Player Matchup

Hel
Hel
Carnegie54
Hel
Level 26
God Stats
37W - 32L
1,487 SR
Queue Stats
38W - 33L
1,412 Elo+
Solo
Thanatos
Thanatos
CommaGucci
Thanatos
Level 16
God Stats
20W - 14L
1,478 SR
Queue Stats
45W - 44L
1,310 Elo+
Solo
Ymir
Ymir
Godlylion-_
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,621 Elo+
Solo
Scylla
Scylla
Itz_NiMar07
Scylla
Level 24
God Stats
16W - 14L
1,569 SR
Queue Stats
206W - 230L
1,381 Elo+
Solo
Cernunnos
Cernunnos
TheDarkHorse208
Cernunnos
Level 6
God Stats
1W - 1L
1,351 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,445 Elo+

VS

Team Averages
Level 13
1,410 SR
1,225 Elo+
Thanatos
Thanatos
CORPSE_420
Thanatos
Level 9
God Stats
2W - 5L
1,122 SR
Queue Stats
34W - 34L
1,084 Elo+
Solo
Aphrodite
Aphrodite
KaykBoss5805
Aphrodite
Level 5
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 4L
1,095 Elo+
Solo
Hades
Hades
KiraYoshikage4
Hades
Level 31
God Stats
33W - 29L
1,540 SR
Queue Stats
70W - 67L
1,348 Elo+
Solo
Fenrir
Fenrir
Mrs_Mizzjaster
Fenrir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Terra
Terra
RathalosRabbit
Terra
Level 18
God Stats
0W - 2L
1,186 SR
Queue Stats
10W - 12L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,250
536
10,768
16,471
5,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
CommaGucci
Thanatos
18
12 / 5 / 9
12,086
576
15,766
22,436
9,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 1 / 7
10,633
506
6,276
15,391
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
7 / 4 / 12
11,962
570
21,153
12,025
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
TheDarkHorse208
Cernunnos
20
17 / 3 / 5
13,059
622
24,309
21,976
9,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CORPSE_420
Thanatos
14
3 / 10 / 3
8,826
420
6,175
14,780
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Aphrodite
KaykBoss5805
Aphrodite
14
1 / 8 / 5
8,558
408
6,652
16,930
12,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 9 / 0
9,762
465
15,285
21,785
14,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 8 / 1
10,841
516
9,598
16,985
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 4
8,047
383
4,610
24,234
21,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
43
Kills
17
17
Deaths
43
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CORPSE_420
Thanatos
3
10
3
0.45
W
5
4
10
2.5
W
Thanatos
CommaGucci
Thanatos
12
5
9
3.3
W
2
1
7
5.5
W
Scylla
7
4
12
3.25
L
Aphrodite
KaykBoss5805
Aphrodite
1
8
5
0.44
L
3
9
0
0.33
L
9
8
1
1.19
L
1
8
4
0.38
W
Cernunnos
TheDarkHorse208
Cernunnos
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,272
Damage
42,320
88,299
Taken
94,714
43,269
Mitigated
60,094
41,703
Healing
26,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CORPSE_420
Thanatos
6,175
1,667
0
4,461
14,780
5,222
1,392
5,066
9,658
0
30,716
W
10,768
286
3,886
8,402
16,471
5,752
1,864
4,127
11,752
54,501
0
W
Thanatos
CommaGucci
Thanatos
15,766
7,499
0
16,137
22,436
9,481
1,470
4,894
17,542
0
76,763
W
6,276
1,717
0
544
15,391
14,511
300
5,876
9,515
49,050
0
W
Scylla
21,153
1,604
770
2,826
12,025
4,292
1,512
5,129
6,896
79,835
0
L
Aphrodite
KaykBoss5805
Aphrodite
6,652
1,108
2,205
4,687
16,930
12,264
165
8,672
7,843
35,452
0
L
15,285
1,351
97
4,884
21,785
14,021
356
5,830
15,915
55,042
0
L
9,598
5,073
0
5,198
16,985
6,606
1,026
4,687
12,164
0
43,667
L
4,610
304
2,121
2,986
24,234
21,981
362
12,545
10,937
25,277
0
W
Cernunnos
TheDarkHorse208
Cernunnos
24,309
15,977
0
9,138
21,976
9,233
4,358
6,521
15,455
0
112,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,990
Gold Earned
46,034
539
Minions Killed
307
0
Camps Cleared
0
1,839,265
Distance Traveled
1,771,555
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,826
420
59
3
0
362,528
0
W
Hel
11,250
536
98
5
0
358,874
0
W
Thanatos
12,086
576
103
5
0
384,031
0
W
Ymir
10,633
506
73
3
0
342,505
0
W
Scylla
11,962
570
123
6
0
370,930
0
L
Aphrodite
8,558
408
60
3
0
357,788
6
L
Hades
9,762
465
89
4
0
389,723
0
L
Fenrir
10,841
516
67
3
0
300,951
0
L
Terra
8,047
383
32
2
0
360,565
4
W
Cernunnos
13,059
622
142
7
0
382,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role