Player Matchup

Awilix
Awilix
DingDingWoo
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,966 Elo+
Party 1
Sun Wukong
Sun Wukong
Hyacínth
Sun Wukong
Level 118
God Stats
1W - 1L
1,597 SR
Queue Stats
142W - 76L
1,705 Elo+
Party 1
Janus
Janus
LeDoudz
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SoDoneWithoutYou
Bacchus
Level 160
God Stats
1W - 1L
1,307 SR
Queue Stats
307W - 190L
1,724 Elo+
Party 1
Tiamat
Tiamat
UnknownWon
Tiamat
Level 156
God Stats
11W - 7L
1,935 SR
Queue Stats
431W - 383L
1,709 Elo+
Party 1
Team Averages
Level 123
1,568 SR
1,721 Elo+

VS

Team Averages
Level 47
1,500 SR
1,650 Elo+
Hou Yi
Hou Yi
Architeks
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BaddyBeon
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,678 Elo+
Party 2
Scylla
Scylla
NachoAverageChip
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,678 Elo+
Party 2
Loki
Loki
SomeIdiots
Loki
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,678 Elo+
Party 2
Odin
Odin
toomuchgeorge
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 3 / 16
7,881
563
5,542
8,773
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Hyacínth
Sun Wukong
14
6 / 0 / 3
8,316
594
3,353
8,846
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
LeDoudz
Janus
14
6 / 0 / 6
8,652
618
8,395
4,708
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 3 / 2
8,387
599
5,963
7,783
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
UnknownWon
Tiamat
14
9 / 0 / 9
8,685
620
9,505
6,035
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Architeks
Hou Yi
9
1 / 8 / 3
6,058
433
2,553
8,880
2,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
BaddyBeon
Baron Samedi
10
2 / 5 / 3
6,635
474
6,407
9,162
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 6 / 2
6,030
431
3,298
8,093
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 6 / 0
7,351
525
4,114
7,649
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 8 / 1
5,653
404
2,510
9,972
5,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
33
Kills
6
6
Deaths
33
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Architeks
Hou Yi
1
8
3
0.31
L
Baron Samedi
BaddyBeon
Baron Samedi
2
5
3
0.7
W
Awilix
5
3
16
4.33
W
Sun Wukong
Hyacínth
Sun Wukong
6
0
3
7.5
W
Janus
LeDoudz
Janus
6
0
6
9
L
0
6
2
0.17
W
7
3
2
2.67
L
3
6
0
0.5
W
Tiamat
UnknownWon
Tiamat
9
0
9
13.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,758
Damage
18,882
36,145
Taken
43,756
21,988
Mitigated
19,261
12,074
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Architeks
Hou Yi
2,553
1,162
0
196
8,880
2,094
630
5,904
2,644
0
18,280
L
Baron Samedi
BaddyBeon
Baron Samedi
6,407
946
129
2,527
9,162
6,060
0
5,135
3,596
21,233
0
W
Awilix
5,542
1,472
0
3,522
8,773
4,549
459
3,761
5,012
0
31,552
W
Sun Wukong
Hyacínth
Sun Wukong
3,353
610
0
2,998
8,846
6,897
615
1,704
7,142
0
40,173
W
Janus
LeDoudz
Janus
8,395
857
0
998
4,708
1,463
857
828
3,880
54,056
0
L
3,298
422
0
1,213
8,093
2,442
0
3,912
3,935
31,033
0
W
5,963
781
0
885
7,783
4,277
0
1,815
5,968
40,380
0
L
4,114
1,639
0
0
7,649
3,366
0
3,396
4,060
0
33,628
W
Tiamat
UnknownWon
Tiamat
9,505
1,401
0
3,671
6,035
4,802
863
1,597
4,438
39,927
0
L
2,510
675
0
826
9,972
5,299
0
4,171
5,463
0
15,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
31,727
404
Minions Killed
217
0
Camps Cleared
0
1,443,193
Distance Traveled
1,279,834
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,058
433
31
2
0
263,051
2
L
Baron Samedi
6,635
474
18
1
0
249,406
10
W
Awilix
7,881
563
48
3
0
295,395
6
W
Sun Wukong
8,316
594
82
6
0
289,958
2
W
Janus
8,652
618
102
7
0
316,707
5
L
Scylla
6,030
431
60
4
0
253,796
4
W
Bacchus
8,387
599
76
5
0
264,635
1
L
Loki
7,351
525
75
5
0
272,189
0
W
Tiamat
8,685
620
96
7
0
276,498
5
L
Odin
5,653
404
33
2
0
241,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role