Player Matchup

Cerberus
Cerberus
Crawlid
Cerberus
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
358W - 235L
1,512 Elo+
Party 1
Chang'e
Chang'e
Gordelicia7
Chang'e
Level 118
God Stats
6W - 3L
1,785 SR
Queue Stats
192W - 139L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Loganw19
Danzaburou
Level 36
God Stats
42W - 43L
1,514 SR
Queue Stats
478W - 527L
1,431 Elo+
Solo
Osiris
Osiris
PaulinhoReiDelaz
Osiris
Level 83
God Stats
7W - 3L
1,912 SR
Queue Stats
720W - 449L
1,567 Elo+
Party 1
Tiamat
Tiamat
rolinhaALFA
Tiamat
Level 29
God Stats
5W - 8L
1,715 SR
Queue Stats
108W - 85L
1,540 Elo+
Party 1
Team Averages
Level 69
1,685 SR
1,519 Elo+

VS

Team Averages
Level 78
1,647 SR
1,599 Elo+
Thor
Thor
Ender7vv7
Thor
Level 13
God Stats
2W - 0L
1,892 SR
Queue Stats
11W - 3L
1,796 Elo+
Party 2
Thanatos
Thanatos
Perfect203
Thanatos
Level 79
God Stats
31W - 16L
1,588 SR
Queue Stats
540W - 403L
1,637 Elo+
Party 2
Tiamat
Tiamat
Proxeneta59
Tiamat
Level 155
God Stats
1W - 3L
1,756 SR
Queue Stats
279W - 227L
1,695 Elo+
Party 2
Eset
Eset
RebelAngels
Eset
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
383W - 397L
1,367 Elo+
Solo
Hou Yi
Hou Yi
ThiagoDc
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crawlid
Cerberus
7
3 / 3 / 1
5,255
526
3,401
7,182
3,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Gordelicia7
Chang'e
8
1 / 5 / 2
5,037
504
4,008
6,528
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Loganw19
Danzaburou
8
0 / 3 / 0
4,847
485
1,321
3,992
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 1 / 0
5,554
555
3,880
7,352
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
0 / 0 / 0
5,554
555
607
3,415
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 1 / 6
4,731
473
3,114
4,554
1,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Perfect203
Thanatos
11
7 / 1 / 3
6,259
626
6,396
6,261
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
0 / 1 / 0
5,131
513
2,490
4,503
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 5
4,940
494
2,415
3,745
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ThiagoDc
Hou Yi
10
4 / 1 / 5
6,170
617
4,175
3,912
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
12
12
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crawlid
Cerberus
3
3
1
1.17
W
Thor
1
1
6
4
L
Chang'e
Gordelicia7
Chang'e
1
5
2
0.4
L
Danzaburou
Loganw19
Danzaburou
0
3
0
0
L
2
1
0
2
W
Thanatos
Perfect203
Thanatos
7
1
3
8.5
W
Tiamat
0
1
0
0
W
0
2
5
1.25
W
Hou Yi
ThiagoDc
Hou Yi
4
1
5
6.5
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
18,590
28,469
Taken
22,975
11,236
Mitigated
9,671
12,669
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crawlid
Cerberus
3,401
121
0
2,894
7,182
3,211
0
1,205
5,952
10,382
0
W
Thor
3,114
703
0
591
4,554
1,234
0
1,983
2,445
0
15,004
L
Chang'e
Gordelicia7
Chang'e
4,008
110
294
1,148
6,528
1,379
0
1,073
5,455
19,307
0
L
Danzaburou
Loganw19
Danzaburou
1,321
547
0
900
3,992
946
0
0
3,992
0
19,041
L
3,880
1,620
0
4,648
7,352
3,491
0
2,078
4,949
0
24,654
W
Thanatos
Perfect203
Thanatos
6,396
2,067
0
6,242
6,261
3,464
0
1,666
4,500
0
36,626
W
Tiamat
2,490
512
0
2,315
4,503
2,874
100
202
4,301
26,229
0
W
2,415
564
231
607
3,745
1,021
0
2,358
1,235
18,394
0
W
Hou Yi
ThiagoDc
Hou Yi
4,175
2,596
0
1,054
3,912
1,078
0
1,350
2,478
0
29,201
L
Tiamat
607
304
0
2,785
3,415
2,209
51
199
3,216
29,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
27,231
240
Minions Killed
248
0
Camps Cleared
0
972,648
Distance Traveled
937,004
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,255
526
22
2
0
210,660
1
W
Thor
4,731
473
22
2
0
196,436
4
L
Chang'e
5,037
504
38
4
0
185,652
2
L
Danzaburou
4,847
485
42
4
0
190,453
4
L
Osiris
5,554
555
56
6
0
185,136
3
W
Thanatos
6,259
626
67
7
0
201,526
3
W
Tiamat
5,131
513
50
5
0
186,900
2
W
Eset
4,940
494
53
5
0
184,496
1
W
Hou Yi
6,170
617
56
6
0
167,646
1
L
Tiamat
5,554
555
82
8
0
200,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role