Player Matchup

Sol
Sol
CelsinAndrade
Sol
Level 8
God Stats
3W - 8L
1,143 SR
Queue Stats
51W - 52L
1,174 Elo+
Solo
Tiamat
Tiamat
Itachi15112000
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 37L
1,480 Elo+
Solo
Kali
Kali
N0toriousRub
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Tyr
Tyr
RagnarrLodhbrok
Tyr
Level 16
God Stats
37W - 44L
1,454 SR
Queue Stats
69W - 93L
1,337 Elo+
Solo
Nemesis
Nemesis
RoosterTeeth932
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,419 SR
1,398 Elo+

VS

Team Averages
Level 20
1,459 SR
1,352 Elo+
Cthulhu
Cthulhu
DrLipsnack
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,673 Elo+
Solo
Apollo
Apollo
Jeww2
Apollo
Level 26
God Stats
4W - 4L
1,389 SR
Queue Stats
8W - 14L
1,320 Elo+
Solo
Hun Batz
Hun Batz
crazyk2da
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,041 Elo+
Solo
Cernunnos
Cernunnos
mystical_Patato
Cernunnos
Level 22
God Stats
39W - 27L
1,462 SR
Queue Stats
98W - 110L
1,330 Elo+
Solo
Aphrodite
Aphrodite
xBBLuLux
Aphrodite
Level 25
God Stats
13W - 8L
1,443 SR
Queue Stats
79W - 63L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,787
890
4,265
12,038
6,244
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 5 / 3
9,815
892
11,794
11,522
8,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 4
10,519
956
9,524
14,210
4,800
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 11 / 2
10,175
925
10,129
22,578
20,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 2
9,798
891
6,151
18,141
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

39

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrLipsnack
Cthulhu
19
4 / 0 / 20
11,797
1,072
16,366
10,177
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Jeww2
Apollo
18
7 / 0 / 12
12,286
1,117
13,754
7,433
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
crazyk2da
Hun Batz
14
0 / 5 / 4
9,348
850
3,699
9,791
5,301
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
mystical_Patato
Cernunnos
18
5 / 5 / 16
11,751
1,068
18,084
10,892
5,345
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
xBBLuLux
Aphrodite
19
11 / 0 / 8
12,136
1,103
18,098
8,616
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
10
Kills
27
27
Deaths
10
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cthulhu
DrLipsnack
Cthulhu
4
0
20
14
L
3
5
3
0.9
W
Apollo
Jeww2
Apollo
7
0
12
13
L
4
1
4
6
L
0
11
2
0.09
L
2
8
2
0.38
W
Hun Batz
crazyk2da
Hun Batz
0
5
4
0.4
W
Cernunnos
mystical_Patato
Cernunnos
5
5
16
2.6
W
Aphrodite
xBBLuLux
Aphrodite
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
70,001
78,489
Taken
46,909
46,211
Mitigated
26,449
8,854
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,265
162
0
939
12,038
6,244
0
4,186
7,752
17,891
0
W
Cthulhu
DrLipsnack
Cthulhu
16,366
2,380
1,499
2,092
10,177
7,699
0
2,574
7,073
39,885
0
L
11,794
2,631
201
2,033
11,522
8,277
0
4,451
6,901
16,928
0
W
Apollo
Jeww2
Apollo
13,754
13,417
376
474
7,433
3,256
0
1,760
5,623
0
37,000
L
9,524
5,253
757
1,217
14,210
4,800
0
5,930
8,130
0
18,375
L
10,129
1,017
0
2,148
22,578
20,353
0
11,295
10,958
0
45,555
L
6,151
1,739
0
1,559
18,141
6,537
0
7,703
10,284
0
12,500
W
Hun Batz
crazyk2da
Hun Batz
3,699
1,051
0
318
9,791
5,301
0
4,674
5,017
0
9,206
W
Cernunnos
mystical_Patato
Cernunnos
18,084
10,116
219
738
10,892
5,345
0
3,798
7,044
0
35,127
W
Aphrodite
xBBLuLux
Aphrodite
18,098
1,444
5,650
7,811
8,616
4,848
0
2,884
5,582
41,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
57,318
152
Minions Killed
232
2
Camps Cleared
10
973,172
Distance Traveled
952,954
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,787
890
21
2
1
188,496
0
W
Cthulhu
11,797
1,072
57
5
0
243,063
0
L
Tiamat
9,815
892
9
1
0
164,788
0
W
Apollo
12,286
1,117
53
5
4
199,504
0
L
Kali
10,519
956
17
2
1
209,961
4
L
Tyr
10,175
925
90
8
0
218,370
0
L
Nemesis
9,798
891
15
1
0
191,557
0
W
Hun Batz
9,348
850
9
1
3
140,453
0
W
Cernunnos
11,751
1,068
44
4
0
150,824
1
W
Aphrodite
12,136
1,103
69
6
3
219,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role