Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Avp726
Tsukuyomi
Gold I
Level 149
God Stats
74W - 65L
1,653 SR
Queue Stats
318W - 298L
1,704 MMR
Solo
Geb
Geb
Platinum IV
TheJohnX
Geb
Platinum IV
Level 129
God Stats
12W - 4L
1,517 SR
Queue Stats
440W - 435L
1,698 MMR
Solo
Hou Yi
Hou Yi
Gold II
andreselpronob
Hou Yi
Gold II
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
100W - 88L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
iLPeanut
Cu Chulainn
Platinum III
Level 57
God Stats
2W - 3L
1,736 SR
Queue Stats
93W - 102L
1,858 MMR
Party 1
Thoth
Thoth
Gold I
kibasatori
Thoth
Gold I
Level 160
God Stats
4W - 4L
1,466 SR
Queue Stats
192W - 196L
1,702 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,574 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,538 SR
1,662 MMR
Scylla
Scylla
Gold II
Harrybobjr
Scylla
Gold II
Level 156
God Stats
5W - 6L
1,216 SR
Queue Stats
122W - 117L
1,629 MMR
Party 2
Osiris
Osiris
Platinum V
JonMarsten
Osiris
Platinum V
Level 154
God Stats
5W - 2L
1,710 SR
Queue Stats
102W - 97L
1,766 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
Kitê
Heimdallr
Platinum III
Level 157
God Stats
61W - 59L
1,680 SR
Queue Stats
573W - 562L
1,712 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
MooseWasTaken
Ratatoskr
Platinum III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
jorgelarten
Cerberus
Platinum V
Level 159
God Stats
3W - 3L
1,584 SR
Queue Stats
28W - 33L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avp726
Tsukuyomi
16
2 / 5 / 2
9,991
454
9,767
15,466
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 3 / 6
8,667
394
5,585
15,790
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 2
10,130
460
5,891
12,157
5,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iLPeanut
Cu Chulainn
14
0 / 3 / 0
8,866
403
6,502
13,669
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
19
5 / 5 / 4
11,546
525
6,898
9,882
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuAo KuangApolloJanusSet

VS

Bans
DanzaburouCupidChernobogGaneshaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Harrybobjr
Scylla
19
2 / 2 / 8
12,212
555
7,005
9,787
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JonMarsten
Osiris
18
5 / 0 / 9
12,026
547
12,619
17,831
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Kitê
Heimdallr
18
2 / 2 / 5
11,819
537
9,275
13,328
6,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
MooseWasTaken
Ratatoskr
20
5 / 2 / 4
12,658
575
10,337
13,974
8,326
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
jorgelarten
Cerberus
17
5 / 4 / 8
11,107
505
10,005
15,753
13,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
19
19
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Avp726
Tsukuyomi
2
5
2
0.6
W
Scylla
Harrybobjr
Scylla
2
2
8
3
W
Osiris
JonMarsten
Osiris
5
0
9
9.5
W
Heimdallr
Kitê
Heimdallr
2
2
5
2.25
W
Ratatoskr
MooseWasTaken
Ratatoskr
5
2
4
3.5
L
1
3
6
1.33
L
2
3
2
1
L
Cu Chulainn
iLPeanut
Cu Chulainn
0
3
0
0
W
Cerberus
jorgelarten
Cerberus
5
4
8
2.25
L
Thoth
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
49,241
66,964
Taken
70,673
43,007
Mitigated
47,273
14,903
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Avp726
Tsukuyomi
9,767
1,611
0
4,032
15,466
8,359
20
2,947
12,444
0
77,614
W
Scylla
Harrybobjr
Scylla
7,005
801
0
2,816
9,787
3,457
1,477
3,142
6,478
96,587
0
W
Osiris
JonMarsten
Osiris
12,619
6,139
0
6,752
17,831
15,512
1,120
1,845
15,496
497
70,578
W
Heimdallr
Kitê
Heimdallr
9,275
5,409
0
3,667
13,328
6,801
1,466
2,715
10,524
0
94,952
W
Ratatoskr
MooseWasTaken
Ratatoskr
10,337
2,122
0
1,559
13,974
8,326
932
2,822
10,981
0
103,863
L
5,585
637
0
1,870
15,790
14,809
0
6,061
9,729
16,483
0
L
5,891
2,972
0
3,088
12,157
5,754
990
3,248
8,884
0
80,939
L
Cu Chulainn
iLPeanut
Cu Chulainn
6,502
777
0
4,476
13,669
10,295
0
2,509
10,760
2,809
45,945
W
Cerberus
jorgelarten
Cerberus
10,005
323
0
5,934
15,753
13,177
455
4,734
10,857
55,812
0
L
Thoth
6,898
283
0
1,437
9,882
3,790
0
2,742
7,065
81,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,200
Gold Earned
59,822
595
Minions Killed
720
0
Camps Cleared
0
2,004,610
Distance Traveled
2,173,427
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,991
454
148
7
0
475,821
4
W
Scylla
12,212
555
170
8
0
439,057
5
W
Osiris
12,026
547
129
6
0
428,809
0
W
Heimdallr
11,819
537
152
7
0
375,659
6
W
Ratatoskr
12,658
575
144
7
0
497,820
3
L
Geb
8,667
394
14
1
0
426,697
3
L
Hou Yi
10,130
460
169
8
0
356,887
4
L
Cu Chulainn
8,866
403
96
4
0
367,010
3
W
Cerberus
11,107
505
125
6
0
432,082
5
L
Thoth
11,546
525
168
8
0
378,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role