Player Matchup

Geb
Geb
Diamond IV
AK RobbZZ
Geb
Diamond IV
Level 144
God Stats
0W - 2L
1,948 SR
Queue Stats
108W - 86L
2,111 MMR
Solo
Bastet
Bastet
Platinum I
Egan xD
Bastet
Platinum I
Level 149
God Stats
123W - 82L
1,775 SR
Queue Stats
517W - 518L
2,132 MMR
Solo
Anhur
Anhur
Diamond III
Munchdog
Anhur
Diamond III
Level 159
God Stats
12W - 14L
1,698 SR
Queue Stats
161W - 138L
2,309 MMR
Solo
Ra
Ra
Diamond IV
SolarMass86
Ra
Diamond IV
Level 160
God Stats
50W - 46L
1,684 SR
Queue Stats
392W - 366L
2,198 MMR
Solo
Loki
Loki
Diamond II
simplymajahoez
Loki
Diamond II
Level 151
God Stats
25W - 15L
1,843 SR
Queue Stats
492W - 453L
2,478 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,789 SR
2,245 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,649 SR
2,247 MMR
Heimdallr
Heimdallr
Masters
Avita6322
Heimdallr
Masters
Level 160
God Stats
5W - 6L
1,494 SR
Queue Stats
325W - 240L
2,624 MMR
Solo
Yemoja
Yemoja
Platinum I
FiNeTixX
Yemoja
Platinum I
Level 146
God Stats
8W - 5L
1,830 SR
Queue Stats
68W - 56L
2,098 MMR
Party 1
Merlin
Merlin
Diamond III
HaIKune
Merlin
Diamond III
Level 160
God Stats
14W - 11L
1,663 SR
Queue Stats
105W - 101L
2,248 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
Lyssaandraa
Xing Tian
Diamond IV
Level 88
God Stats
4W - 1L
1,695 SR
Queue Stats
35W - 25L
2,110 MMR
Solo
Susano
Susano
Platinum I
ZETTOGi
Susano
Platinum I
Level 160
God Stats
7W - 10L
1,562 SR
Queue Stats
458W - 404L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
11,518
443
7,669
23,474
32,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Egan xD
Bastet
19
3 / 5 / 2
12,725
489
13,479
21,850
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Munchdog
Anhur
20
0 / 2 / 1
13,557
521
9,300
18,383
8,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 3
12,698
488
15,387
12,692
5,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 2
15,070
580
20,864
24,962
19,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouScyllaAo KuangNemesis

VS

Bans
AphroditeFafnirKhepriCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avita6322
Heimdallr
20
5 / 0 / 5
16,053
617
22,936
19,211
12,348
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
FiNeTixX
Yemoja
16
0 / 2 / 6
11,405
439
1,900
13,917
15,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
HaIKune
Merlin
20
3 / 3 / 5
12,907
496
15,882
13,064
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Lyssaandraa
Xing Tian
20
1 / 3 / 6
12,743
490
12,879
27,671
31,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
ZETTOGi
Susano
20
4 / 4 / 8
14,215
547
17,167
24,737
14,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
13
13
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Heimdallr
Avita6322
Heimdallr
5
0
5
7.5
L
Bastet
Egan xD
Bastet
3
5
2
0.8
W
Yemoja
FiNeTixX
Yemoja
0
2
6
1.5
W
Merlin
HaIKune
Merlin
3
3
5
1.83
W
Xing Tian
Lyssaandraa
Xing Tian
1
3
6
1.33
L
Anhur
Munchdog
Anhur
0
2
1
0.25
L
2
2
3
1.75
W
Susano
ZETTOGi
Susano
4
4
8
2
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,699
Damage
70,764
101,361
Taken
98,600
76,455
Mitigated
80,190
28,742
Healing
42,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,669
530
0
1,745
23,474
32,394
0
9,240
13,316
34,060
0
W
Heimdallr
Avita6322
Heimdallr
22,936
14,805
0
11,039
19,211
12,348
1,427
4,391
14,717
0
163,803
L
Bastet
Egan xD
Bastet
13,479
2,111
0
7,310
21,850
10,412
0
4,854
16,808
0
108,096
W
Yemoja
FiNeTixX
Yemoja
1,900
833
8,763
5,918
13,917
15,177
853
6,357
7,348
17,556
0
W
Merlin
HaIKune
Merlin
15,882
404
0
1,543
13,064
6,503
1,081
3,170
9,722
115,110
0
W
Xing Tian
Lyssaandraa
Xing Tian
12,879
738
0
5,684
27,671
31,531
462
4,198
23,275
77,673
0
L
Anhur
Munchdog
Anhur
9,300
2,757
0
4,464
18,383
8,220
918
4,121
14,124
0
125,903
L
15,387
626
6,380
4,256
12,692
5,948
0
2,589
9,844
122,060
0
W
Susano
ZETTOGi
Susano
17,167
3,669
0
9,768
24,737
14,631
1,200
4,838
19,785
0
116,462
L
20,864
4,290
0
4,587
24,962
19,481
837
9,683
14,979
194
103,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,568
Gold Earned
67,323
806
Minions Killed
779
0
Camps Cleared
0
2,707,330
Distance Traveled
2,625,840
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,518
443
38
1
0
588,680
9
W
Heimdallr
16,053
617
239
9
0
507,840
2
L
Bastet
12,725
489
154
6
0
559,773
5
W
Yemoja
11,405
439
25
1
0
518,703
9
W
Merlin
12,907
496
198
8
0
501,100
8
W
Xing Tian
12,743
490
131
5
0
529,522
7
L
Anhur
13,557
521
212
8
0
472,769
6
L
Ra
12,698
488
214
8
0
540,346
8
W
Susano
14,215
547
186
7
0
568,675
5
L
Loki
15,070
580
188
7
0
545,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role