Player Matchup

Danzaburou
Danzaburou
DADDYWETARD
Danzaburou
Level 25
God Stats
11W - 10L
1,499 SR
Queue Stats
62W - 42L
1,566 Elo+
Party 2
Cerberus
Cerberus
Dovahsejer
Cerberus
Level 149
God Stats
14W - 11L
1,863 SR
Queue Stats
500W - 474L
1,590 Elo+
Party 2
Geb
Geb
RulyLeviathan
Geb
Level 144
God Stats
16W - 12L
1,704 SR
Queue Stats
211W - 219L
1,547 Elo+
Party 2
Tiamat
Tiamat
THE CAT L0RD
Tiamat
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 66L
1,552 Elo+
Party 2
Neith
Neith
kOOcOO4cOcOpufs
Neith
Level 144
God Stats
7W - 7L
1,297 SR
Queue Stats
426W - 420L
1,596 Elo+
Party 2
Team Averages
Level 115
1,573 SR
1,570 Elo+

VS

Team Averages
Level 40
1,671 SR
1,590 Elo+
Tiamat
Tiamat
BaldHercules512
Tiamat
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Osiris
Osiris
NoWeyPele
Osiris
Level 45
God Stats
9W - 9L
1,815 SR
Queue Stats
74W - 64L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
REAPERx343
Danzaburou
Level 32
God Stats
2W - 1L
1,583 SR
Queue Stats
28W - 25L
1,638 Elo+
Solo
Ymir
Ymir
TaichiTheRabbit
Ymir
Level 39
God Stats
10W - 15L
1,689 SR
Queue Stats
257W - 263L
1,587 Elo+
Solo
Eset
Eset
Tutexx
Eset
Level 48
God Stats
19W - 9L
1,768 SR
Queue Stats
128W - 99L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DADDYWETARD
Danzaburou
2
0 / 2 / 0
2,631
526
641
1,607
252
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Dovahsejer
Cerberus
7
1 / 0 / 0
3,683
737
2,484
3,796
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
2,921
584
959
3,145
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
5
0 / 2 / 0
2,955
591
413
2,360
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,130
626
806
1,242
291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,377
675
1,071
3,197
1,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
NoWeyPele
Osiris
6
1 / 0 / 0
3,613
723
613
1,737
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
REAPERx343
Danzaburou
5
1 / 0 / 0
3,332
666
1,703
1,733
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 0 / 1
3,000
600
323
2,266
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
Tutexx
Eset
7
1 / 0 / 1
3,706
741
1,489
1,745
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Danzaburou
DADDYWETARD
Danzaburou
0
2
0
0
L
Cerberus
Dovahsejer
Cerberus
1
0
0
1
W
Osiris
NoWeyPele
Osiris
1
0
0
1
W
Danzaburou
REAPERx343
Danzaburou
1
0
0
1
L
0
0
0
0
L
Tiamat
0
2
0
0
W
0
0
1
0.5
W
Eset
Tutexx
Eset
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,303
Damage
5,199
12,150
Taken
10,678
4,162
Mitigated
3,282
4,493
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,071
196
0
1,993
3,197
1,099
0
2,199
713
11,878
0
L
Danzaburou
DADDYWETARD
Danzaburou
641
285
0
238
1,607
252
0
69
1,538
0
3,840
L
Cerberus
Dovahsejer
Cerberus
2,484
228
0
2,063
3,796
1,774
0
1,071
2,725
14,438
0
W
Osiris
NoWeyPele
Osiris
613
292
0
1,174
1,737
647
0
127
1,570
0
11,296
W
Danzaburou
REAPERx343
Danzaburou
1,703
1,037
0
1,331
1,733
390
356
603
1,130
0
13,547
L
959
158
0
1,168
3,145
969
0
254
2,891
5,747
0
L
Tiamat
413
0
0
788
2,360
876
0
1,057
1,191
8,191
0
W
323
98
0
811
2,266
765
0
356
1,910
3,396
0
W
Eset
Tutexx
Eset
1,489
82
0
666
1,745
381
0
220
1,499
13,994
0
L
806
445
0
236
1,242
291
0
246
922
0
11,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,320
Gold Earned
17,028
110
Minions Killed
118
0
Camps Cleared
0
398,405
Distance Traveled
446,430
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,377
675
33
7
0
75,496
0
L
Danzaburou
2,631
526
7
1
0
44,618
0
L
Cerberus
3,683
737
48
10
0
91,178
0
W
Osiris
3,613
723
32
6
0
104,685
1
W
Danzaburou
3,332
666
17
3
0
76,236
1
L
Geb
2,921
584
6
1
0
93,271
0
L
Tiamat
2,955
591
17
3
0
88,993
1
W
Ymir
3,000
600
7
1
0
96,886
2
W
Eset
3,706
741
29
6
0
93,127
1
L
Neith
3,130
626
32
6
0
80,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role