Player Matchup

Danzaburou
Danzaburou
CarimboMigue
Danzaburou
Level 18
God Stats
3W - 0L
1,859 SR
Queue Stats
14W - 17L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EnzoSebad
Tsukuyomi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 401L
1,247 Elo+
Solo
Yemoja
Yemoja
Larissinha22
Yemoja
Level 14
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 9L
1,241 Elo+
Solo
Xbalanque
Xbalanque
Todd Chavez9300
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,726 Elo+
Party 1
Janus
Janus
luanxp12
Janus
Level 106
God Stats
7W - 7L
1,606 SR
Queue Stats
79W - 55L
1,602 Elo+
Party 1
Team Averages
Level 32
1,608 SR
1,489 Elo+

VS

Team Averages
Level 16
1,509 SR
1,449 Elo+
Neith
Neith
GHENNERA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
L0l1G0t1c4
Nox
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 85L
1,502 Elo+
Solo
Sol
Sol
Luiz gugaXDD
Sol
Level 27
God Stats
4W - 3L
1,372 SR
Queue Stats
96W - 105L
1,514 Elo+
Solo
Ymir
Ymir
MADARAAKR
Ymir
Level 11
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 11L
1,269 Elo+
Solo
Cerberus
Cerberus
Ryusaque
Cerberus
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarimboMigue
Danzaburou
12
4 / 3 / 0
7,833
490
5,041
8,258
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
EnzoSebad
Tsukuyomi
12
2 / 4 / 0
7,500
469
2,935
8,791
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
11
0 / 5 / 5
6,802
425
2,634
6,820
3,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Todd Chavez9300
Xbalanque
14
11 / 3 / 0
9,163
573
17,035
8,527
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
luanxp12
Janus
14
2 / 1 / 1
8,282
518
6,535
6,884
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GHENNERA
Neith
8
0 / 6 / 4
5,954
372
2,723
9,135
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 2
8,455
528
4,631
7,871
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 2
7,983
499
7,987
8,797
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
0 / 7 / 3
5,836
365
222
9,150
3,755
Cerberus
Ryusaque
Cerberus
12
7 / 3 / 2
8,849
553
7,008
12,500
8,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
19
Kills
16
16
Deaths
19
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CarimboMigue
Danzaburou
4
3
0
1.33
W
Tsukuyomi
EnzoSebad
Tsukuyomi
2
4
0
0.5
L
Neith
GHENNERA
Neith
0
6
4
0.33
L
4
0
2
5
W
Yemoja
0
5
5
0.5
L
5
3
2
2
L
Ymir
0
7
3
0.21
L
Cerberus
Ryusaque
Cerberus
7
3
2
2.67
W
Xbalanque
Todd Chavez9300
Xbalanque
11
3
0
3.67
W
Janus
luanxp12
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,180
Damage
22,571
39,280
Taken
47,453
13,669
Mitigated
21,262
7,888
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CarimboMigue
Danzaburou
5,041
1,742
0
3,135
8,258
2,646
514
3,540
4,682
0
35,270
W
Tsukuyomi
EnzoSebad
Tsukuyomi
2,935
1,079
0
829
8,791
2,840
999
4,850
3,895
0
31,237
L
Neith
GHENNERA
Neith
2,723
1,109
0
331
9,135
2,915
0
1,889
7,246
0
15,930
L
4,631
307
0
2,550
7,871
3,074
0
3,616
4,255
48,113
0
W
Yemoja
2,634
241
648
246
6,820
3,000
964
4,797
1,909
15,599
0
L
7,987
1,261
0
3,809
8,797
2,564
489
1,443
7,354
43,532
0
L
Ymir
222
185
0
0
9,150
3,755
0
1,057
8,093
6,178
0
L
Cerberus
Ryusaque
Cerberus
7,008
1,108
0
3,090
12,500
8,954
237
1,164
11,336
24,436
0
W
Xbalanque
Todd Chavez9300
Xbalanque
17,035
10,154
0
1,355
8,527
3,013
2,103
2,932
5,595
0
62,792
W
Janus
luanxp12
Janus
6,535
325
0
1,675
6,884
2,170
419
3,307
3,351
58,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
37,077
343
Minions Killed
272
0
Camps Cleared
0
1,310,489
Distance Traveled
1,258,869
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,833
490
67
4
0
201,954
1
W
Tsukuyomi
7,500
469
51
3
0
291,638
0
L
Neith
5,954
372
23
1
0
244,490
1
L
Nox
8,455
528
107
7
0
307,539
0
W
Yemoja
6,802
425
26
2
0
257,943
1
L
Sol
7,983
499
93
6
0
238,834
3
L
Ymir
5,836
365
11
1
0
231,560
0
L
Cerberus
8,849
553
38
2
0
236,446
2
W
Xbalanque
9,163
573
96
6
0
256,878
4
W
Janus
8,282
518
103
6
0
302,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role