Player Matchup

Tiamat
Tiamat
NovaxBlitz44
Tiamat
Level 18
God Stats
7W - 2L
1,719 SR
Queue Stats
102W - 91L
1,547 Elo+
Party 2
Achilles
Achilles
SBmiraclez
Achilles
Level 94
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 137L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
kEeltDaThOe
Danzaburou
Level 58
God Stats
18W - 13L
1,544 SR
Queue Stats
95W - 103L
1,427 Elo+
Party 2
Team Averages
Level 57
1,588 SR
1,460 Elo+

VS

Team Averages
Level 79
1,581 SR
1,509 Elo+
Nemesis
Nemesis
C9H13NO3 412
Nemesis
Level 18
God Stats
7W - 6L
1,593 SR
Queue Stats
19W - 18L
1,527 Elo+
Party 1
Tiamat
Tiamat
DragoEternal
Tiamat
Level 134
God Stats
3W - 4L
1,496 SR
Queue Stats
107W - 99L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
rhino12120
Danzaburou
Level 86
God Stats
1W - 1L
1,653 SR
Queue Stats
101W - 97L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 0 / 11
7,871
787
6,239
5,032
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SBmiraclez
Achilles
11
6 / 2 / 8
7,943
794
7,012
8,405
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
kEeltDaThOe
Danzaburou
12
6 / 0 / 10
8,429
843
7,702
5,247
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C9H13NO3 412
Nemesis
8
0 / 5 / 2
6,033
603
2,923
9,031
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
8
0 / 6 / 1
5,824
582
3,866
9,784
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rhino12120
Danzaburou
9
2 / 5 / 0
6,901
690
5,430
9,583
2,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
2
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C9H13NO3 412
Nemesis
0
5
2
0.2
L
Tiamat
0
6
1
0.08
W
Tiamat
4
0
11
9.5
W
Achilles
SBmiraclez
Achilles
6
2
8
5
W
Danzaburou
kEeltDaThOe
Danzaburou
6
0
10
11
L
Danzaburou
rhino12120
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
12,219
18,684
Taken
28,398
11,110
Mitigated
9,661
7,523
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C9H13NO3 412
Nemesis
2,923
869
0
296
9,031
2,594
0
1,589
7,164
0
10,338
L
Tiamat
3,866
461
123
1,415
9,784
4,156
0
1,375
8,180
19,118
0
W
Tiamat
6,239
803
0
2,359
5,032
3,726
446
881
4,151
21,001
0
W
Achilles
SBmiraclez
Achilles
7,012
2,233
0
2,998
8,405
5,503
546
1,348
7,057
0
17,324
W
Danzaburou
kEeltDaThOe
Danzaburou
7,702
3,695
0
2,166
5,247
1,881
1,220
1,653
3,594
0
37,299
L
Danzaburou
rhino12120
Danzaburou
5,430
2,755
441
1,781
9,583
2,911
0
2,753
6,400
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
18,758
125
Minions Killed
73
0
Camps Cleared
0
581,533
Distance Traveled
488,165
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,033
603
16
2
0
179,791
1
L
Tiamat
5,824
582
32
3
0
139,207
1
W
Tiamat
7,871
787
40
4
0
185,639
0
W
Achilles
7,943
794
21
2
0
198,458
2
W
Danzaburou
8,429
843
64
6
0
197,436
4
L
Danzaburou
6,901
690
25
3
0
169,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role