Player Matchup

Medusa
Medusa
CaptBuckfast
Medusa
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 22L
1,360 Elo+
Party 1
Fafnir
Fafnir
Kalyorn
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
ZwagvailleTTV
Erlang Shen
Level 108
God Stats
6W - 6L
1,639 SR
Queue Stats
66W - 69L
1,441 Elo+
Party 1
Bellona
Bellona
uppertoe
Bellona
Level 68
God Stats
1W - 1L
1,783 SR
Queue Stats
86W - 83L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
vaffancullo135
Nu Wa
Level 60
God Stats
5W - 10L
1,716 SR
Queue Stats
18W - 27L
1,493 Elo+
Party 1
Team Averages
Level 79
1,627 SR
1,440 Elo+

VS

Team Averages
Level 90
1,478 SR
1,508 Elo+
Izanami
Izanami
Erossito
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JacobFry25
Tiamat
Level 92
God Stats
16W - 8L
1,324 SR
Queue Stats
243W - 268L
1,463 Elo+
Solo
Fenrir
Fenrir
MilkIsCowSauce
Fenrir
Level 57
God Stats
11W - 11L
1,567 SR
Queue Stats
554W - 558L
1,501 Elo+
Solo
King Arthur
King Arthur
Punzon
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
knux4188
Xing Tian
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 1 / 1
6,887
459
4,083
5,670
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Kalyorn
Fafnir
10
1 / 3 / 2
6,818
455
5,791
10,630
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ZwagvailleTTV
Erlang Shen
11
3 / 8 / 2
7,148
477
8,116
11,834
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
uppertoe
Bellona
11
2 / 7 / 1
7,253
484
6,657
11,712
12,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 0
7,061
471
8,303
7,029
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erossito
Izanami
13
0 / 2 / 1
7,290
486
2,912
6,746
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JacobFry25
Tiamat
15
6 / 0 / 3
8,971
598
7,776
8,717
6,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 7
9,435
629
7,173
10,169
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Punzon
King Arthur
15
8 / 3 / 4
9,252
617
11,435
16,213
9,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
knux4188
Xing Tian
12
1 / 1 / 5
6,711
447
4,531
10,460
3,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
23
24
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
1
1
2.5
W
Izanami
Erossito
Izanami
0
2
1
0.25
W
Tiamat
JacobFry25
Tiamat
6
0
3
7.5
L
Fafnir
Kalyorn
Fafnir
1
3
2
0.67
W
8
3
7
3.83
W
King Arthur
Punzon
King Arthur
8
3
4
3.33
L
Erlang Shen
ZwagvailleTTV
Erlang Shen
3
8
2
0.5
W
Xing Tian
knux4188
Xing Tian
1
1
5
3.5
L
Bellona
uppertoe
Bellona
2
7
1
0.36
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
33,827
46,875
Taken
52,305
31,388
Mitigated
25,231
8,660
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,083
2,251
0
2,681
5,670
1,457
37
851
4,819
0
37,742
W
Izanami
Erossito
Izanami
2,912
1,710
0
3,185
6,746
1,861
0
1,778
4,846
0
54,201
W
Tiamat
JacobFry25
Tiamat
7,776
1,266
0
5,075
8,717
6,534
0
4,437
4,043
58,343
0
L
Fafnir
Kalyorn
Fafnir
5,791
1,675
0
3,510
10,630
8,341
0
6,269
4,361
24,357
0
W
7,173
2,271
0
820
10,169
3,747
0
1,955
7,986
0
53,525
W
King Arthur
Punzon
King Arthur
11,435
1,648
0
5,094
16,213
9,178
0
1,004
15,052
0
58,571
L
Erlang Shen
ZwagvailleTTV
Erlang Shen
8,116
4,530
0
1,448
11,834
7,351
0
1,562
10,128
0
41,533
W
Xing Tian
knux4188
Xing Tian
4,531
484
342
2,139
10,460
3,911
0
4,002
6,284
26,383
0
L
Bellona
uppertoe
Bellona
6,657
2,886
0
1,021
11,712
12,090
0
0
11,712
0
37,459
L
8,303
994
0
0
7,029
2,149
0
3,625
3,404
45,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
41,659
390
Minions Killed
434
0
Camps Cleared
0
1,316,925
Distance Traveled
1,409,599
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,887
459
81
5
0
266,228
4
W
Izanami
7,290
486
112
7
0
245,495
1
W
Tiamat
8,971
598
103
7
0
277,595
0
L
Fafnir
6,818
455
41
3
0
260,472
1
W
Fenrir
9,435
629
88
6
0
310,425
4
W
King Arthur
9,252
617
100
7
0
275,060
1
L
Erlang Shen
7,148
477
73
5
0
261,978
6
W
Xing Tian
6,711
447
31
2
0
301,024
3
L
Bellona
7,253
484
81
5
0
260,907
1
L
Nu Wa
7,061
471
114
8
0
267,340
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role