Player Matchup

Tyr
Tyr
Metete3lDedo
Tyr
Level 5
God Stats
7W - 3L
1,730 SR
Queue Stats
57W - 32L
1,913 Elo+
Solo
Thanatos
Thanatos
SeniorStickyBuns
Thanatos
Level 29
God Stats
58W - 53L
1,630 SR
Queue Stats
63W - 70L
1,454 Elo+
Solo
Ares
Ares
SuggarMom
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 36L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
eusoubrhuehuezz
Cthulhu
Level 131
God Stats
20W - 16L
1,804 SR
Queue Stats
170W - 154L
1,675 Elo+
Party 1
Tiamat
Tiamat
suggardad
Tiamat
Level 16
God Stats
4W - 3L
1,660 SR
Queue Stats
29W - 21L
1,639 Elo+
Party 1
Team Averages
Level 39
1,665 SR
1,651 Elo+

VS

Team Averages
Level 19
1,677 SR
1,662 Elo+
Scylla
Scylla
Ireneahhh
Scylla
Level 29
God Stats
2W - 1L
1,855 SR
Queue Stats
31W - 25L
1,729 Elo+
Solo
Yemoja
Yemoja
KUSHRUG420
Yemoja
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 8L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
Thorabardin
Heimdallr
Level 29
God Stats
16W - 14L
1,664 SR
Queue Stats
28W - 29L
1,792 Elo+
Solo
Ra
Ra
ZeNDayz99
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 119L
1,500 Elo+
Party 2
Bellona
Bellona
danieljml
Bellona
Level 29
God Stats
85W - 68L
1,647 SR
Queue Stats
427W - 362L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 16
11,906
1,082
18,766
18,876
14,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 4 / 10
12,380
1,125
20,053
9,710
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
18
2 / 1 / 17
11,477
1,043
4,039
7,670
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
9 / 2 / 21
12,178
1,107
15,619
9,230
9,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
suggardad
Tiamat
19
8 / 1 / 24
12,415
1,129
20,049
10,457
9,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

297

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ireneahhh
Scylla
16
1 / 7 / 4
10,066
915
9,398
17,014
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
KUSHRUG420
Yemoja
15
0 / 3 / 3
9,916
901
5,021
14,861
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Thorabardin
Heimdallr
15
4 / 6 / 0
10,541
958
13,707
13,947
6,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 17 / 4
9,233
839
3,790
18,854
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
danieljml
Bellona
16
3 / 6 / 5
10,767
979
13,849
18,867
19,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
39
Kills
8
8
Deaths
39
88
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ireneahhh
Scylla
1
7
4
0.43
L
Yemoja
KUSHRUG420
Yemoja
0
3
3
0.5
W
5
0
16
13
W
15
4
10
5
W
Ares
2
1
17
10.5
L
Heimdallr
Thorabardin
Heimdallr
4
6
0
0.67
L
0
17
4
0.12
L
Bellona
danieljml
Bellona
3
6
5
0.92
W
9
2
21
9.75
W
Tiamat
suggardad
Tiamat
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,526
Damage
45,765
55,943
Taken
83,543
44,651
Mitigated
45,810
20,260
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ireneahhh
Scylla
9,398
897
0
190
17,014
5,741
0
6,932
10,007
33,960
0
L
Yemoja
KUSHRUG420
Yemoja
5,021
1,799
2,092
1,247
14,861
8,555
0
8,418
6,318
15,972
0
W
18,766
539
0
4,070
18,876
14,331
0
3,784
14,651
2,867
38,745
W
20,053
8,894
411
9,187
9,710
4,109
0
4,842
4,646
0
36,466
W
Ares
4,039
356
0
1,054
7,670
7,693
0
2,813
4,649
9,292
0
L
Heimdallr
Thorabardin
Heimdallr
13,707
8,333
0
959
13,947
6,630
0
5,823
8,049
0
32,361
L
3,790
709
220
61
18,854
5,772
0
9,930
8,624
12,010
0
L
Bellona
danieljml
Bellona
13,849
3,272
0
829
18,867
19,112
0
9,147
9,620
5,811
15,197
W
15,619
332
1,051
1,331
9,230
9,270
0
3,539
5,520
24,537
0
W
Tiamat
suggardad
Tiamat
20,049
907
0
3,156
10,457
9,248
0
5,392
4,786
37,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
50,523
175
Minions Killed
136
11
Camps Cleared
4
1,172,802
Distance Traveled
949,722
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,066
915
69
6
2
198,902
0
L
Yemoja
9,916
901
18
2
0
165,334
1
W
Tyr
11,906
1,082
63
6
2
274,068
3
W
Thanatos
12,380
1,125
30
3
4
222,652
0
W
Ares
11,477
1,043
17
2
2
203,655
0
L
Heimdallr
10,541
958
26
2
2
192,282
0
L
Ra
9,233
839
12
1
0
167,097
0
L
Bellona
10,767
979
11
1
0
226,107
0
W
Cthulhu
12,178
1,107
25
2
1
233,757
0
W
Tiamat
12,415
1,129
40
4
2
238,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role