Player Matchup

King Arthur
King Arthur
JustSleepn
King Arthur
Level 66
God Stats
7W - 8L
1,530 SR
Queue Stats
164W - 155L
1,657 Elo+
Solo
Loki
Loki
Kreamhole101
Loki
Level 93
God Stats
54W - 36L
1,604 SR
Queue Stats
394W - 357L
1,540 Elo+
Solo
Anhur
Anhur
PeteMTAR
Anhur
Level 104
God Stats
1W - 2L
1,574 SR
Queue Stats
244W - 239L
1,500 Elo+
Party 2
Tiamat
Tiamat
Ritordinton
Tiamat
Level 99
God Stats
17W - 12L
1,709 SR
Queue Stats
119W - 103L
1,518 Elo+
Solo
Cerberus
Cerberus
Vaxzan
Cerberus
Level 78
God Stats
21W - 15L
1,500 SR
Queue Stats
232W - 220L
1,475 Elo+
Party 2
Team Averages
Level 88
1,583 SR
1,538 Elo+

VS

Team Averages
Level 91
1,612 SR
1,520 Elo+
Heimdallr
Heimdallr
Enkila
Heimdallr
Level 119
God Stats
7W - 5L
1,919 SR
Queue Stats
353W - 331L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
Eviolite
Sylvanus
Level 97
God Stats
4W - 2L
1,394 SR
Queue Stats
57W - 43L
1,583 Elo+
Solo
Fenrir
Fenrir
KcJones90
Fenrir
Level 100
God Stats
18W - 14L
1,566 SR
Queue Stats
163W - 147L
1,496 Elo+
Solo
Achilles
Achilles
Layjack
Achilles
Level 53
God Stats
10W - 7L
1,681 SR
Queue Stats
13W - 11L
1,468 Elo+
Party 1
Tiamat
Tiamat
SpatAttack
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustSleepn
King Arthur
9
1 / 1 / 0
5,179
518
1,827
8,013
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,125
513
1,964
6,569
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
PeteMTAR
Anhur
7
1 / 3 / 1
4,433
443
5,813
7,100
1,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tiamat
9
0 / 3 / 0
5,173
517
3,355
4,686
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Vaxzan
Cerberus
7
0 / 1 / 0
4,617
462
1,987
7,096
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Enkila
Heimdallr
9
1 / 1 / 3
5,244
524
7,501
7,517
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Eviolite
Sylvanus
9
3 / 1 / 1
5,617
562
3,250
7,818
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
KcJones90
Fenrir
10
5 / 2 / 0
5,884
588
4,131
7,432
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Layjack
Achilles
11
3 / 0 / 0
6,483
648
5,741
5,301
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
SpatAttack
Tiamat
9
0 / 1 / 3
5,105
511
2,871
4,849
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Enkila
Heimdallr
1
1
3
2.5
W
Sylvanus
Eviolite
Sylvanus
3
1
1
3.5
L
King Arthur
JustSleepn
King Arthur
1
1
0
1
W
Fenrir
KcJones90
Fenrir
5
2
0
2.5
L
1
4
1
0.38
W
Achilles
Layjack
Achilles
3
0
0
3
L
Anhur
PeteMTAR
Anhur
1
3
1
0.5
L
Tiamat
0
3
0
0
W
Tiamat
SpatAttack
Tiamat
0
1
3
1.5
L
Cerberus
Vaxzan
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
23,494
33,464
Taken
32,917
12,905
Mitigated
13,157
10,849
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Enkila
Heimdallr
7,501
3,670
0
3,724
7,517
1,928
613
838
6,679
0
32,115
W
Sylvanus
Eviolite
Sylvanus
3,250
1,031
1,037
3,657
7,818
2,725
383
1,149
6,669
12,967
0
L
King Arthur
JustSleepn
King Arthur
1,827
290
0
3,585
8,013
4,424
0
85
7,544
0
21,656
W
Fenrir
KcJones90
Fenrir
4,131
1,160
0
1,095
7,432
2,559
0
778
6,509
0
25,977
L
1,964
506
0
1,874
6,569
1,824
0
862
5,486
0
20,909
W
Achilles
Layjack
Achilles
5,741
1,795
0
2,991
5,301
3,215
889
173
4,834
0
26,798
L
Anhur
PeteMTAR
Anhur
5,813
2,609
0
2,196
7,100
1,567
0
1,549
5,551
0
18,060
L
Tiamat
3,355
191
0
984
4,686
2,524
80
1,651
2,852
23,626
0
W
Tiamat
SpatAttack
Tiamat
2,871
387
0
1,386
4,849
2,730
0
1,964
2,609
18,573
0
L
Cerberus
Vaxzan
Cerberus
1,987
153
0
2,210
7,096
2,566
0
1,604
5,492
13,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
28,333
214
Minions Killed
236
0
Camps Cleared
0
1,031,198
Distance Traveled
922,192
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,244
524
51
5
0
171,511
3
W
Sylvanus
5,617
562
25
3
0
185,341
1
L
King Arthur
5,179
518
48
5
0
219,298
0
W
Fenrir
5,884
588
50
5
0
184,650
2
L
Loki
5,125
513
53
5
0
219,269
0
W
Achilles
6,483
648
68
7
0
189,489
0
L
Anhur
4,433
443
27
3
0
233,152
2
L
Tiamat
5,173
517
58
6
0
192,395
1
W
Tiamat
5,105
511
42
4
0
191,201
3
L
Cerberus
4,617
462
28
3
0
167,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role