Player Matchup

Apollo
Apollo
Paudurecência
Apollo
Level 8
God Stats
29W - 24L
1,760 SR
Queue Stats
77W - 72L
1,651 Elo+
Solo
Tiamat
Tiamat
SidedOrpheus406
Tiamat
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 159L
1,521 Elo+
Solo
Raijin
Raijin
SumHagTadAz
Raijin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,589 Elo+
Solo
Kukulkan
Kukulkan
TakeoutStorm662
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Tyr
Tyr
tututs7
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Team Averages
Level 8
1,552 SR
1,634 Elo+

VS

Team Averages
Level 25
1,487 SR
1,565 Elo+
Set
Set
DanteBlakcway
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JarbasMEUPAI
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 25L
1,529 Elo+
Solo
Sobek
Sobek
Troxario
Sobek
Level 29
God Stats
6W - 7L
1,438 SR
Queue Stats
70W - 55L
1,559 Elo+
Solo
Discordia
Discordia
pavilhao-solido
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
415W - 394L
1,642 Elo+
Solo
Chronos
Chronos
toliveira9
Chronos
Level 25
God Stats
11W - 7L
1,497 SR
Queue Stats
87W - 65L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,842
484
2,331
4,990
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
4,837
484
3,070
5,426
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
7
0 / 6 / 1
4,467
447
890
5,884
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
5
0 / 3 / 0
4,055
406
972
4,059
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
6
0 / 3 / 0
4,142
414
757
6,678
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,967
597
1,916
5,414
1,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
11
5 / 0 / 3
6,705
671
3,361
4,303
1,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Troxario
Sobek
10
3 / 0 / 6
6,519
652
1,788
7,007
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
pavilhao-solido
Discordia
11
3 / 0 / 4
6,142
614
5,515
3,247
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chronos
toliveira9
Chronos
12
6 / 0 / 1
6,898
690
5,880
4,079
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
19
19
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Medusa
5
0
3
6.5
L
0
3
0
0
L
1
4
0
0.25
L
Raijin
0
6
1
0.08
L
Kukulkan
0
3
0
0
W
Sobek
Troxario
Sobek
3
0
6
6
W
Discordia
pavilhao-solido
Discordia
3
0
4
5
W
Chronos
toliveira9
Chronos
6
0
1
6.5
L
Tyr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,020
Damage
18,460
27,037
Taken
24,050
10,976
Mitigated
10,058
3,233
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,916
778
0
1,908
5,414
1,908
54
1,659
3,617
0
26,520
W
Medusa
3,361
1,636
0
310
4,303
1,501
1,785
518
3,737
0
35,443
L
2,331
1,341
0
809
4,990
2,386
0
1,581
3,409
0
25,289
L
3,070
356
0
1,004
5,426
2,497
280
3,153
2,273
18,369
0
L
Raijin
890
187
0
187
5,884
1,531
235
3,168
2,716
17,725
0
L
Kukulkan
972
163
0
827
4,059
1,021
0
1,608
2,451
8,001
0
W
Sobek
Troxario
Sobek
1,788
254
0
4,168
7,007
4,426
505
561
6,414
16,496
0
W
Discordia
pavilhao-solido
Discordia
5,515
175
0
1,610
3,247
933
554
1,382
1,683
28,984
0
W
Chronos
toliveira9
Chronos
5,880
2,629
0
2,239
4,079
1,290
1,234
396
3,567
33,147
0
L
Tyr
757
224
0
406
6,678
3,541
248
3,673
3,005
0
10,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,343
Gold Earned
32,231
175
Minions Killed
281
0
Camps Cleared
0
806,787
Distance Traveled
959,616
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,967
597
59
6
0
210,388
4
W
Medusa
6,705
671
73
7
0
182,738
0
L
Apollo
4,842
484
45
5
0
159,860
0
L
Tiamat
4,837
484
39
4
0
155,906
0
L
Raijin
4,467
447
37
4
0
159,659
0
L
Kukulkan
4,055
406
24
2
0
146,021
0
W
Sobek
6,519
652
23
2
0
193,312
2
W
Discordia
6,142
614
65
7
0
182,035
5
W
Chronos
6,898
690
61
6
0
191,143
3
L
Tyr
4,142
414
30
3
0
185,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role