Player Matchup

Nemesis
Nemesis
Courtzenheimer
Nemesis
Level 45
God Stats
0W - 2L
1,362 SR
Queue Stats
64W - 82L
1,310 Elo+
Party 3
Tyr
Tyr
Keaton1315
Tyr
Level 17
God Stats
1W - 2L
1,301 SR
Queue Stats
11W - 13L
1,468 Elo+
Party 2
Tiamat
Tiamat
SkyLizzard
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
WillD43ast
Cupid
Level 53
God Stats
4W - 5L
1,674 SR
Queue Stats
174W - 269L
1,313 Elo+
Party 3
Baron Samedi
Baron Samedi
liopmn
Baron Samedi
Level 61
God Stats
11W - 14L
1,320 SR
Queue Stats
74W - 99L
1,339 Elo+
Party 3
Team Averages
Level 56
1,432 SR
1,386 Elo+

VS

Team Averages
Level 74
1,490 SR
1,441 Elo+
Olorun
Olorun
HafWalker
Olorun
Level 28
God Stats
8W - 6L
1,528 SR
Queue Stats
68W - 104L
1,412 Elo+
Party 1
Merlin
Merlin
Zucarak
Merlin
Level 123
God Stats
4W - 6L
1,531 SR
Queue Stats
179W - 220L
1,439 Elo+
Party 1
Susano
Susano
joesyourdaddy49
Susano
Level 86
God Stats
21W - 34L
1,339 SR
Queue Stats
221W - 236L
1,516 Elo+
Solo
Cupid
Cupid
killobang
Cupid
Level 87
God Stats
5W - 6L
1,546 SR
Queue Stats
128W - 155L
1,436 Elo+
Party 1
Achilles
Achilles
ligmalimabeans
Achilles
Level 48
God Stats
9W - 8L
1,508 SR
Queue Stats
108W - 125L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 4
13,315
579
15,938
18,133
10,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 3
10,586
460
9,542
20,353
15,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
SkyLizzard
Tiamat
17
5 / 10 / 6
11,267
490
11,492
16,676
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
17
3 / 5 / 3
10,271
447
6,766
15,231
6,382
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
liopmn
Baron Samedi
13
1 / 7 / 2
9,022
392
7,896
16,730
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HafWalker
Olorun
17
1 / 3 / 8
10,011
435
4,957
10,916
4,211
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Zucarak
Merlin
18
8 / 6 / 13
12,521
544
16,416
11,367
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 5 / 7
13,603
591
16,330
18,921
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
killobang
Cupid
18
8 / 4 / 5
11,897
517
14,355
16,843
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
18
4 / 5 / 10
12,154
528
14,473
26,420
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
23
Kills
32
32
Deaths
23
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
13
3
4
5
W
Olorun
HafWalker
Olorun
1
3
8
1.67
L
1
7
3
0.36
L
Tiamat
SkyLizzard
Tiamat
5
10
6
0.8
L
Cupid
3
5
3
0.9
W
Merlin
Zucarak
Merlin
8
6
13
2.42
W
11
5
7
2.9
W
Cupid
killobang
Cupid
8
4
5
2.63
W
Achilles
4
5
10
1.8
L
Baron Samedi
liopmn
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
66,531
87,123
Taken
84,467
56,059
Mitigated
38,521
17,588
Healing
26,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,938
7,423
0
2,118
18,133
10,916
395
3,450
14,196
0
107,406
W
Olorun
HafWalker
Olorun
4,957
2,468
158
2,201
10,916
4,211
871
1,545
9,371
46,741
0
L
9,542
994
0
3,282
20,353
15,790
1,993
4,446
15,128
0
63,116
L
Tiamat
SkyLizzard
Tiamat
11,492
555
645
3,617
16,676
10,898
39
3,338
12,898
58,324
0
L
Cupid
6,766
2,349
280
4,231
15,231
6,382
386
3,619
11,577
0
59,972
W
Merlin
Zucarak
Merlin
16,416
445
0
1,017
11,367
4,578
1,012
4,036
7,331
64,720
0
W
16,330
5,308
0
4,729
18,921
7,260
678
5,461
13,460
0
85,386
W
Cupid
killobang
Cupid
14,355
9,046
1,334
8,534
16,843
6,714
802
4,770
12,073
0
70,445
W
Achilles
14,473
2,809
0
9,006
26,420
15,758
525
3,576
22,844
0
71,081
L
Baron Samedi
liopmn
Baron Samedi
7,896
579
314
3,101
16,730
12,073
60
5,415
11,039
41,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,461
Gold Earned
60,186
539
Minions Killed
529
0
Camps Cleared
0
1,947,034
Distance Traveled
2,110,476
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,315
579
135
6
0
472,790
5
W
Olorun
10,011
435
65
3
0
426,818
5
L
Tyr
10,586
460
122
5
0
392,850
1
L
Tiamat
11,267
490
104
5
0
375,805
0
L
Cupid
10,271
447
111
5
0
381,177
0
W
Merlin
12,521
544
107
5
0
387,414
3
W
Susano
13,603
591
110
5
0
451,998
2
W
Cupid
11,897
517
116
5
0
416,148
2
W
Achilles
12,154
528
131
6
0
428,098
0
L
Baron Samedi
9,022
392
67
3
0
324,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role