Player Matchup

Tiamat
Tiamat
Lost Router
Tiamat
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,566 Elo+
Solo
Apollo
Apollo
Memo2612
Apollo
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 105L
1,316 Elo+
Solo
Ymir
Ymir
btwin245
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,449 Elo+

VS

Team Averages
Level 84
1,442 SR
1,434 Elo+
Danzaburou
Danzaburou
Crow_of_the_Mist
Danzaburou
Level 105
God Stats
2W - 4L
1,274 SR
Queue Stats
51W - 62L
1,419 Elo+
Party 1
Tiamat
Tiamat
FarDwarf
Tiamat
Level 85
God Stats
0W - 2L
1,498 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Medusa
Medusa
trueluna54368
Medusa
Level 61
God Stats
164W - 152L
1,555 SR
Queue Stats
164W - 156L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 12
10,397
650
8,848
10,604
6,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Memo2612
Apollo
16
12 / 4 / 1
12,975
811
15,974
15,160
6,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 3 / 10
10,260
641
8,127
12,827
11,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crow_of_the_Mist
Danzaburou
13
2 / 4 / 8
10,356
647
8,279
13,109
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
FarDwarf
Tiamat
14
6 / 4 / 4
11,109
694
9,200
12,222
9,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 3
10,476
655
8,806
13,741
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
13
Kills
12
12
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crow_of_the_Mist
Danzaburou
2
4
8
1.5
L
Tiamat
FarDwarf
Tiamat
6
4
4
2
W
Tiamat
0
5
12
1.2
W
Apollo
Memo2612
Apollo
12
4
1
3.13
W
Ymir
1
3
10
2
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
26,285
38,591
Taken
39,072
24,571
Mitigated
18,807
9,616
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crow_of_the_Mist
Danzaburou
8,279
4,118
111
5,259
13,109
4,539
258
5,694
7,169
0
34,956
L
Tiamat
FarDwarf
Tiamat
9,200
941
530
2,096
12,222
9,432
199
4,223
7,632
33,933
0
W
Tiamat
8,848
770
0
3,089
10,604
6,483
724
3,511
7,093
39,292
0
W
Apollo
Memo2612
Apollo
15,974
8,771
0
5,175
15,160
6,133
1,619
3,021
12,139
0
83,691
W
Ymir
8,127
259
0
1,352
12,827
11,955
507
2,722
10,105
20,693
0
L
8,806
3,480
0
4,015
13,741
4,836
588
6,303
7,174
0
40,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
31,941
177
Minions Killed
177
0
Camps Cleared
0
801,706
Distance Traveled
730,099
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,356
647
54
3
0
214,458
1
L
Tiamat
11,109
694
61
4
0
259,291
4
W
Tiamat
10,397
650
61
4
0
254,741
3
W
Apollo
12,975
811
91
6
0
268,112
0
W
Ymir
10,260
641
25
2
0
278,853
0
L
Medusa
10,476
655
62
4
0
256,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role