Player Matchup

Pele
Pele
Inciver
Pele
Level 35
God Stats
38W - 33L
1,462 SR
Queue Stats
273W - 316L
1,408 Elo+
Solo
Tiamat
Tiamat
bujinbear
Tiamat
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,314 Elo+
Solo
Kumbhakarna
Kumbhakarna
dala187
Kumbhakarna
Level 97
God Stats
24W - 33L
1,429 SR
Queue Stats
344W - 388L
1,429 Elo+
Party 2
Bellona
Bellona
quickdraw420666
Bellona
Level 13
God Stats
2W - 1L
1,474 SR
Queue Stats
6W - 9L
1,612 Elo+
Party 2
Tyr
Tyr
vegaj79
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 244L
1,380 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,428 Elo+

VS

Team Averages
Level 35
1,511 SR
1,467 Elo+
Danzaburou
Danzaburou
Heiss-BZ
Danzaburou
Level 28
God Stats
15W - 10L
1,319 SR
Queue Stats
123W - 112L
1,543 Elo+
Party 1
Geb
Geb
MacLeGore
Geb
Level 47
God Stats
2W - 1L
1,192 SR
Queue Stats
210W - 201L
1,495 Elo+
Party 1
Vulcan
Vulcan
Ndamimi
Vulcan
Level 26
God Stats
4W - 2L
1,729 SR
Queue Stats
190W - 178L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
QUIN_2020
Kukulkan
Level 35
God Stats
10W - 4L
1,814 SR
Queue Stats
79W - 79L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
assfac9
Baron Samedi
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 16L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Inciver
Pele
18
4 / 9 / 3
12,900
992
13,351
20,058
9,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
bujinbear
Tiamat
18
2 / 9 / 6
12,156
935
15,563
20,150
14,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
dala187
Kumbhakarna
17
1 / 6 / 4
11,335
872
6,129
30,905
37,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 9 / 3
11,541
888
13,676
29,596
27,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
17
0 / 6 / 3
10,865
836
4,036
21,325
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heiss-BZ
Danzaburou
20
7 / 2 / 24
13,793
1,061
29,265
14,743
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 28
13,141
1,011
11,664
19,463
15,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Ndamimi
Vulcan
19
4 / 2 / 25
12,295
946
19,460
6,590
3,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
QUIN_2020
Kukulkan
20
14 / 2 / 18
14,943
1,149
27,356
5,440
2,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
assfac9
Baron Samedi
20
8 / 1 / 21
13,352
1,027
25,141
10,870
5,285
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
155
9
Kills
39
39
Deaths
9
19
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Heiss-BZ
Danzaburou
7
2
24
9.5
L
Pele
Inciver
Pele
4
9
3
0.61
W
6
2
28
10
W
Vulcan
Ndamimi
Vulcan
4
2
25
8.25
W
Kukulkan
QUIN_2020
Kukulkan
14
2
18
11.5
W
Baron Samedi
assfac9
Baron Samedi
8
1
21
18.5
L
Tiamat
bujinbear
Tiamat
2
9
6
0.56
L
Kumbhakarna
dala187
Kumbhakarna
1
6
4
0.5
L
2
9
3
0.39
L
Tyr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,755
Damage
112,886
122,034
Taken
57,106
106,458
Mitigated
33,391
6,116
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Heiss-BZ
Danzaburou
29,265
15,795
1,401
3,941
14,743
6,807
0
5,204
9,489
0
50,136
L
Pele
Inciver
Pele
13,351
3,387
0
1,211
20,058
9,140
0
10,291
9,767
0
43,344
W
11,664
1,112
985
6,390
19,463
15,931
0
8,553
10,760
16,895
0
W
Vulcan
Ndamimi
Vulcan
19,460
8,340
0
497
6,590
3,093
0
2,163
4,402
31,143
0
W
Kukulkan
QUIN_2020
Kukulkan
27,356
3,102
0
367
5,440
2,275
0
952
4,438
65,924
0
W
Baron Samedi
assfac9
Baron Samedi
25,141
4,003
5,359
4,331
10,870
5,285
0
4,820
5,950
41,088
0
L
Tiamat
bujinbear
Tiamat
15,563
771
0
1,596
20,150
14,796
0
14,940
5,210
36,523
0
L
Kumbhakarna
dala187
Kumbhakarna
6,129
799
0
0
30,905
37,463
0
21,268
9,637
17,405
0
L
13,676
3,546
0
1,508
29,596
27,804
0
19,764
9,832
0
35,182
L
Tyr
4,036
153
0
1,801
21,325
17,255
0
17,358
3,967
0
22,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,797
Gold Earned
67,524
239
Minions Killed
222
9
Camps Cleared
4
1,214,646
Distance Traveled
1,135,958
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,793
1,061
47
4
2
209,689
1
L
Pele
12,900
992
53
4
7
210,879
0
W
Geb
13,141
1,011
7
1
1
259,200
1
W
Vulcan
12,295
946
33
3
0
234,295
2
W
Kukulkan
14,943
1,149
108
8
0
235,805
3
W
Baron Samedi
13,352
1,027
27
2
1
196,969
0
L
Tiamat
12,156
935
46
4
1
228,159
1
L
Kumbhakarna
11,335
872
26
2
0
269,852
0
L
Bellona
11,541
888
82
6
0
235,572
0
L
Tyr
10,865
836
32
2
1
270,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role