Player Matchup

Tiamat
Tiamat
JustAz12
Tiamat
Level 28
God Stats
2W - 6L
1,334 SR
Queue Stats
219W - 207L
1,602 Elo+
Solo
Ares
Ares
King Karinku
Ares
Level 8
God Stats
3W - 4L
1,584 SR
Queue Stats
5W - 5L
1,695 Elo+
Party 1
Chernobog
Chernobog
RLGBlackShadow
Chernobog
Level 33
God Stats
6W - 6L
1,624 SR
Queue Stats
11W - 12L
1,614 Elo+
Party 1
Serqet
Serqet
TheKrow
Serqet
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
13W - 14L
1,612 Elo+
Party 1
Hades
Hades
TheTechPriest
Hades
Level 25
God Stats
14W - 12L
1,829 SR
Queue Stats
21W - 29L
1,608 Elo+
Party 1
Team Averages
Level 44
1,632 SR
1,626 Elo+

VS

Team Averages
Level 23
1,589 SR
1,591 Elo+
Athena
Athena
ChillGamerTime
Athena
Level 23
God Stats
4W - 8L
1,342 SR
Queue Stats
150W - 129L
1,591 Elo+
Solo
Chaac
Chaac
HannahHays
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MioChikurin
Ra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 51L
1,606 Elo+
Solo
Apollo
Apollo
collaredbeet
Apollo
Level 21
God Stats
14W - 6L
1,739 SR
Queue Stats
70W - 47L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
zirkzise
Ao Kuang
Level 23
God Stats
23W - 9L
1,864 SR
Queue Stats
751W - 710L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JustAz12
Tiamat
14
4 / 3 / 5
8,249
589
9,177
8,867
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,932
424
2,665
6,214
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
RLGBlackShadow
Chernobog
11
1 / 5 / 0
6,351
454
4,676
8,727
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
TheKrow
Serqet
11
4 / 4 / 2
7,060
504
5,732
9,464
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,899
493
7,365
9,336
4,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,467
533
4,791
9,208
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
13
2 / 1 / 4
7,234
517
7,192
10,670
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 1
6,625
473
3,035
6,288
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
8 / 0 / 3
9,139
653
8,679
9,637
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
zirkzise
Ao Kuang
13
6 / 4 / 3
7,875
563
5,798
9,456
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
18
18
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Chaac
2
1
4
4
L
Tiamat
JustAz12
Tiamat
4
3
5
2.17
L
0
3
2
0.33
W
0
6
1
0.08
L
Chernobog
RLGBlackShadow
Chernobog
1
5
0
0.2
L
Serqet
TheKrow
Serqet
4
4
2
1.25
L
2
3
0
0.67
W
Apollo
8
0
3
9.5
W
Ao Kuang
zirkzise
Ao Kuang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
29,495
42,608
Taken
45,259
18,231
Mitigated
21,575
12,296
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,791
1,452
0
2,127
9,208
5,268
117
3,327
5,371
24,252
0
W
Chaac
7,192
1,074
0
2,515
10,670
5,842
260
6,506
4,146
0
34,074
L
Tiamat
JustAz12
Tiamat
9,177
907
0
3,097
8,867
5,576
492
4,628
4,239
48,401
0
L
2,665
302
0
612
6,214
2,483
0
2,049
4,165
9,829
0
W
3,035
346
14
818
6,288
2,038
777
2,399
3,667
36,529
0
L
Chernobog
RLGBlackShadow
Chernobog
4,676
2,380
0
2,239
8,727
2,240
25
1,553
7,174
0
32,259
L
Serqet
TheKrow
Serqet
5,732
1,178
0
2,385
9,464
3,027
457
2,739
6,725
0
35,321
L
7,365
688
218
3,745
9,336
4,905
628
2,655
6,681
29,855
0
W
Apollo
8,679
5,152
0
4,746
9,637
5,023
741
3,145
6,208
0
61,548
W
Ao Kuang
zirkzise
Ao Kuang
5,798
2,204
0
1,512
9,456
3,404
532
3,230
5,772
34,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
38,340
304
Minions Killed
344
0
Camps Cleared
0
1,355,601
Distance Traveled
1,348,574
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,467
533
35
3
0
297,128
8
W
Chaac
7,234
517
65
5
0
282,878
3
L
Tiamat
8,249
589
97
7
0
248,965
1
L
Ares
5,932
424
15
1
0
254,384
0
W
Ra
6,625
473
66
5
0
245,255
6
L
Chernobog
6,351
454
58
4
0
266,044
3
L
Serqet
7,060
504
58
4
0
315,759
0
L
Hades
6,899
493
76
5
0
270,449
2
W
Apollo
9,139
653
113
8
0
252,089
1
W
Ao Kuang
7,875
563
65
5
0
271,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role