Player Matchup

Ares
Ares
Albert2500
Ares
Level 49
God Stats
27W - 39L
1,443 SR
Queue Stats
271W - 256L
1,400 Elo+
Party 3
Janus
Janus
EternalATK
Janus
Level 109
God Stats
11W - 26L
1,334 SR
Queue Stats
755W - 706L
1,470 Elo+
Party 3
Tiamat
Tiamat
Nelik_1799
Tiamat
Level 62
God Stats
20W - 23L
1,274 SR
Queue Stats
1,184W - 1,135L
1,546 Elo+
Party 1
Ravana
Ravana
STRADEEZZY
Ravana
Level 58
God Stats
26W - 24L
1,519 SR
Queue Stats
553W - 555L
1,436 Elo+
Party 1
Apollo
Apollo
averymkiller15
Apollo
Level 36
God Stats
25W - 25L
1,395 SR
Queue Stats
682W - 733L
1,314 Elo+
Party 1
Team Averages
Level 63
1,393 SR
1,433 Elo+

VS

Team Averages
Level 36
1,575 SR
1,586 Elo+
Geb
Geb
CrimsonBird2001
Geb
Level 40
God Stats
16W - 6L
1,825 SR
Queue Stats
172W - 186L
1,413 Elo+
Solo
Anubis
Anubis
Its Dr DabRips
Anubis
Level 54
God Stats
1W - 3L
1,441 SR
Queue Stats
48W - 58L
1,655 Elo+
Party 2
Fenrir
Fenrir
Seledorone
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,470 Elo+
Solo
Chaac
Chaac
TerryIsAJanitor
Chaac
Level 27
God Stats
1W - 1L
1,452 SR
Queue Stats
5W - 4L
1,797 Elo+
Party 2
Neith
Neith
X1 N ONLY JD
Neith
Level 18
God Stats
37W - 23L
1,658 SR
Queue Stats
161W - 87L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,202
456
2,238
9,116
5,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
18
6 / 1 / 1
11,431
635
9,968
7,089
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Nelik_1799
Tiamat
16
1 / 1 / 3
9,790
544
7,466
8,125
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
STRADEEZZY
Ravana
16
3 / 2 / 5
9,704
539
3,924
8,955
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 3 / 2
10,376
576
9,792
14,162
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
6,185
344
2,671
6,324
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 0
7,659
426
2,006
5,654
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Seledorone
Fenrir
10
3 / 5 / 0
7,012
390
5,929
11,223
4,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 0
7,869
437
3,233
14,385
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 3
7,173
399
7,793
10,671
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
1
3
3
0.83
W
Janus
6
1
1
6.5
L
1
1
0
1
W
Tiamat
Nelik_1799
Tiamat
1
1
3
2.5
W
Ravana
STRADEEZZY
Ravana
3
2
5
2.75
L
Fenrir
Seledorone
Fenrir
3
5
0
0.6
L
1
4
0
0.25
L
1
5
3
0.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
21,632
47,447
Taken
48,257
24,321
Mitigated
24,841
21,345
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,238
85
996
2,508
9,116
5,235
289
3,529
5,587
21,527
0
L
2,671
259
0
1,570
6,324
2,826
304
1,706
4,552
12,415
0
W
Janus
9,968
1,446
0
2,439
7,089
2,566
0
1,999
5,090
79,908
0
L
2,006
64
0
1,771
5,654
2,568
52
3,189
2,241
39,065
0
W
Tiamat
Nelik_1799
Tiamat
7,466
1,408
0
3,725
8,125
8,127
420
1,253
6,683
48,412
0
W
Ravana
STRADEEZZY
Ravana
3,924
1,528
0
4,556
8,955
3,433
860
879
8,031
0
70,563
L
Fenrir
Seledorone
Fenrir
5,929
1,314
159
2,894
11,223
4,539
0
3,639
7,462
1,328
24,162
L
3,233
522
0
4,992
14,385
10,867
744
9,175
4,682
0
41,551
L
7,793
4,025
0
3,225
10,671
4,041
337
1,009
9,648
0
38,417
W
9,792
6,002
0
7,121
14,162
4,960
2,965
1,950
12,212
0
79,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
35,898
531
Minions Killed
286
0
Camps Cleared
0
1,628,090
Distance Traveled
1,169,255
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,202
456
29
2
0
348,343
0
L
Geb
6,185
344
17
1
0
153,812
0
W
Janus
11,431
635
154
9
0
352,713
3
L
Anubis
7,659
426
84
5
0
206,942
0
W
Tiamat
9,790
544
117
7
0
263,490
2
W
Ravana
9,704
539
106
6
0
337,312
1
L
Fenrir
7,012
390
48
3
0
225,000
1
L
Chaac
7,869
437
77
4
0
315,538
0
L
Neith
7,173
399
60
3
0
267,963
1
W
Apollo
10,376
576
125
7
0
326,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role