Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Blaster1920
Hel
Bronze III
Level 88
God Stats
0W - 1L
1,797 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Izanami
Izanami
Platinum V
Druv1l
Izanami
Platinum V
Level 52
God Stats
5W - 4L
1,833 SR
Queue Stats
32W - 32L
1,691 MMR
Party 1
Artio
Artio
Gold IV
Flhwer
Artio
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
TekGigaYT
Nemesis
Silver II
Level 68
God Stats
0W - 4L
1,596 SR
Queue Stats
76W - 88L
1,503 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,645 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,492 SR
1,504 MMR
Apollo
Apollo
Bronze III
HoorayForJayPee
Apollo
Bronze III
Level 126
God Stats
4W - 2L
1,253 SR
Queue Stats
74W - 84L
1,500 MMR
Party 3
Thanatos
Thanatos
Silver II
NeTscape W
Thanatos
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,493 MMR
Solo
Poseidon
Poseidon
Silver I
Rex_Redifined
Poseidon
Silver I
Level 156
God Stats
11W - 9L
1,536 SR
Queue Stats
103W - 103L
1,494 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
SinSavior7
Baba Yaga
Gold V
Level 139
God Stats
7W - 12L
1,672 SR
Queue Stats
306W - 310L
1,535 MMR
Party 3
Sobek
Sobek
Bronze III
iTunesThief
Sobek
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 153L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 8 / 6
8,781
399
11,105
22,001
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 7 / 5
9,395
427
6,469
17,286
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Druv1l
Izanami
19
6 / 5 / 2
11,992
545
16,363
19,114
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Flhwer
Artio
8
1 / 5 / 2
7,398
336
2,817
17,671
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
TekGigaYT
Nemesis
16
8 / 9 / 0
10,586
481
10,380
18,960
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiBakasuraCu ChulainnYmirDanzaburou

VS

Bans
DiscordiaNu WaSkadiPeleSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
10,682
486
5,249
13,963
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
NeTscape W
Thanatos
18
11 / 5 / 12
12,470
567
20,435
20,936
8,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Rex_Redifined
Poseidon
20
16 / 2 / 3
13,790
627
17,951
12,077
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
SinSavior7
Baba Yaga
17
1 / 2 / 18
11,548
525
19,657
13,421
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 20
11,711
532
13,088
21,901
21,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
18
Kills
34
34
Deaths
19
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
6
0.75
L
0
7
5
0.36
L
Izanami
Druv1l
Izanami
6
5
2
1.4
L
Artio
Flhwer
Artio
1
5
2
0.4
W
2
6
9
1.08
W
Thanatos
NeTscape W
Thanatos
11
5
12
3.4
W
Poseidon
Rex_Redifined
Poseidon
16
2
3
8.75
W
Baba Yaga
SinSavior7
Baba Yaga
1
2
18
5
L
Nemesis
TekGigaYT
Nemesis
8
9
0
0.89
W
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,134
Damage
76,380
95,032
Taken
82,298
47,217
Mitigated
44,316
24,758
Healing
38,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,105
4,751
0
5,882
22,001
14,750
236
11,949
10,052
0
30,844
L
6,469
226
2,932
6,807
17,286
6,952
0
11,625
5,661
54,295
0
L
Izanami
Druv1l
Izanami
16,363
13,217
0
5,863
19,114
6,836
2,626
8,565
10,549
0
100,164
L
Artio
Flhwer
Artio
2,817
184
166
1,448
17,671
10,728
0
8,085
9,586
17,926
0
W
5,249
1,540
0
1,244
13,963
4,232
1,894
57
13,881
0
52,843
W
Thanatos
NeTscape W
Thanatos
20,435
5,446
0
19,105
20,936
8,486
1,771
2,667
17,805
0
79,790
W
Poseidon
Rex_Redifined
Poseidon
17,951
4,210
0
1,549
12,077
4,185
5,239
1,609
10,272
100,273
0
W
Baba Yaga
SinSavior7
Baba Yaga
19,657
594
837
5,174
13,421
5,652
1,629
2,191
10,926
79,128
0
L
Nemesis
TekGigaYT
Nemesis
10,380
3,828
0
1,660
18,960
7,951
0
10,472
8,488
0
65,031
W
13,088
572
1,526
8,845
21,901
21,761
801
2,216
19,383
44,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
60,201
468
Minions Killed
505
0
Camps Cleared
0
1,613,939
Distance Traveled
2,157,159
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,781
399
48
2
0
341,960
0
L
Hel
9,395
427
111
5
0
382,635
4
L
Izanami
11,992
545
183
8
0
313,244
5
L
Artio
7,398
336
27
1
0
217,518
0
W
Apollo
10,682
486
72
3
0
384,532
5
W
Thanatos
12,470
567
104
5
0
484,374
5
W
Poseidon
13,790
627
163
7
0
421,627
3
W
Baba Yaga
11,548
525
113
5
0
421,536
4
L
Nemesis
10,586
481
99
5
0
358,582
1
W
Sobek
11,711
532
53
2
0
445,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role