Player Matchup

Hun Batz
Hun Batz
FuRyFRAN
Hun Batz
Level 128
God Stats
10W - 9L
1,728 SR
Queue Stats
241W - 222L
1,567 Elo+
Solo
Geb
Geb
IamGhee
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,573 Elo+
Solo
Izanami
Izanami
LufflyLuv
Izanami
Level 69
God Stats
9W - 8L
1,700 SR
Queue Stats
119W - 139L
1,331 Elo+
Solo
Sol
Sol
ShrimpOfLeeds
Sol
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 38L
1,499 Elo+
Solo
Tiamat
Tiamat
iAstatos
Tiamat
Level 129
God Stats
6W - 3L
1,597 SR
Queue Stats
69W - 67L
1,474 Elo+
Solo
Team Averages
Level 119
1,605 SR
1,489 Elo+

VS

Team Averages
Level 115
1,705 SR
1,589 Elo+
Tiamat
Tiamat
Banggoule
Tiamat
Level 118
God Stats
33W - 10L
1,890 SR
Queue Stats
231W - 111L
1,631 Elo+
Party 1
Set
Set
Basketboy
Set
Level 157
God Stats
7W - 9L
1,740 SR
Queue Stats
392W - 400L
1,571 Elo+
Solo
Chaac
Chaac
HuguyLeChauve
Chaac
Level 111
God Stats
6W - 3L
1,715 SR
Queue Stats
260W - 149L
1,656 Elo+
Party 1
Apollo
Apollo
Legionario69
Apollo
Level 81
God Stats
1W - 1L
1,383 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Athena
Athena
RoukfAa
Athena
Level 106
God Stats
10W - 5L
1,795 SR
Queue Stats
133W - 84L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FuRyFRAN
Hun Batz
9
1 / 0 / 1
4,267
853
2,905
4,029
1,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
9
1 / 2 / 0
4,180
836
2,854
4,776
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
LufflyLuv
Izanami
9
0 / 3 / 0
3,820
764
2,062
4,205
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 0 / 0
1,812
362
0
0
0
Tiamat
iAstatos
Tiamat
5
0 / 1 / 0
3,312
662
0
724
287
Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Banggoule
Tiamat
9
1 / 0 / 2
4,754
951
1,546
1,498
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 2
4,617
923
1,445
3,112
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 2
5,336
1,067
2,923
3,940
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
8
0 / 1 / 1
3,904
781
1,303
2,866
987
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
RoukfAa
Athena
8
1 / 0 / 4
4,813
963
3,773
3,219
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
5
6
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Banggoule
Tiamat
1
0
2
2
W
0
1
2
1
L
Hun Batz
FuRyFRAN
Hun Batz
1
0
1
1.5
W
3
0
2
4
L
Geb
1
2
0
0.5
W
Apollo
0
1
1
0.5
L
Izanami
LufflyLuv
Izanami
0
3
0
0
W
Athena
RoukfAa
Athena
1
0
4
3
L
0
0
0
0
L
Tiamat
iAstatos
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,821
Damage
10,990
13,734
Taken
14,635
4,937
Mitigated
8,019
2,385
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Banggoule
Tiamat
1,546
167
0
1,062
1,498
941
238
353
1,145
8,544
0
W
1,445
243
0
1,097
3,112
1,508
700
779
2,333
0
14,572
L
Hun Batz
FuRyFRAN
Hun Batz
2,905
173
0
750
4,029
1,275
0
1,364
2,523
0
10,745
W
2,923
677
0
1,330
3,940
3,327
0
839
3,101
0
10,341
L
Geb
2,854
222
0
762
4,776
2,019
0
1,963
2,595
9,632
0
W
Apollo
1,303
487
0
0
2,866
987
1,525
703
2,163
0
5,012
L
Izanami
LufflyLuv
Izanami
2,062
1,159
0
873
4,205
1,356
0
1,721
2,246
0
10,278
W
Athena
RoukfAa
Athena
3,773
1,058
0
497
3,219
1,256
0
432
2,787
6,298
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
iAstatos
Tiamat
0
0
0
0
724
287
0
0
724
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,391
Gold Earned
23,424
54
Minions Killed
98
4
Camps Cleared
3
292,991
Distance Traveled
454,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,754
951
27
5
0
93,561
2
W
Set
4,617
923
31
6
1
100,232
2
L
Hun Batz
4,267
853
21
4
2
116,390
1
W
Chaac
5,336
1,067
20
4
1
92,570
1
L
Geb
4,180
836
6
1
0
92,332
2
W
Apollo
3,904
781
10
2
0
90,290
0
L
Izanami
3,820
764
27
5
2
71,783
0
W
Athena
4,813
963
10
2
1
78,211
0
L
Sol
1,812
362
0
0
0
0
0
L
Tiamat
3,312
662
0
0
0
12,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role