Player Matchup

Ymir
Ymir
NEWMONEYx123
Ymir
Level 24
God Stats
4W - 3L
1,242 SR
Queue Stats
239W - 257L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Sabo4321XD
Danzaburou
Level 18
God Stats
2W - 5L
1,294 SR
Queue Stats
5W - 19L
1,131 Elo+
Party 1
Tiamat
Tiamat
gamespider
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,204 Elo+
Solo
Arachne
Arachne
itsjusttyson
Arachne
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
455W - 460L
1,369 Elo+
Solo
Raijin
Raijin
lataxdcac
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,161 Elo+
Party 1
Team Averages
Level 23
1,407 SR
1,237 Elo+

VS

Team Averages
Level 22
1,484 SR
1,251 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BENNYB2
Merlin
Level 23
God Stats
3W - 1L
1,781 SR
Queue Stats
48W - 45L
1,139 Elo+
Solo
Bellona
Bellona
ELINGER_23
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,227 Elo+
Solo
Janus
Janus
YoungPayload085
Janus
Level 21
God Stats
1W - 2L
1,140 SR
Queue Stats
61W - 78L
1,256 Elo+
Solo
Tiamat
Tiamat
ZC00BST3R
Tiamat
Level 24
God Stats
23W - 17L
1,500 SR
Queue Stats
26W - 23L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,393
420
6,700
17,527
16,685
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Sabo4321XD
Danzaburou
12
2 / 1 / 2
8,030
402
3,107
6,788
2,624
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
gamespider
Tiamat
14
8 / 11 / 3
9,917
496
9,904
16,748
8,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
itsjusttyson
Arachne
15
8 / 3 / 3
10,148
507
11,264
11,676
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
lataxdcac
Raijin
12
1 / 7 / 4
7,682
384
4,441
9,073
2,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
6 / 1 / 3
10,559
528
5,947
6,154
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
BENNYB2
Merlin
14
4 / 4 / 8
9,401
470
9,876
8,894
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ELINGER_23
Bellona
13
3 / 5 / 8
8,895
445
7,026
13,187
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 7 / 5
10,241
512
9,163
10,486
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ZC00BST3R
Tiamat
15
8 / 5 / 7
10,391
520
13,031
11,243
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
21
Kills
27
29
Deaths
22
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
3
7.5
W
Merlin
BENNYB2
Merlin
4
4
8
2
W
Bellona
ELINGER_23
Bellona
3
5
8
1.4
L
2
7
6
0.71
L
Danzaburou
Sabo4321XD
Danzaburou
2
1
2
3
W
6
7
5
1.21
W
Tiamat
ZC00BST3R
Tiamat
8
5
7
2.3
L
Tiamat
gamespider
Tiamat
8
11
3
0.86
L
Arachne
itsjusttyson
Arachne
8
3
3
3.17
L
Raijin
lataxdcac
Raijin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,416
Damage
45,043
61,812
Taken
49,964
36,613
Mitigated
26,612
7,133
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,947
2,890
258
3,498
6,154
2,669
1,074
724
5,430
0
53,943
W
Merlin
BENNYB2
Merlin
9,876
999
0
547
8,894
2,853
1,445
4,525
4,269
45,052
0
W
Bellona
ELINGER_23
Bellona
7,026
2,544
0
1,164
13,187
9,042
1,088
3,448
9,714
0
23,074
L
6,700
937
0
265
17,527
16,685
0
11,249
6,005
30,306
0
L
Danzaburou
Sabo4321XD
Danzaburou
3,107
597
0
290
6,788
2,624
1,291
136
6,540
0
25,594
W
9,163
752
0
0
10,486
3,353
1,270
7,695
2,691
58,367
0
W
Tiamat
ZC00BST3R
Tiamat
13,031
1,399
0
2,274
11,243
8,695
897
4,343
6,815
45,680
0
L
Tiamat
gamespider
Tiamat
9,904
1,510
0
3,371
16,748
8,141
1,298
11,800
4,683
47,173
0
L
Arachne
itsjusttyson
Arachne
11,264
6,759
0
3,207
11,676
6,558
0
4,077
7,331
0
45,915
L
Raijin
lataxdcac
Raijin
4,441
782
0
0
9,073
2,605
738
4,183
4,722
12,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,170
Gold Earned
49,487
273
Minions Killed
421
0
Camps Cleared
0
1,461,994
Distance Traveled
1,670,754
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,559
528
102
5
0
305,311
0
W
Merlin
9,401
470
70
4
0
378,830
0
W
Bellona
8,895
445
35
2
0
342,705
1
L
Ymir
8,393
420
45
2
0
284,768
1
L
Danzaburou
8,030
402
55
3
0
296,517
0
W
Janus
10,241
512
121
6
0
334,751
0
W
Tiamat
10,391
520
93
5
0
309,157
0
L
Tiamat
9,917
496
78
4
0
311,531
0
L
Arachne
10,148
507
83
4
0
306,678
0
L
Raijin
7,682
384
12
1
0
262,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role