Player Matchup

Cupid
Cupid
Gold II
Angofu04
Cupid
Gold II
Level 125
God Stats
28W - 20L
1,531 SR
Queue Stats
292W - 289L
1,627 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
FootballGod08
Erlang Shen
Gold III
Level 129
God Stats
11W - 7L
1,820 SR
Queue Stats
168W - 168L
1,630 MMR
Party 1
Hercules
Hercules
Gold IV
Itstatoo
Hercules
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,446 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Xxjohny_test10xX
Sylvanus
Bronze III
Level 146
God Stats
10W - 14L
1,977 SR
Queue Stats
203W - 185L
1,534 MMR
Solo
Vulcan
Vulcan
Silver I
xBenshushanx
Vulcan
Silver I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,454 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,666 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,473 SR
1,532 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
LittleBigJohn19
Thor
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,542 MMR
Solo
Bellona
Bellona
Bronze III
Rodneynumba_9
Bellona
Bronze III
Level 68
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 5L
1,535 MMR
Solo
Cerberus
Cerberus
Gold IV
Seiryu Angel
Cerberus
Gold IV
Level 160
God Stats
0W - 2L
1,321 SR
Queue Stats
37W - 37L
1,542 MMR
Solo
Hel
Hel
Gold III
Stuaart96
Hel
Gold III
Level 160
God Stats
1W - 2L
1,734 SR
Queue Stats
348W - 336L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Angofu04
Cupid
20
3 / 1 / 7
14,677
544
16,759
21,556
8,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
FootballGod08
Erlang Shen
20
12 / 5 / 4
15,923
590
24,138
28,381
15,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Itstatoo
Hercules
19
3 / 1 / 7
13,201
489
5,871
19,156
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 6
16,475
610
21,276
22,575
30,664
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
19
2 / 6 / 10
14,089
522
14,209
15,581
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuDanzaburouNemesisNu WaCu Chulainn

VS

Bans
SetRaHeimdallrPoseidonApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
1 / 5 / 5
11,717
434
16,709
20,822
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 8 / 1
11,950
443
6,289
25,566
9,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
1 / 5 / 1
13,073
484
11,282
20,609
16,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Seiryu Angel
Cerberus
18
4 / 3 / 3
12,310
456
15,444
25,682
25,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 7 / 3
14,459
536
17,968
25,445
9,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
28
Kills
14
14
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
5
0.7
W
Cupid
Angofu04
Cupid
3
1
7
6.5
W
Erlang Shen
FootballGod08
Erlang Shen
12
5
4
2.8
W
Hercules
Itstatoo
Hercules
3
1
7
6.5
L
3
8
1
0.44
L
Bellona
1
5
1
0.3
L
Cerberus
Seiryu Angel
Cerberus
4
3
3
1.83
L
5
7
3
0.93
W
8
1
6
11
W
Vulcan
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,253
Damage
67,692
107,249
Taken
118,124
77,103
Mitigated
67,665
54,094
Healing
35,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,709
8,065
0
6,961
20,822
7,471
0
2,315
18,300
0
88,195
W
Cupid
Angofu04
Cupid
16,759
11,777
2,379
16,003
21,556
8,629
5,100
4,551
16,959
0
122,112
W
Erlang Shen
FootballGod08
Erlang Shen
24,138
13,763
0
5,783
28,381
15,826
3,809
11,288
16,862
0
140,188
W
Hercules
Itstatoo
Hercules
5,871
981
0
8,797
19,156
15,852
968
5,549
13,547
67
37,849
L
6,289
1,234
0
4,490
25,566
9,094
0
4,753
20,724
0
92,777
L
Bellona
11,282
6,398
0
3,635
20,609
16,065
3,036
10,509
10,066
1,273
84,209
L
Cerberus
Seiryu Angel
Cerberus
15,444
986
0
7,589
25,682
25,307
0
6,149
19,034
48,419
0
L
17,968
2,067
2,925
10,046
25,445
9,728
552
9,899
14,998
107,134
0
W
21,276
5,314
5,682
11,889
22,575
30,664
254
3,402
18,600
87,090
13,974
W
Vulcan
14,209
2,214
0
3,561
15,581
6,132
121
8,808
6,417
91,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,365
Gold Earned
63,509
711
Minions Killed
692
0
Camps Cleared
0
2,451,560
Distance Traveled
2,299,579
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,717
434
122
5
0
422,160
8
W
Cupid
14,677
544
191
7
0
470,181
6
W
Erlang Shen
15,923
590
149
6
0
512,210
1
W
Hercules
13,201
489
55
2
0
540,642
4
L
Thor
11,950
443
135
5
0
450,521
2
L
Bellona
13,073
484
181
7
0
390,672
0
L
Cerberus
12,310
456
75
3
0
531,732
6
L
Hel
14,459
536
179
7
0
504,494
8
W
Sylvanus
16,475
610
179
7
0
439,124
3
W
Vulcan
14,089
522
137
5
0
489,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role