Player Matchup

Bacchus
Bacchus
F2Karma
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,509 Elo+
Party 2
Mulan
Mulan
GhostOfTyranny1
Mulan
Level 38
God Stats
5W - 11L
1,354 SR
Queue Stats
156W - 184L
1,378 Elo+
Party 3
Cernunnos
Cernunnos
Keroro Gunso810
Cernunnos
Level 66
God Stats
6W - 4L
1,457 SR
Queue Stats
75W - 74L
1,526 Elo+
Party 2
Tiamat
Tiamat
SaraqueI
Tiamat
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
71W - 65L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
jacktwist1
Hun Batz
Level 67
God Stats
2W - 1L
1,280 SR
Queue Stats
144W - 144L
1,361 Elo+
Party 3
Team Averages
Level 53
1,418 SR
1,447 Elo+

VS

Team Averages
Level 53
1,691 SR
1,418 Elo+
Bellona
Bellona
Bxsko
Bellona
Level 59
God Stats
2W - 2L
1,703 SR
Queue Stats
3W - 11L
1,209 Elo+
Party 1
Medusa
Medusa
TyeTanKs
Medusa
Level 59
God Stats
9W - 6L
1,655 SR
Queue Stats
226W - 233L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
jonathanGG04
Kukulkan
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
46W - 55L
1,375 Elo+
Solo
Khepri
Khepri
x FLANK3R
Khepri
Level 49
God Stats
3W - 2L
1,866 SR
Queue Stats
33W - 36L
1,550 Elo+
Party 1
Odin
Odin
xJohnJ
Odin
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 289L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
F2Karma
Bacchus
14
1 / 3 / 4
10,531
376
4,172
10,653
6,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 5 / 8
13,940
498
11,253
21,273
28,394
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Keroro Gunso810
Cernunnos
20
8 / 6 / 11
14,339
512
22,554
20,057
10,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SaraqueI
Tiamat
20
9 / 1 / 14
16,128
576
27,618
19,603
18,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
jacktwist1
Hun Batz
20
16 / 3 / 5
17,435
623
26,365
22,148
10,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bxsko
Bellona
19
5 / 9 / 4
12,952
463
19,482
26,628
26,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TyeTanKs
Medusa
20
4 / 6 / 5
13,123
469
12,214
22,625
10,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jonathanGG04
Kukulkan
19
3 / 10 / 0
12,728
455
7,238
21,870
12,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
x FLANK3R
Khepri
16
2 / 8 / 6
11,578
414
11,328
24,836
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
xJohnJ
Odin
19
4 / 7 / 2
12,609
450
7,841
25,043
11,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
39
Kills
18
18
Deaths
40
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bxsko
Bellona
5
9
4
0.78
W
Bacchus
F2Karma
Bacchus
1
3
4
1
W
5
5
8
1.8
W
Cernunnos
Keroro Gunso810
Cernunnos
8
6
11
2.25
W
Tiamat
SaraqueI
Tiamat
9
1
14
16
L
Medusa
TyeTanKs
Medusa
4
6
5
1.08
W
Hun Batz
jacktwist1
Hun Batz
16
3
5
6.17
L
Kukulkan
jonathanGG04
Kukulkan
3
10
0
0.3
L
Khepri
x FLANK3R
Khepri
2
8
6
0.63
L
Odin
xJohnJ
Odin
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,962
Damage
58,103
93,734
Taken
121,002
73,779
Mitigated
85,133
28,465
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bxsko
Bellona
19,482
5,460
0
3,860
26,628
26,927
54
6,648
19,444
0
75,615
W
Bacchus
F2Karma
Bacchus
4,172
703
407
643
10,653
6,450
74
2,422
8,231
20,278
0
W
11,253
1,566
0
5,684
21,273
28,394
1,789
2,553
18,720
0
57,585
W
Cernunnos
Keroro Gunso810
Cernunnos
22,554
8,301
0
1,726
20,057
10,180
4,035
5,126
14,931
0
107,704
W
Tiamat
SaraqueI
Tiamat
27,618
2,374
0
11,284
19,603
18,042
4,527
4,960
14,643
123,058
0
L
Medusa
TyeTanKs
Medusa
12,214
4,164
0
6,124
22,625
10,283
78
5,789
16,391
0
94,227
W
Hun Batz
jacktwist1
Hun Batz
26,365
10,202
0
8,721
22,148
10,713
1,617
3,660
18,488
0
149,132
L
Kukulkan
jonathanGG04
Kukulkan
7,238
787
0
3,306
21,870
12,109
538
8,285
12,932
60,426
0
L
Khepri
x FLANK3R
Khepri
11,328
1,320
978
4,510
24,836
24,182
0
5,718
18,421
42,013
0
L
Odin
xJohnJ
Odin
7,841
2,024
0
2,226
25,043
11,632
0
4,256
20,380
155
98,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,373
Gold Earned
62,990
677
Minions Killed
576
0
Camps Cleared
0
2,410,533
Distance Traveled
2,408,535
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,952
463
115
4
0
481,644
2
W
Bacchus
10,531
376
30
1
0
334,282
1
W
Mulan
13,940
498
95
3
0
514,223
5
W
Cernunnos
14,339
512
133
5
0
456,313
2
W
Tiamat
16,128
576
214
8
0
517,192
3
L
Medusa
13,123
469
143
5
0
508,061
6
W
Hun Batz
17,435
623
205
7
0
588,523
3
L
Kukulkan
12,728
455
119
4
0
446,849
0
L
Khepri
11,578
414
69
2
0
485,846
2
L
Odin
12,609
450
130
5
0
486,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role