Player Matchup

Tiamat
Tiamat
Boosh_420
Tiamat
Level 19
God Stats
48W - 32L
1,779 SR
Queue Stats
114W - 85L
1,648 Elo+
Solo
Cerberus
Cerberus
DikkeBil
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 5L
1,798 Elo+
Solo
Apollo
Apollo
K1LL3_N00BS
Apollo
Level 18
God Stats
2W - 5L
1,544 SR
Queue Stats
19W - 20L
1,457 Elo+
Party 2
Fenrir
Fenrir
enzo-claro
Fenrir
Level 28
God Stats
15W - 12L
1,289 SR
Queue Stats
715W - 752L
1,479 Elo+
Party 2
Loki
Loki
krislankris
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,576 Elo+

VS

Team Averages
Level 15
1,511 SR
1,616 Elo+
Hades
Hades
Grabesstampfer
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,673 Elo+
Party 1
Jing Wei
Jing Wei
HubelMcGnubel
Jing Wei
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 19L
1,575 Elo+
Party 1
Chaac
Chaac
KABLAMSO
Chaac
Level 25
God Stats
27W - 23L
1,541 SR
Queue Stats
112W - 79L
1,491 Elo+
Party 1
Ares
Ares
N0mn1s
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,724 Elo+
Solo
Loki
Loki
Oulala75
Loki
Level 26
God Stats
12W - 15L
1,515 SR
Queue Stats
360W - 332L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boosh_420
Tiamat
16
4 / 4 / 9
10,303
515
12,680
11,988
10,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DikkeBil
Cerberus
15
8 / 4 / 6
10,814
541
13,705
20,148
19,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
14
8 / 9 / 7
9,956
498
9,988
16,373
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
enzo-claro
Fenrir
15
4 / 6 / 9
9,597
480
9,558
16,846
9,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 6
8,943
447
3,992
8,442
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 12
8,713
436
8,166
14,915
8,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HubelMcGnubel
Jing Wei
16
7 / 7 / 8
10,466
523
13,700
15,747
5,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
KABLAMSO
Chaac
15
4 / 3 / 9
9,902
495
11,605
16,319
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
N0mn1s
Ares
15
4 / 7 / 15
10,544
527
9,886
17,579
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
19
10 / 2 / 7
11,962
598
11,295
10,284
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
25
Kills
26
27
Deaths
25
37
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Boosh_420
Tiamat
4
4
9
2.13
L
Cerberus
DikkeBil
Cerberus
8
4
6
2.75
W
1
6
12
1.17
W
Jing Wei
HubelMcGnubel
Jing Wei
7
7
8
1.57
L
Apollo
8
9
7
1.28
W
Chaac
KABLAMSO
Chaac
4
3
9
2.83
W
Ares
N0mn1s
Ares
4
7
15
1.64
W
Loki
10
2
7
6.75
L
Fenrir
enzo-claro
Fenrir
4
6
9
1.42
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,923
Damage
54,652
73,797
Taken
74,844
48,862
Mitigated
46,540
16,883
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Boosh_420
Tiamat
12,680
1,583
176
2,949
11,988
10,186
1,315
2,648
9,305
52,177
0
L
Cerberus
DikkeBil
Cerberus
13,705
1,296
685
4,315
20,148
19,786
130
4,747
15,301
57,879
0
W
8,166
848
284
4,437
14,915
8,706
23
5,642
8,980
41,538
0
W
Jing Wei
HubelMcGnubel
Jing Wei
13,700
11,143
0
4,892
15,747
5,881
1,237
5,997
9,662
0
57,503
L
Apollo
9,988
5,049
0
3,193
16,373
6,790
3,130
6,093
10,256
0
41,608
W
Chaac
KABLAMSO
Chaac
11,605
1,647
0
6,167
16,319
14,728
478
4,360
11,811
435
43,324
W
Ares
N0mn1s
Ares
9,886
297
0
1,291
17,579
13,037
112
7,541
9,760
26,486
0
W
Loki
11,295
3,820
0
4,656
10,284
4,188
196
1,938
8,246
0
98,167
L
Fenrir
enzo-claro
Fenrir
9,558
2,091
0
3,370
16,846
9,238
844
3,602
13,169
0
51,334
L
3,992
739
0
2,195
8,442
2,862
311
1,293
6,852
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
51,587
404
Minions Killed
425
0
Camps Cleared
0
1,798,907
Distance Traveled
1,936,290
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,303
515
98
5
0
354,906
7
L
Cerberus
10,814
541
118
6
0
388,444
5
W
Hades
8,713
436
78
4
0
328,699
3
W
Jing Wei
10,466
523
103
5
0
375,184
0
L
Apollo
9,956
498
65
3
0
338,093
3
W
Chaac
9,902
495
68
3
0
404,998
3
W
Ares
10,544
527
23
1
0
388,232
2
W
Loki
11,962
598
153
8
0
439,177
0
L
Fenrir
9,597
480
76
4
0
373,979
1
L
Loki
8,943
447
47
2
0
343,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role