Player Matchup

Nemesis
Nemesis
NathanO18
Nemesis
Level 8
God Stats
1W - 1L
1,895 SR
Queue Stats
32W - 25L
1,669 Elo+
Solo
Artemis
Artemis
T-Dubs_
Artemis
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
13W - 8L
1,753 Elo+
Solo
Nu Wa
Nu Wa
True3lood
Nu Wa
Level 16
God Stats
61W - 50L
1,515 SR
Queue Stats
186W - 168L
1,659 Elo+
Solo
Ymir
Ymir
Ur Dad Weird303
Ymir
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
120W - 109L
1,731 Elo+
Solo
Tiamat
Tiamat
l iNot DaRk
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,673 Elo+
Solo
Team Averages
Level 15
1,636 SR
1,697 Elo+

VS

Team Averages
Level 22
1,619 SR
1,638 Elo+
Fenrir
Fenrir
KingOxxBando
Fenrir
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 147L
1,624 Elo+
Solo
Mulan
Mulan
Kvng_Kuda
Mulan
Level 22
God Stats
4W - 2L
1,712 SR
Queue Stats
288W - 330L
1,586 Elo+
Solo
Susano
Susano
M4t3Gr2ng4s3000
Susano
Level 6
God Stats
5W - 1L
1,734 SR
Queue Stats
24W - 14L
1,739 Elo+
Solo
Neith
Neith
Seth_Mamba
Neith
Level 24
God Stats
5W - 5L
1,573 SR
Queue Stats
85W - 118L
1,495 Elo+
Solo
Hera
Hera
deadpool199610
Hera
Level 29
God Stats
5W - 5L
1,577 SR
Queue Stats
87W - 80L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NathanO18
Nemesis
8
0 / 4 / 1
5,180
471
2,055
9,097
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
T-Dubs_
Artemis
9
0 / 3 / 2
5,150
468
2,655
6,200
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
True3lood
Nu Wa
12
2 / 2 / 2
7,076
643
8,082
6,245
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 3 / 0
6,136
558
4,597
9,544
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
9
0 / 5 / 0
5,055
460
2,874
6,250
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 1 / 3
5,996
545
4,983
7,044
2,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Kvng_Kuda
Mulan
10
0 / 3 / 3
5,569
506
4,437
8,170
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
9 / 0 / 2
7,166
651
7,823
8,340
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
11
1 / 1 / 3
5,989
544
4,422
6,978
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 6
6,353
578
3,987
3,060
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
3
6.5
W
Mulan
Kvng_Kuda
Mulan
0
3
3
0.5
W
9
0
2
10
L
Nemesis
NathanO18
Nemesis
0
4
1
0.13
W
Neith
1
1
3
2.5
L
Artemis
T-Dubs_
Artemis
0
3
2
0.33
L
Nu Wa
True3lood
Nu Wa
2
2
2
1.5
L
4
3
0
1.33
W
1
1
6
4
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
25,652
37,336
Taken
33,592
12,992
Mitigated
11,633
10,997
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,983
1,342
0
874
7,044
2,177
0
3,006
3,900
0
21,659
W
Mulan
Kvng_Kuda
Mulan
4,437
736
0
2,889
8,170
3,991
0
4,317
3,487
83
29,943
W
7,823
1,598
0
3,332
8,340
2,523
0
3,255
4,741
0
32,919
L
Nemesis
NathanO18
Nemesis
2,055
486
0
3,025
9,097
2,714
0
1,488
7,470
0
23,219
W
Neith
4,422
1,553
0
4,272
6,978
2,120
0
2,285
4,597
0
34,523
L
Artemis
T-Dubs_
Artemis
2,655
1,039
0
2,449
6,200
1,412
0
214
5,986
0
19,321
L
Nu Wa
True3lood
Nu Wa
8,082
1,631
0
1,859
6,245
1,760
204
392
5,603
43,212
0
L
4,597
1,041
0
2,220
9,544
4,261
0
595
8,888
24,142
0
W
3,987
977
0
1,075
3,060
822
350
1,658
1,314
37,092
0
L
Tiamat
2,874
301
0
1,444
6,250
2,845
0
1,145
4,994
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
31,073
273
Minions Killed
294
0
Camps Cleared
0
938,081
Distance Traveled
1,017,007
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,996
545
33
3
0
208,415
4
W
Mulan
5,569
506
65
6
0
197,043
1
W
Susano
7,166
651
54
5
0
249,391
3
L
Nemesis
5,180
471
50
5
0
192,721
2
W
Neith
5,989
544
56
5
0
162,531
3
L
Artemis
5,150
468
40
4
0
167,359
3
L
Nu Wa
7,076
643
95
9
0
179,956
3
L
Ymir
6,136
558
32
3
0
206,050
1
W
Hera
6,353
578
86
8
0
199,627
4
L
Tiamat
5,055
460
56
5
0
191,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role