Player Matchup

Bellona
Bellona
ADRIANGAMER546
Bellona
Level 6
God Stats
0W - 1L
1,093 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Osiris
Osiris
LightmanX
Osiris
Level 29
God Stats
1W - 5L
1,356 SR
Queue Stats
119W - 125L
1,453 Elo+
Solo
Rama
Rama
SHPP
Rama
Level 26
God Stats
5W - 5L
1,552 SR
Queue Stats
83W - 86L
1,499 Elo+
Solo
Tyr
Tyr
TellingTimes
Tyr
Level 28
God Stats
8W - 5L
1,681 SR
Queue Stats
88W - 88L
1,486 Elo+
Solo
Kukulkan
Kukulkan
TwistedBiscuit86
Kukulkan
Level 22
God Stats
18W - 18L
1,314 SR
Queue Stats
212W - 260L
1,210 Elo+
Solo
Team Averages
Level 22
1,399 SR
1,391 Elo+

VS

Team Averages
Level 35
1,509 SR
1,459 Elo+
Scylla
Scylla
Meliwiii001
Scylla
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 33L
1,399 Elo+
Party 1
Ymir
Ymir
ModernLOCKE
Ymir
Level 27
God Stats
6W - 4L
1,444 SR
Queue Stats
56W - 56L
1,372 Elo+
Solo
Pele
Pele
Pintaa_
Pele
Level 99
God Stats
3W - 1L
1,760 SR
Queue Stats
422W - 579L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
UltraVillainn
Heimdallr
Level 28
God Stats
3W - 5L
1,302 SR
Queue Stats
44W - 46L
1,612 Elo+
Solo
Cernunnos
Cernunnos
bugezin
Cernunnos
Level 15
God Stats
34W - 21L
1,541 SR
Queue Stats
151W - 142L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,925
328
133
4,137
1,386
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
LightmanX
Osiris
11
2 / 0 / 2
6,953
464
2,811
5,902
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
SHPP
Rama
8
2 / 4 / 1
5,807
387
4,805
9,481
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 2 / 0
7,581
505
6,387
9,918
6,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
7,367
491
2,664
5,403
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 0 / 1
5,256
350
326
941
172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 4
7,335
489
3,064
7,448
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Pintaa_
Pele
14
2 / 2 / 0
7,994
533
3,492
11,179
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
UltraVillainn
Heimdallr
14
8 / 3 / 1
9,093
606
9,117
8,772
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
bugezin
Cernunnos
13
2 / 1 / 1
7,821
521
6,123
7,999
2,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
13
13
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Osiris
LightmanX
Osiris
2
0
2
3
W
Scylla
0
0
1
0.5
W
1
2
4
1.5
W
Pele
Pintaa_
Pele
2
2
0
1
L
Rama
SHPP
Rama
2
4
1
0.63
L
2
2
0
1
L
2
2
2
1.5
W
Heimdallr
UltraVillainn
Heimdallr
8
3
1
2.83
W
Cernunnos
bugezin
Cernunnos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
22,122
34,841
Taken
36,339
15,002
Mitigated
15,913
8,909
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
133
38
0
0
4,137
1,386
0
1,158
2,979
0
1,632
L
Osiris
LightmanX
Osiris
2,811
1,603
0
606
5,902
2,896
0
598
5,304
0
38,641
W
Scylla
326
99
0
320
941
172
228
0
941
4,321
0
W
3,064
818
0
2,495
7,448
5,895
0
17
7,431
30,026
0
W
Pele
Pintaa_
Pele
3,492
955
0
5,678
11,179
3,838
826
1,835
9,148
0
49,755
L
Rama
SHPP
Rama
4,805
4,284
0
3,613
9,481
2,054
0
1,061
8,407
0
22,113
L
6,387
685
0
4,102
9,918
6,679
401
268
9,592
0
37,738
L
2,664
807
0
588
5,403
1,987
464
247
5,156
28,383
0
W
Heimdallr
UltraVillainn
Heimdallr
9,117
4,853
0
3,272
8,772
3,025
1,904
51
8,721
0
64,358
W
Cernunnos
bugezin
Cernunnos
6,123
2,531
0
3,298
7,999
2,983
404
529
7,434
0
35,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
37,499
290
Minions Killed
335
0
Camps Cleared
0
1,099,300
Distance Traveled
1,128,491
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,925
328
8
1
0
158,710
0
L
Osiris
6,953
464
83
6
0
190,104
0
W
Scylla
5,256
350
13
1
0
93,687
0
W
Ymir
7,335
489
49
3
0
235,200
1
W
Pele
7,994
533
101
7
0
308,549
0
L
Rama
5,807
387
36
2
0
279,316
3
L
Tyr
7,581
505
81
5
0
270,558
2
L
Kukulkan
7,367
491
82
5
0
200,612
0
W
Heimdallr
9,093
606
106
7
0
241,212
4
W
Cernunnos
7,821
521
66
4
0
249,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role