Player Matchup

King Arthur
King Arthur
Masonhuv
King Arthur
Level 37
God Stats
5W - 6L
1,093 SR
Queue Stats
37W - 59L
1,317 Elo+
Solo
Hades
Hades
SurlierRanger4
Hades
Level 103
God Stats
13W - 13L
1,681 SR
Queue Stats
684W - 731L
1,417 Elo+
Solo
Neith
Neith
fluffykittens420
Neith
Level 144
God Stats
28W - 26L
1,750 SR
Queue Stats
832W - 922L
1,376 Elo+
Solo
Tiamat
Tiamat
okittywhiskaz
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,444 Elo+
Solo
Ne Zha
Ne Zha
sansyraven3
Ne Zha
Level 63
God Stats
2W - 4L
1,290 SR
Queue Stats
317W - 322L
1,391 Elo+
Solo
Team Averages
Level 81
1,463 SR
1,389 Elo+

VS

Team Averages
Level 69
1,548 SR
1,409 Elo+
Discordia
Discordia
 
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Carmelo_8962
Loki
Level 29
God Stats
5W - 7L
1,386 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 1
Cerberus
Cerberus
Dollypupu
Cerberus
Level 66
God Stats
25W - 14L
1,641 SR
Queue Stats
206W - 185L
1,396 Elo+
Solo
Guan Yu
Guan Yu
DrBepis21
Guan Yu
Level 72
God Stats
19W - 9L
1,609 SR
Queue Stats
62W - 60L
1,473 Elo+
Solo
Tiamat
Tiamat
IsoTheHacker
Tiamat
Level 109
God Stats
6W - 3L
1,604 SR
Queue Stats
400W - 372L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Masonhuv
King Arthur
12
1 / 6 / 2
7,292
429
3,967
11,627
6,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 4
8,184
481
8,280
10,768
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 2
8,416
495
7,117
9,547
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 7 / 1
6,866
404
5,163
11,942
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
12
3 / 6 / 1
7,876
463
5,917
13,005
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 6 / 2
9,539
561
10,976
13,009
5,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 4 / 5
8,864
521
3,643
10,097
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Dollypupu
Cerberus
13
3 / 0 / 9
8,851
521
6,882
10,420
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
DrBepis21
Guan Yu
16
8 / 0 / 1
9,933
584
9,446
12,048
9,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
3 / 2 / 5
8,847
520
6,561
10,615
6,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
25
25
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
6
2
1.17
W
5
4
5
1.88
W
Cerberus
Dollypupu
Cerberus
3
0
9
7.5
W
Guan Yu
DrBepis21
Guan Yu
8
0
1
8.5
W
Tiamat
3
2
5
2.75
L
King Arthur
Masonhuv
King Arthur
1
6
2
0.33
L
2
1
4
4
L
4
5
2
1
L
1
7
1
0.21
L
Ne Zha
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
37,508
56,889
Taken
56,189
24,081
Mitigated
29,606
14,411
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,976
1,722
0
4,024
13,009
5,741
437
4,216
8,530
63,073
0
W
3,643
1,111
708
3,070
10,097
3,487
347
3,029
6,849
0
35,523
W
Cerberus
Dollypupu
Cerberus
6,882
777
306
3,324
10,420
4,496
129
2,876
7,185
31,760
0
W
Guan Yu
DrBepis21
Guan Yu
9,446
1,725
691
4,836
12,048
9,325
500
927
10,925
0
48,785
W
Tiamat
6,561
1,338
0
3,865
10,615
6,557
2,080
1,562
8,790
45,642
0
L
King Arthur
Masonhuv
King Arthur
3,967
680
0
1,988
11,627
6,632
152
3,760
7,762
0
30,193
L
8,280
189
252
6,574
10,768
3,942
0
5,178
5,378
37,549
0
L
7,117
2,814
0
723
9,547
4,095
1,013
3,587
5,924
0
39,932
L
5,163
645
183
2,577
11,942
5,652
900
8,200
3,637
31,131
0
L
Ne Zha
5,917
2,050
0
2,114
13,005
3,760
0
3,160
9,769
0
38,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
46,034
293
Minions Killed
421
0
Camps Cleared
0
1,442,239
Distance Traveled
1,583,363
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,539
561
99
6
0
281,737
1
W
Loki
8,864
521
82
5
0
325,659
1
W
Cerberus
8,851
521
56
3
0
337,561
5
W
Guan Yu
9,933
584
88
5
0
334,373
8
W
Tiamat
8,847
520
96
6
0
304,033
5
L
King Arthur
7,292
429
39
2
0
277,528
0
L
Hades
8,184
481
53
3
0
310,300
6
L
Neith
8,416
495
80
5
0
271,122
1
L
Tiamat
6,866
404
50
3
0
264,570
1
L
Ne Zha
7,876
463
71
4
0
318,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role