Player Matchup

Merlin
Merlin
Hexair
Merlin
Level 79
God Stats
1W - 1L
1,769 SR
Queue Stats
9W - 5L
1,857 Elo+
Party 1
Set
Set
Mercinicus
Set
Level 124
God Stats
1W - 4L
1,270 SR
Queue Stats
16W - 14L
1,806 Elo+
Party 1
King Arthur
King Arthur
tronayne
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,821 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,828 Elo+

VS

Team Averages
Level 87
1,518 SR
1,657 Elo+
Scylla
Scylla
RedRivers77
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,856 Elo+
Party 2
Anhur
Anhur
TheOrcaBelly
Anhur
Level 117
God Stats
9W - 8L
1,553 SR
Queue Stats
38W - 37L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
c0rindon
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hexair
Merlin
13
2 / 6 / 3
10,033
627
6,634
10,483
2,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 2
11,011
688
11,807
13,918
5,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
tronayne
King Arthur
12
1 / 7 / 6
9,988
624
3,428
15,960
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 1 / 11
11,226
702
10,137
7,092
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 10
11,274
705
9,432
12,195
3,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
c0rindon
Sun Wukong
16
8 / 2 / 6
11,838
740
13,943
14,124
11,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
18
18
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
Hexair
Merlin
2
6
3
0.58
L
5
5
2
1.2
W
Scylla
5
1
11
10.5
W
5
5
10
2
W
Sun Wukong
c0rindon
Sun Wukong
8
2
6
5.5
L
King Arthur
tronayne
King Arthur
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
33,512
40,361
Taken
33,411
17,069
Mitigated
17,303
3,840
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Hexair
Merlin
6,634
127
0
723
10,483
2,815
375
2,391
7,868
37,905
0
L
11,807
2,564
419
2,088
13,918
5,145
0
2,108
11,624
0
58,278
W
Scylla
10,137
842
0
2,060
7,092
1,815
1,229
1,095
5,821
31,581
0
W
9,432
5,811
0
3,288
12,195
3,653
634
2,757
9,160
0
50,167
W
Sun Wukong
c0rindon
Sun Wukong
13,943
4,007
0
4,470
14,124
11,835
1,528
2,747
11,069
0
60,768
L
King Arthur
tronayne
King Arthur
3,428
311
0
610
15,960
9,109
164
4,939
10,656
418
17,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
34,338
180
Minions Killed
180
0
Camps Cleared
0
840,034
Distance Traveled
840,040
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,033
627
76
5
0
257,126
0
L
Set
11,011
688
80
5
0
291,694
2
W
Scylla
11,226
702
36
2
0
261,250
1
W
Anhur
11,274
705
69
4
0
253,546
0
W
Sun Wukong
11,838
740
75
5
0
325,244
2
L
King Arthur
9,988
624
24
2
0
291,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role