Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
MooseKnuckle561
Cabrakan
Level 43
God Stats
5W - 4L
1,684 SR
Queue Stats
139W - 171L
1,349 Elo+
Party 4
Nemesis
Nemesis
Silent_Soul_31
Nemesis
Level 38
God Stats
10W - 11L
1,380 SR
Queue Stats
60W - 61L
1,406 Elo+
Party 2
Freya
Freya
Yagorath
Freya
Level 62
God Stats
6W - 9L
1,415 SR
Queue Stats
137W - 155L
1,408 Elo+
Party 2
Tyr
Tyr
dariuz69
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,496 SR
1,432 Elo+

VS

Team Averages
Level 46
1,413 SR
1,447 Elo+
Rama
Rama
AFKayd
Rama
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
79W - 110L
1,398 Elo+
Party 1
Fafnir
Fafnir
SadisticCheese
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,395 Elo+
Party 3
Tiamat
Tiamat
Slayer9234
Tiamat
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,429 Elo+
Party 3
Chronos
Chronos
jcat38
Chronos
Level 29
God Stats
23W - 16L
1,261 SR
Queue Stats
467W - 468L
1,514 Elo+
Party 1
Fenrir
Fenrir
soapeyillusion
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 3
7,408
570
4,408
7,041
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
9
0 / 1 / 8
6,212
478
4,225
6,574
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 3
6,630
510
5,510
6,497
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Yagorath
Freya
13
9 / 1 / 0
7,548
581
6,134
8,148
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
6,409
493
2,401
12,420
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AFKayd
Rama
6
0 / 3 / 1
4,703
362
2,797
4,151
1,147
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 1
4,727
364
2,016
6,678
5,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Slayer9234
Tiamat
12
1 / 1 / 1
6,794
523
7,940
5,863
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
jcat38
Chronos
11
3 / 4 / 1
6,778
521
7,631
9,103
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,534
503
2,527
9,369
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
2
3
1.75
L
Rama
AFKayd
Rama
0
3
1
0.17
W
Cabrakan
0
1
8
4
L
0
4
1
0.13
W
2
1
3
3.5
L
Tiamat
Slayer9234
Tiamat
1
1
1
1.5
W
Freya
Yagorath
Freya
9
1
0
9
W
1
1
0
1
L
Chronos
jcat38
Chronos
3
4
1
0.88
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
22,911
40,680
Taken
35,164
21,004
Mitigated
15,543
15,975
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,408
558
0
2,930
7,041
4,718
4
3,499
3,322
49,720
0
L
Rama
AFKayd
Rama
2,797
2,397
0
1,113
4,151
1,147
0
2,489
1,662
0
16,470
W
Cabrakan
4,225
525
0
1,267
6,574
4,707
292
2,234
4,230
20,607
0
L
2,016
1,255
0
744
6,678
5,260
0
4,521
2,143
6,683
0
W
5,510
2,915
0
1,085
6,497
1,967
45
1,809
4,606
0
32,398
L
Tiamat
Slayer9234
Tiamat
7,940
1,516
0
2,796
5,863
3,076
654
0
5,668
40,531
0
W
Freya
Yagorath
Freya
6,134
2,327
0
4,545
8,148
2,723
444
2,464
5,620
34,489
0
W
2,401
349
0
6,148
12,420
6,889
329
7,105
5,315
0
25,419
L
Chronos
jcat38
Chronos
7,631
1,918
0
1,264
9,103
2,786
0
5,915
2,972
34,474
0
L
2,527
510
0
1,065
9,369
3,274
0
1,578
7,757
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
29,536
328
Minions Killed
269
0
Camps Cleared
0
1,216,388
Distance Traveled
1,028,126
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,408
570
114
9
0
228,105
4
L
Rama
4,703
362
25
2
0
118,092
2
W
Cabrakan
6,212
478
35
3
0
246,165
1
L
Fafnir
4,727
364
14
1
0
204,618
1
W
Nemesis
6,630
510
66
5
0
272,640
0
L
Tiamat
6,794
523
82
6
0
222,387
4
W
Freya
7,548
581
58
4
0
235,618
4
W
Tyr
6,409
493
55
4
0
233,860
1
L
Chronos
6,778
521
70
5
0
229,126
0
L
Fenrir
6,534
503
78
6
0
253,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role