Player Matchup

Janus
Janus
Azacana
Janus
Level 27
God Stats
6W - 12L
1,308 SR
Queue Stats
12W - 15L
1,300 Elo+
Solo
Thor
Thor
GosthTempo
Thor
Level 29
God Stats
3W - 3L
1,438 SR
Queue Stats
18W - 12L
1,403 Elo+
Solo
Sol
Sol
iHyperGaming
Sol
Level 28
God Stats
14W - 13L
1,425 SR
Queue Stats
86W - 88L
1,414 Elo+
Solo
Ratatoskr
Ratatoskr
pockettwos
Ratatoskr
Level 27
God Stats
11W - 13L
1,516 SR
Queue Stats
82W - 75L
1,506 Elo+
Solo
Geb
Geb
yeetbob
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,425 Elo+

VS

Team Averages
Level 19
1,457 SR
1,417 Elo+
Artemis
Artemis
JoeCb
Artemis
Level 26
God Stats
9W - 4L
1,613 SR
Queue Stats
76W - 100L
1,375 Elo+
Solo
Ymir
Ymir
TheMaister5
Ymir
Level 8
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
VehementSphere
Mercury
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 174L
1,451 Elo+
Solo
Tyr
Tyr
eLCocoCojo
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 1
Tiamat
Tiamat
gracefulgamaken
Tiamat
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
69W - 74L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azacana
Janus
17
5 / 2 / 5
10,049
628
7,409
6,131
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 7
8,507
532
5,873
12,193
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 7
8,800
550
11,472
7,770
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
pockettwos
Ratatoskr
16
5 / 0 / 1
10,195
637
8,073
8,641
7,369
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
11
1 / 2 / 8
7,765
485
3,479
11,888
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoeCb
Artemis
12
3 / 5 / 1
7,360
460
7,282
10,572
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 4
6,512
407
4,183
10,965
5,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 3
8,706
544
4,849
10,687
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
6,123
383
3,364
8,076
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 3
7,769
486
4,769
13,065
7,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
8
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Azacana
Janus
5
2
5
3.75
W
3
3
7
2.17
L
Artemis
JoeCb
Artemis
3
5
1
0.7
L
0
4
4
0.5
L
3
3
3
1.5
L
0
3
1
0.17
L
2
5
3
0.7
W
6
1
7
9.5
W
Ratatoskr
pockettwos
Ratatoskr
5
0
1
5.5
W
Geb
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
24,447
46,623
Taken
53,365
24,588
Mitigated
26,817
14,196
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Azacana
Janus
7,409
0
0
670
6,131
2,059
1,279
1,268
4,739
71,428
0
W
5,873
1,177
0
4,259
12,193
4,457
0
1,910
10,096
0
48,685
L
Artemis
JoeCb
Artemis
7,282
4,486
0
2,972
10,572
3,399
0
6,200
4,257
0
29,813
L
4,183
768
0
425
10,965
5,681
0
7,726
3,089
16,727
0
L
4,849
2,133
0
4,762
10,687
3,352
990
2,406
8,240
0
64,404
L
3,364
842
0
1,389
8,076
6,519
42
640
7,060
0
17,664
L
4,769
1,091
0
4,090
13,065
7,866
37
4,940
7,903
37,063
0
W
11,472
2,524
0
5,330
7,770
2,369
2,202
1,215
6,521
53,356
0
W
Ratatoskr
pockettwos
Ratatoskr
8,073
2,240
0
2,959
8,641
7,369
1,553
1,747
6,541
0
55,137
W
Geb
3,479
320
0
978
11,888
8,334
400
2,434
9,424
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
36,470
475
Minions Killed
314
0
Camps Cleared
0
1,522,904
Distance Traveled
1,414,412
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,049
628
165
10
0
300,371
0
W
Thor
8,507
532
77
5
0
337,949
0
L
Artemis
7,360
460
61
4
0
269,473
2
L
Ymir
6,512
407
22
1
0
292,277
1
L
Mercury
8,706
544
125
8
0
358,671
5
L
Tyr
6,123
383
32
2
0
234,702
0
L
Tiamat
7,769
486
74
5
0
259,289
2
W
Sol
8,800
550
79
5
0
284,668
3
W
Ratatoskr
10,195
637
141
9
0
314,927
2
W
Geb
7,765
485
13
1
0
284,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role