Player Matchup

Chaac
Chaac
OberonofAmber
Chaac
Level 160
God Stats
19W - 11L
1,568 SR
Queue Stats
356W - 224L
1,643 Elo+
Party 2
Susano
Susano
Wonderpony
Susano
Level 160
God Stats
1W - 0L
1,350 SR
Queue Stats
20W - 9L
1,969 Elo+
Party 2
Tiamat
Tiamat
ZMemme
Tiamat
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 41L
2,024 Elo+
Party 2
Team Averages
Level 158
1,473 SR
1,878 Elo+

VS

Team Averages
Level 135
1,542 SR
1,412 Elo+
Tiamat
Tiamat
Coolmemo
Tiamat
Level 158
God Stats
8W - 9L
1,489 SR
Queue Stats
42W - 36L
1,591 Elo+
Party 1
Ra
Ra
KoOoKoOo3490
Ra
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 23L
1,144 Elo+
Party 1
Mulan
Mulan
xahmedx
Mulan
Level 124
God Stats
0W - 1L
1,638 SR
Queue Stats
69W - 73L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 15
11,477
675
9,987
18,666
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Wonderpony
Susano
17
13 / 2 / 8
13,392
788
17,343
14,437
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
ZMemme
Tiamat
15
5 / 4 / 15
11,808
695
16,810
12,809
10,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coolmemo
Tiamat
15
5 / 4 / 2
11,472
675
17,592
15,997
12,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 10 / 4
10,393
611
4,779
13,394
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
xahmedx
Mulan
11
1 / 8 / 2
9,221
542
6,879
18,964
16,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
8
8
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Coolmemo
Tiamat
5
4
2
1.5
L
2
10
4
0.4
W
4
2
15
5.75
W
Susano
Wonderpony
Susano
13
2
8
8.5
W
Tiamat
ZMemme
Tiamat
5
4
15
3.13
L
Mulan
xahmedx
Mulan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
29,250
45,912
Taken
48,355
34,510
Mitigated
34,747
15,710
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Coolmemo
Tiamat
17,592
1,859
0
5,644
15,997
12,209
10
5,764
9,636
64,390
0
L
4,779
543
2,119
2,420
13,394
6,228
0
3,125
9,943
28,393
0
W
9,987
970
0
9,004
18,666
18,327
510
7,487
10,825
0
48,035
W
Susano
Wonderpony
Susano
17,343
5,828
0
1,980
14,437
5,960
924
6,082
8,008
0
66,031
W
Tiamat
ZMemme
Tiamat
16,810
2,094
0
4,726
12,809
10,223
1,180
8,456
4,147
56,180
0
L
Mulan
xahmedx
Mulan
6,879
1,143
0
1,601
18,964
16,310
0
6,893
11,246
0
25,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
31,086
224
Minions Killed
190
0
Camps Cleared
0
979,483
Distance Traveled
922,666
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,472
675
88
5
0
333,422
3
L
Ra
10,393
611
67
4
0
299,915
5
W
Chaac
11,477
675
56
3
0
315,008
5
W
Susano
13,392
788
70
4
0
356,714
3
W
Tiamat
11,808
695
98
6
0
307,761
2
L
Mulan
9,221
542
35
2
0
289,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role