Player Matchup

Tiamat
Tiamat
JPAV007
Tiamat
Level 26
God Stats
6W - 4L
1,610 SR
Queue Stats
101W - 83L
1,593 Elo+
Party 1
Zeus
Zeus
Kill4Days
Zeus
Level 21
God Stats
5W - 5L
1,831 SR
Queue Stats
26W - 26L
1,593 Elo+
Party 1
Ymir
Ymir
MrMust4ch3
Ymir
Level 16
God Stats
1W - 2L
1,304 SR
Queue Stats
45W - 39L
1,582 Elo+
Party 1
Chaac
Chaac
RushLF
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ddurbо
Cupid
Level 14
God Stats
16W - 12L
1,507 SR
Queue Stats
34W - 27L
1,567 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,567 Elo+

VS

Team Averages
Level 15
1,519 SR
1,524 Elo+
Olorun
Olorun
BabyBoySniff
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,372 Elo+
Party 2
Ravana
Ravana
ButtProtector
Ravana
Level 23
God Stats
8W - 6L
1,703 SR
Queue Stats
165W - 134L
1,734 Elo+
Solo
Cthulhu
Cthulhu
CringeBabyWoss
Cthulhu
Level 16
God Stats
5W - 3L
1,340 SR
Queue Stats
32W - 25L
1,336 Elo+
Party 2
Ullr
Ullr
JebaccCieSzmmato
Ullr
Level 16
God Stats
62W - 44L
1,552 SR
Queue Stats
62W - 44L
1,568 Elo+
Solo
Ymir
Ymir
Zullt
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JPAV007
Tiamat
11
2 / 4 / 5
6,633
553
2,896
7,616
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
13
11 / 2 / 1
8,003
667
9,689
5,779
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 8
6,355
530
2,184
7,815
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
RushLF
Chaac
12
3 / 2 / 3
6,994
583
6,134
8,051
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
ddurbо
Cupid
12
7 / 2 / 5
7,528
627
11,476
8,197
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 5 / 1
6,490
541
4,017
7,977
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
5 / 4 / 2
7,308
609
6,778
8,673
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 7 / 3
6,078
507
5,807
11,531
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 4 / 2
7,369
614
4,885
9,129
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Zullt
Ymir
9
1 / 6 / 2
6,009
501
3,332
11,233
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
24
Kills
14
14
Deaths
26
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
1
0.7
L
5
4
2
1.5
L
2
7
3
0.5
W
Tiamat
JPAV007
Tiamat
2
4
5
1.13
L
3
4
2
1
W
Zeus
11
2
1
5.75
W
1
4
8
1.25
W
Chaac
RushLF
Chaac
3
2
3
2.25
L
Ymir
Zullt
Ymir
1
6
2
0.33
W
Cupid
ddurbо
Cupid
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
24,819
37,458
Taken
48,543
16,369
Mitigated
20,962
12,516
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,017
2,282
106
2,430
7,977
2,789
1,254
5,434
2,543
21,339
0
L
6,778
2,458
0
1,376
8,673
3,246
0
3,109
5,464
0
38,526
L
5,807
509
84
626
11,531
5,564
226
2,040
9,491
17,871
0
W
Tiamat
JPAV007
Tiamat
2,896
777
0
2,518
7,616
3,542
513
1,105
6,511
31,623
0
L
4,885
2,165
0
2,801
9,129
3,122
2,346
1,756
7,373
0
53,335
W
Zeus
9,689
1,144
0
1,315
5,779
1,588
0
2,349
3,430
37,497
0
W
2,184
591
0
2,036
7,815
3,717
270
3,967
3,848
12,747
0
W
Chaac
RushLF
Chaac
6,134
1,601
0
3,025
8,051
4,738
395
2,016
6,035
0
28,942
L
Ymir
Zullt
Ymir
3,332
931
0
1,656
11,233
6,241
0
2,430
8,494
20,910
0
W
Cupid
ddurbо
Cupid
11,476
7,034
349
3,273
8,197
2,784
786
3,719
4,478
0
40,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
33,254
272
Minions Killed
275
0
Camps Cleared
0
1,176,803
Distance Traveled
1,124,811
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,490
541
45
4
0
227,440
0
L
Ravana
7,308
609
72
6
0
254,388
0
L
Cthulhu
6,078
507
25
2
0
234,966
0
W
Tiamat
6,633
553
55
5
0
251,783
1
L
Ullr
7,369
614
88
7
0
207,546
2
W
Zeus
8,003
667
69
6
0
231,891
3
W
Ymir
6,355
530
22
2
0
200,397
1
W
Chaac
6,994
583
62
5
0
264,500
3
L
Ymir
6,009
501
45
4
0
200,471
3
W
Cupid
7,528
627
64
5
0
228,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role