Player Matchup

Anubis
Anubis
Don Fabonne
Anubis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo
Sylvanus
Sylvanus
IcyPinguino4878
Sylvanus
Level 43
God Stats
7W - 6L
1,415 SR
Queue Stats
101W - 111L
1,411 Elo+
Solo
Tiamat
Tiamat
JACOBWASHERE_
Tiamat
Level 34
God Stats
1W - 0L
1,395 SR
Queue Stats
124W - 140L
1,208 Elo+
Party 2
Neith
Neith
NitroPhobia
Neith
Level 40
God Stats
4W - 10L
1,208 SR
Queue Stats
86W - 86L
1,276 Elo+
Party 2
Thanatos
Thanatos
Rheumatolgy
Thanatos
Level 82
God Stats
9W - 5L
1,500 SR
Queue Stats
120W - 110L
1,208 Elo+
Party 2
Team Averages
Level 51
1,404 SR
1,286 Elo+

VS

Team Averages
Level 54
1,537 SR
1,345 Elo+
Sun Wukong
Sun Wukong
BILLNATION860
Sun Wukong
Level 43
God Stats
23W - 37L
1,461 SR
Queue Stats
304W - 357L
1,342 Elo+
Party 1
Yemoja
Yemoja
Protogen_Main
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,344 Elo+
Party 3
Janus
Janus
TT Foxbody
Janus
Level 127
God Stats
31W - 36L
1,231 SR
Queue Stats
299W - 302L
1,475 Elo+
Party 1
Tiamat
Tiamat
ThisPistolOnly7
Tiamat
Level 46
God Stats
0W - 3L
1,747 SR
Queue Stats
18W - 30L
1,220 Elo+
Party 3
Danzaburou
Danzaburou
Tornadus60
Danzaburou
Level 13
God Stats
6W - 4L
1,747 SR
Queue Stats
81W - 87L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 2 / 3
11,024
551
6,609
9,262
4,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
14
2 / 4 / 9
9,552
478
5,891
16,270
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 1 / 9
11,091
555
14,466
14,338
10,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 5
8,094
405
9,131
10,273
4,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Rheumatolgy
Thanatos
18
15 / 3 / 5
11,817
591
15,086
16,845
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BILLNATION860
Sun Wukong
15
0 / 5 / 2
8,346
417
3,802
12,387
6,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 8 / 2
6,954
348
5,937
16,943
6,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
17
8 / 6 / 3
11,051
553
13,673
11,648
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 3
9,639
482
12,277
12,124
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tornadus60
Danzaburou
12
0 / 6 / 3
7,118
356
6,163
15,871
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
29
Kills
12
12
Deaths
29
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BILLNATION860
Sun Wukong
0
5
2
0.2
W
Anubis
4
2
3
2.75
W
Sylvanus
2
4
9
1.63
W
8
1
9
12.5
W
0
2
5
1.25
L
0
8
2
0.13
W
Thanatos
Rheumatolgy
Thanatos
15
3
5
5.83
L
Janus
8
6
3
1.58
L
4
4
3
1.38
L
Danzaburou
Tornadus60
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
41,852
66,988
Taken
68,973
38,068
Mitigated
27,744
39,586
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BILLNATION860
Sun Wukong
3,802
850
0
939
12,387
6,718
0
3,806
8,170
0
42,623
W
Anubis
6,609
135
0
3,665
9,262
4,647
831
5,059
4,203
73,054
0
W
Sylvanus
5,891
1,421
4,583
7,460
16,270
11,324
758
9,164
7,106
22,662
0
W
14,466
526
317
6,975
14,338
10,990
709
6,075
8,263
65,527
0
W
9,131
2,862
555
2,112
10,273
4,082
2,839
5,258
5,015
0
42,687
L
5,937
954
2,549
774
16,943
6,207
87
6,437
10,300
26,883
0
W
Thanatos
Rheumatolgy
Thanatos
15,086
3,450
402
13,517
16,845
7,025
842
6,331
10,514
0
62,632
L
Janus
13,673
1,153
0
853
11,648
3,037
0
5,390
6,002
74,653
0
L
12,277
1,669
0
2,050
12,124
8,381
10
4,743
7,241
50,501
0
L
Danzaburou
Tornadus60
Danzaburou
6,163
2,983
0
2,800
15,871
3,401
0
5,477
10,294
0
25,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
43,108
482
Minions Killed
393
0
Camps Cleared
0
1,827,815
Distance Traveled
1,822,679
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,346
417
90
5
0
426,680
2
W
Anubis
11,024
551
163
8
0
338,385
0
W
Sylvanus
9,552
478
32
2
0
333,603
3
W
Tiamat
11,091
555
127
6
0
375,710
1
W
Neith
8,094
405
81
4
0
371,576
0
L
Yemoja
6,954
348
56
3
0
311,924
0
W
Thanatos
11,817
591
79
4
0
408,541
0
L
Janus
11,051
553
118
6
0
400,224
3
L
Tiamat
9,639
482
83
4
0
347,284
0
L
Danzaburou
7,118
356
46
2
0
336,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role