Player Matchup

Danzaburou
Danzaburou
Baconsaber
Danzaburou
Level 128
God Stats
13W - 7L
1,850 SR
Queue Stats
908W - 909L
1,556 Elo+
Party 2
Sobek
Sobek
BloodWarth
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CaptAwesom3
Bellona
Level 127
God Stats
7W - 1L
1,750 SR
Queue Stats
133W - 122L
1,565 Elo+
Party 2
Cerberus
Cerberus
Okilubb
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Yachani
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,620 SR
1,524 Elo+

VS

Team Averages
Level 130
1,583 SR
1,578 Elo+
Ymir
Ymir
DeadassSoTight
Ymir
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 32L
1,586 Elo+
Solo
Ganesha
Ganesha
IronArcher08
Ganesha
Level 128
God Stats
2W - 3L
1,697 SR
Queue Stats
219W - 214L
1,594 Elo+
Party 1
Cernunnos
Cernunnos
Monkeytoast1
Cernunnos
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
376W - 363L
1,522 Elo+
Solo
Heimdallr
Heimdallr
NickJamesFU
Heimdallr
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
655W - 642L
1,571 Elo+
Solo
Xbalanque
Xbalanque
SharkVenom01
Xbalanque
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 198L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baconsaber
Danzaburou
19
6 / 2 / 12
10,838
834
19,217
13,931
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
18
4 / 6 / 15
10,747
827
10,092
20,383
30,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
CaptAwesom3
Bellona
18
6 / 6 / 12
11,394
876
13,608
17,244
17,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Okilubb
Cerberus
16
2 / 6 / 16
10,226
787
8,048
19,629
23,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Yachani
Hera
18
8 / 4 / 11
11,362
874
21,635
11,263
5,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 12
9,610
739
11,728
19,066
10,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
IronArcher08
Ganesha
19
1 / 5 / 21
11,217
863
8,842
17,471
20,381
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Monkeytoast1
Cernunnos
15
4 / 3 / 14
9,590
738
10,611
13,811
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NickJamesFU
Heimdallr
18
9 / 8 / 11
11,352
873
17,117
16,149
7,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SharkVenom01
Xbalanque
18
7 / 3 / 10
10,899
838
16,456
11,828
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
91
26
Kills
23
24
Deaths
26
66
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Baconsaber
Danzaburou
6
2
12
6
W
Sobek
4
6
15
1.92
W
Bellona
CaptAwesom3
Bellona
6
6
12
2
L
2
7
12
1.14
L
Ganesha
IronArcher08
Ganesha
1
5
21
2.3
L
Cernunnos
Monkeytoast1
Cernunnos
4
3
14
3.67
L
Heimdallr
NickJamesFU
Heimdallr
9
8
11
1.81
W
Cerberus
Okilubb
Cerberus
2
6
16
1.67
L
Xbalanque
SharkVenom01
Xbalanque
7
3
10
4
W
Hera
Yachani
Hera
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,600
Damage
64,754
82,450
Taken
78,325
83,435
Mitigated
50,113
24,749
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Baconsaber
Danzaburou
19,217
6,102
2,243
5,924
13,931
7,065
2,823
4,880
9,051
0
38,230
W
Sobek
10,092
601
452
2,924
20,383
30,689
0
3,954
16,429
17,737
0
W
Bellona
CaptAwesom3
Bellona
13,608
2,572
2,758
1,845
17,244
17,494
2,712
4,895
12,349
0
22,563
L
11,728
546
901
3,525
19,066
10,245
42
9,172
9,894
26,832
0
L
Ganesha
IronArcher08
Ganesha
8,842
620
2,857
3,223
17,471
20,381
119
7,040
10,431
21,897
0
L
Cernunnos
Monkeytoast1
Cernunnos
10,611
5,268
1,746
5,702
13,811
6,235
1,693
9,913
3,898
0
20,400
L
Heimdallr
NickJamesFU
Heimdallr
17,117
6,871
0
1,463
16,149
7,815
1,017
8,356
7,467
0
32,562
W
Cerberus
Okilubb
Cerberus
8,048
229
1,879
3,112
19,629
23,010
38
4,274
15,355
14,790
0
L
Xbalanque
SharkVenom01
Xbalanque
16,456
7,546
1,327
3,083
11,828
5,437
631
4,968
6,860
0
30,543
W
Hera
Yachani
Hera
21,635
5,076
992
2,620
11,263
5,177
665
2,567
8,696
48,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
52,668
146
Minions Killed
141
0
Camps Cleared
0
1,231,754
Distance Traveled
1,018,371
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,838
834
37
3
0
211,698
1
W
Sobek
10,747
827
12
1
0
263,701
0
W
Bellona
11,394
876
14
1
0
286,469
0
L
Ymir
9,610
739
43
3
0
192,544
0
L
Ganesha
11,217
863
1
0
0
218,409
2
L
Cernunnos
9,590
738
24
2
0
182,518
0
L
Heimdallr
11,352
873
36
3
0
181,201
1
W
Cerberus
10,226
787
17
1
0
243,822
0
L
Xbalanque
10,899
838
37
3
0
243,699
0
W
Hera
11,362
874
66
5
0
226,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role