Player Matchup

Tiamat
Tiamat
Get__Punished
Tiamat
Level 86
God Stats
2W - 2L
1,354 SR
Queue Stats
39W - 33L
1,604 Elo+
Party 1
Yemoja
Yemoja
WhyUtrying2Win
Yemoja
Level 26
God Stats
12W - 5L
1,536 SR
Queue Stats
24W - 16L
1,609 Elo+
Party 1
Vamana
Vamana
jonnavalen
Vamana
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,463 SR
1,571 Elo+

VS

Team Averages
Level 79
1,710 SR
1,505 Elo+
Ganesha
Ganesha
Cunny29
Ganesha
Level 122
God Stats
11W - 10L
1,963 SR
Queue Stats
406W - 257L
1,667 Elo+
Solo
Medusa
Medusa
DylannRubio
Medusa
Level 29
God Stats
25W - 19L
1,528 SR
Queue Stats
34W - 27L
1,429 Elo+
Party 2
Tiamat
Tiamat
armontero
Tiamat
Level 86
God Stats
1W - 2L
1,641 SR
Queue Stats
207W - 195L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,633
763
5,603
5,585
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 8
7,269
727
3,471
5,672
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
jonnavalen
Vamana
12
6 / 0 / 4
8,003
800
7,303
7,175
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cunny29
Ganesha
10
0 / 2 / 0
6,474
647
4,000
6,139
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
1 / 4 / 0
6,140
614
3,701
6,568
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
armontero
Tiamat
8
0 / 4 / 1
6,017
602
3,725
6,913
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cunny29
Ganesha
0
2
0
0
L
Medusa
1
4
0
0.25
W
4
1
5
6.5
W
0
0
8
4
L
Tiamat
armontero
Tiamat
0
4
1
0.13
W
Vamana
jonnavalen
Vamana
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,377
Damage
11,426
18,432
Taken
19,620
10,805
Mitigated
9,772
8,062
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cunny29
Ganesha
4,000
400
429
1,417
6,139
4,029
0
3,033
3,025
19,276
0
L
Medusa
3,701
1,430
0
0
6,568
2,653
0
3,400
2,957
0
12,394
W
5,603
462
0
1,810
5,585
3,578
638
1,828
3,571
24,858
0
W
3,471
250
912
1,769
5,672
2,476
0
2,826
2,650
14,504
0
L
Tiamat
armontero
Tiamat
3,725
104
0
1,616
6,913
3,090
6
2,229
4,553
17,374
0
W
Vamana
jonnavalen
Vamana
7,303
4,268
0
3,571
7,175
4,751
572
2,560
4,397
0
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
18,631
133
Minions Killed
95
0
Camps Cleared
0
534,183
Distance Traveled
504,793
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,474
647
5
1
0
183,505
2
L
Medusa
6,140
614
39
4
0
158,234
0
W
Tiamat
7,633
763
55
6
0
175,717
1
W
Yemoja
7,269
727
22
2
0
175,332
1
L
Tiamat
6,017
602
51
5
0
163,054
3
W
Vamana
8,003
800
56
6
0
183,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role