Player Matchup

Izanami
Izanami
Nerdyfatkid420
Izanami
Level 29
God Stats
38W - 41L
1,543 SR
Queue Stats
44W - 42L
1,562 Elo+
Party 2
Tiamat
Tiamat
SenorCuddles
Tiamat
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 42L
1,562 Elo+
Party 2
Neith
Neith
andjela19
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,541 Elo+

VS

Team Averages
Level 53
1,368 SR
1,472 Elo+
Bacchus
Bacchus
TheeCamJam
Bacchus
Level 29
God Stats
89W - 55L
1,184 SR
Queue Stats
489W - 425L
1,463 Elo+
Party 1
Bakasura
Bakasura
koolaidman6
Bakasura
Level 6
God Stats
4W - 7L
1,256 SR
Queue Stats
6W - 18L
1,423 Elo+
Solo
Tiamat
Tiamat
unknownsinbad
Tiamat
Level 125
God Stats
18W - 10L
1,663 SR
Queue Stats
201W - 131L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 6
12,326
616
9,630
17,450
5,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
14
1 / 7 / 5
11,305
565
9,731
19,194
10,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
andjela19
Neith
18
8 / 4 / 3
14,513
726
13,270
19,709
6,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheeCamJam
Bacchus
16
4 / 1 / 13
13,442
672
13,740
16,008
25,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
koolaidman6
Bakasura
12
0 / 9 / 5
10,806
540
5,163
19,862
7,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 2 / 3
15,418
771
27,220
13,686
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
20
20
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
Tiamat
1
7
5
0.5
W
Bacchus
TheeCamJam
Bacchus
4
1
13
10.5
L
Neith
andjela19
Neith
8
4
3
2.38
W
Bakasura
koolaidman6
Bakasura
0
9
5
0.28
W
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,631
Damage
46,123
56,353
Taken
49,556
22,943
Mitigated
44,996
15,673
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,630
5,943
0
2,475
17,450
5,783
1,191
12,432
4,758
0
57,828
L
Tiamat
9,731
753
69
5,940
19,194
10,600
0
14,535
4,505
42,824
0
W
Bacchus
TheeCamJam
Bacchus
13,740
717
503
660
16,008
25,885
73
3,001
13,007
31,322
0
L
Neith
andjela19
Neith
13,270
4,941
0
7,189
19,709
6,560
1,881
14,674
4,787
0
65,110
W
Bakasura
koolaidman6
Bakasura
5,163
3,681
592
2,159
19,862
7,210
1,789
3,563
16,299
0
17,528
W
27,220
2,354
0
6,771
13,686
11,901
878
3,198
10,488
115,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
39,666
236
Minions Killed
216
0
Camps Cleared
0
936,591
Distance Traveled
1,069,154
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,326
616
73
4
0
303,409
0
L
Tiamat
11,305
565
57
3
0
297,110
4
W
Bacchus
13,442
672
29
1
0
357,102
0
L
Neith
14,513
726
106
5
0
336,072
2
W
Bakasura
10,806
540
23
1
0
357,978
0
W
Tiamat
15,418
771
164
8
0
354,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role