
Guan Yu
6
0
2
7
W
Tiamat
2
1
3
3.5
L
Izanami
vermin1349
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,336
Damage
13,207
26,011
Taken
24,811
9,941
Mitigated
7,328
12,207
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,775
957
0
494
4,791
1,226
0
3,130
1,437
24,981
0
W
3,679
176
0
2,250
4,877
2,253
0
271
4,544
0
31,149
L
Tsukuyomi
ItsMrBaklava
Tsukuyomi
3,368
831
0
1,783
6,227
1,574
0
773
5,360
0
25,401
W
Hachiman
Jakillsky
Hachiman
2,013
996
0
2,570
5,838
1,362
600
294
5,482
0
24,587
W
Cerberus
Leoalv34
Cerberus
1,281
84
0
1,539
5,726
2,016
0
1,658
3,944
13,420
0
L
2,479
832
0
3,143
6,732
2,885
0
0
6,499
0
25,735
L
Cerberus
adrr1
Cerberus
308
0
99
745
1,418
452
0
234
1,184
4,745
0
W
Guan Yu
jenn99999
Guan Yu
3,216
359
770
3,026
4,853
1,933
0
744
4,041
0
28,808
W
Tiamat
4,147
543
0
2,052
4,717
2,377
0
1,675
2,917
26,867
0
L
Izanami
vermin1349
Izanami
2,277
1,881
0
2,113
5,643
1,191
765
989
4,620
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
24,734
274
Minions Killed
247
0
Camps Cleared
0
927,533
Distance Traveled
781,910
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,482
609
59
7
0
168,047
0
W
Nike
5,850
650
72
8
0
193,000
4
L
Tsukuyomi
5,162
574
42
5
0
205,409
1
W
Hachiman
4,770
530
48
5
0
140,892
1
W
Cerberus
4,622
514
36
4
0
196,081
3
L
Osiris
5,136
571
65
7
0
173,759
0
L
Cerberus
4,068
452
10
1
0
77,007
1
W
Guan Yu
6,478
720
64
7
0
213,603
0
W
Tiamat
5,807
645
54
6
0
183,957
2
L
Izanami
4,886
543
71
8
0
157,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role