Player Matchup

Nemesis
Nemesis
Melon Tay27
Nemesis
Level 18
God Stats
5W - 6L
1,308 SR
Queue Stats
18W - 27L
1,319 Elo+
Party 3
Ao Kuang
Ao Kuang
Not HoPs
Ao Kuang
Level 121
God Stats
3W - 0L
1,803 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 3
Ares
Ares
ScarePanda83470
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,683 Elo+
Solo
Tiamat
Tiamat
rcon247
Tiamat
Level 28
God Stats
6W - 2L
1,292 SR
Queue Stats
34W - 25L
1,321 Elo+
Solo
Heimdallr
Heimdallr
Βεzεrk
Heimdallr
Level 16
God Stats
5W - 1L
1,684 SR
Queue Stats
16W - 6L
1,629 Elo+
Party 3
Team Averages
Level 40
1,517 SR
1,487 Elo+

VS

Team Averages
Level 22
1,572 SR
1,500 Elo+
Tiamat
Tiamat
Daixewe
Tiamat
Level 46
God Stats
1W - 2L
1,781 SR
Queue Stats
26W - 33L
1,479 Elo+
Party 1
Nemesis
Nemesis
ib_raam45
Nemesis
Level 1
God Stats
1W - 2L
1,723 SR
Queue Stats
6W - 6L
1,639 Elo+
Party 2
Thanatos
Thanatos
moealmansoob
Thanatos
Level 22
God Stats
6W - 7L
1,874 SR
Queue Stats
77W - 61L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
norbie0
Cthulhu
Level 26
God Stats
0W - 2L
1,189 SR
Queue Stats
33W - 39L
1,375 Elo+
Solo
Set
Set
paulherrera506
Set
Level 14
God Stats
0W - 4L
1,294 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Melon Tay27
Nemesis
17
5 / 3 / 16
11,180
1,118
8,113
8,514
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Not HoPs
Ao Kuang
19
16 / 4 / 11
13,957
1,396
22,003
11,448
5,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 13
10,169
1,017
3,802
11,376
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
rcon247
Tiamat
18
5 / 2 / 20
11,675
1,168
18,005
8,285
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
Βεzεrk
Heimdallr
20
11 / 3 / 19
13,610
1,361
29,974
13,320
6,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daixewe
Tiamat
17
2 / 4 / 9
10,846
1,085
13,640
14,203
9,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ib_raam45
Nemesis
16
1 / 8 / 6
9,808
981
2,632
13,149
5,032
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
moealmansoob
Thanatos
16
3 / 10 / 7
10,285
1,029
10,610
21,206
8,502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
norbie0
Cthulhu
16
3 / 10 / 6
10,671
1,067
10,639
22,669
12,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 3
10,205
1,021
7,880
16,081
7,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
44
38
Kills
13
13
Deaths
39
79
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Daixewe
Tiamat
2
4
9
1.63
W
Nemesis
Melon Tay27
Nemesis
5
3
16
4.33
W
Ao Kuang
Not HoPs
Ao Kuang
16
4
11
5.38
W
1
1
13
7.5
L
Nemesis
ib_raam45
Nemesis
1
8
6
0.5
L
Thanatos
moealmansoob
Thanatos
3
10
7
0.65
L
Cthulhu
norbie0
Cthulhu
3
10
6
0.6
L
4
7
3
0.79
W
Tiamat
rcon247
Tiamat
5
2
20
7.5
W
Heimdallr
Βεzεrk
Heimdallr
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,897
Damage
45,401
52,943
Taken
87,308
32,918
Mitigated
41,876
15,030
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Daixewe
Tiamat
13,640
658
284
2,016
14,203
9,109
0
6,438
7,765
26,979
0
W
Nemesis
Melon Tay27
Nemesis
8,113
2,533
243
1,845
8,514
4,029
0
3,539
4,781
0
19,057
W
Ao Kuang
Not HoPs
Ao Kuang
22,003
8,937
0
2,747
11,448
5,005
0
3,054
8,248
43,832
0
W
3,802
1,485
0
845
11,376
10,872
0
4,620
6,544
9,432
0
L
Nemesis
ib_raam45
Nemesis
2,632
1,195
0
47
13,149
5,032
0
6,233
6,916
0
4,504
L
Thanatos
moealmansoob
Thanatos
10,610
3,516
0
2,637
21,206
8,502
0
10,667
10,539
0
19,408
L
Cthulhu
norbie0
Cthulhu
10,639
1,090
0
0
22,669
12,182
0
13,349
9,309
22,799
0
L
7,880
3,500
0
822
16,081
7,051
0
7,112
8,969
0
15,060
W
Tiamat
rcon247
Tiamat
18,005
2,092
0
2,120
8,285
6,595
0
5,515
2,718
36,337
0
W
Heimdallr
Βεzεrk
Heimdallr
29,974
19,056
0
7,230
13,320
6,417
0
6,613
6,373
0
49,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,591
Gold Earned
51,815
163
Minions Killed
100
11
Camps Cleared
3
881,078
Distance Traveled
955,750
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,846
1,085
29
3
1
187,217
0
W
Nemesis
11,180
1,118
33
3
2
202,085
0
W
Ao Kuang
13,957
1,396
33
3
9
179,566
0
W
Ares
10,169
1,017
11
1
0
147,671
0
L
Nemesis
9,808
981
4
0
0
176,592
2
L
Thanatos
10,285
1,029
17
2
0
203,473
0
L
Cthulhu
10,671
1,067
29
3
1
207,367
0
L
Set
10,205
1,021
21
2
1
181,101
0
W
Tiamat
11,675
1,168
31
3
0
187,710
1
W
Heimdallr
13,610
1,361
55
6
0
164,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role