Player Matchup

Bastet
Bastet
CuteAsHel
Bastet
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 158L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
Flashcashmore
Jing Wei
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
460W - 503L
1,617 Elo+
Solo
Sol
Sol
Labrącadabrądor
Sol
Level 158
God Stats
1W - 1L
1,399 SR
Queue Stats
148W - 158L
1,589 Elo+
Party 1
Rama
Rama
Sachakah
Rama
Level 122
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 2L
1,295 Elo+
Solo
Merlin
Merlin
Warlow2310
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 146
1,440 SR
1,512 Elo+

VS

Team Averages
Level 122
1,417 SR
1,550 Elo+
Fafnir
Fafnir
KI1DE
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,711 Elo+
Solo
Raijin
Raijin
N1ghtR1d3rr
Raijin
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 123L
1,614 Elo+
Solo
Izanami
Izanami
Pippoldo
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Quick5ilver
Chiron
Level 160
God Stats
1W - 0L
1,262 SR
Queue Stats
42W - 45L
1,404 Elo+
Party 2
Hercules
Hercules
Toooombie
Hercules
Level 145
God Stats
8W - 11L
1,324 SR
Queue Stats
744W - 736L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CuteAsHel
Bastet
18
4 / 9 / 14
11,777
693
16,110
17,513
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Flashcashmore
Jing Wei
18
1 / 10 / 13
11,195
659
11,700
19,998
7,202
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 4 / 12
12,947
762
26,620
22,716
7,675
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
10 / 10 / 7
13,482
793
23,546
23,225
8,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Merlin
Warlow2310
Merlin
18
2 / 10 / 9
11,360
668
17,486
17,756
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KI1DE
Fafnir
20
3 / 4 / 26
13,081
769
13,872
23,103
33,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
20
12 / 4 / 16
13,962
821
26,431
21,014
10,601
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pippoldo
Izanami
18
4 / 9 / 18
12,619
742
14,861
20,092
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
20
14 / 4 / 15
14,588
858
24,864
21,764
11,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Toooombie
Hercules
20
9 / 4 / 15
13,173
775
9,751
27,654
30,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
132
25
Kills
42
43
Deaths
25
55
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bastet
CuteAsHel
Bastet
4
9
14
1.22
L
Jing Wei
Flashcashmore
Jing Wei
1
10
13
0.75
W
Fafnir
KI1DE
Fafnir
3
4
26
4
L
8
4
12
3.5
W
Raijin
12
4
16
5
W
Izanami
Pippoldo
Izanami
4
9
18
1.44
W
Chiron
14
4
15
5.38
L
Rama
10
10
7
1.35
W
Hercules
Toooombie
Hercules
9
4
15
4.13
L
Merlin
Warlow2310
Merlin
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,462
Damage
89,779
101,208
Taken
113,627
36,410
Mitigated
96,686
34,026
Healing
42,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CuteAsHel
Bastet
16,110
2,894
3,384
2,208
17,513
6,530
290
5,802
11,527
0
23,792
L
Jing Wei
Flashcashmore
Jing Wei
11,700
9,221
1,737
2,839
19,998
7,202
748
8,098
11,616
0
25,097
W
Fafnir
KI1DE
Fafnir
13,872
3,531
2,785
5,226
23,103
33,864
747
6,877
15,727
29,786
0
L
26,620
2,973
3,534
12,612
22,716
7,675
1,402
8,810
13,584
46,351
0
W
Raijin
26,431
2,503
3,730
5,548
21,014
10,601
250
7,273
13,501
44,628
0
W
Izanami
Pippoldo
Izanami
14,861
8,407
1,660
3,164
20,092
10,297
3,128
10,295
9,513
0
38,852
W
Chiron
24,864
7,456
4,962
6,173
21,764
11,847
2,123
8,660
12,789
0
47,656
L
Rama
23,546
15,545
0
4,598
23,225
8,793
674
6,871
16,086
0
38,209
W
Hercules
Toooombie
Hercules
9,751
2,068
1,619
7,641
27,654
30,077
1,158
9,245
17,991
0
15,041
L
Merlin
Warlow2310
Merlin
17,486
457
855
2,259
17,756
6,210
0
9,412
8,092
43,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
67,423
163
Minions Killed
223
0
Camps Cleared
0
1,414,941
Distance Traveled
1,417,946
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,777
693
22
1
0
323,318
2
L
Jing Wei
11,195
659
25
1
0
272,076
0
W
Fafnir
13,081
769
36
2
0
302,923
0
L
Sol
12,947
762
40
2
0
338,999
1
W
Raijin
13,962
821
43
3
0
293,233
0
W
Izanami
12,619
742
62
4
0
253,485
0
W
Chiron
14,588
858
66
4
0
278,891
0
L
Rama
13,482
793
27
2
0
231,867
3
W
Hercules
13,173
775
16
1
0
289,414
0
L
Merlin
11,360
668
49
3
0
248,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role